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1. Monarch's Up Tilt does not play nice with his down special teleport trigger. If the opponent is in the multihit but it's not over when the teleport triggers, the opponent won't be stunned due to last couple hits knocking them out of it.
2. Monarch's Up Special does not make his hurtbox disappear when he uses it.
Unsubscribing and resubscribing fixed the issue, I'm just posting this to let others know if it happens to them as well.
Also description of D-B in Munophone states: "If your opponent is in hitstun and has the knife in them when the timer runs out, they will get put in plasma stun when you teleport!", This isn't true, I've tried it countless times in practice mode and it doesn't work, either hitstun or no hitstun, they still won't get put in plasma stun, even if I throw knife on them, fully charge a F-Smash (which I suppose is a very high hitstun move lol) and then the timer runs out right after I hit them with the move I just get teleported but I don't get the plasma stun status effect, either update the description if it was removed or fix both of these bugs pls. :(
Thanks for logging these, munophone hasn't been updated much while the character has so some of the text is out of date. I'll see about cleaning it up at some point.
Yeah it's just difficult to account for everything with that move, it would have to by either untechable which isn't the greatest solution gamefeel-wise or have a perfect angle and base knockback to prevent any of the cast landing in time, which is also very hard to get right. Not sure what the best solution is there, but I can think on it.