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It would be great if when an NPC dies, on the right of the screen in the initiative field, he would be removed automatically. Now, as I understand it, only "delete" or "hide" the model in the bag so that it disappears from the initiative list on the right of the screen.
And more importantly, some NPC models have fairly dark / acid colors. And their nicknames become the same in the initiative on the right. This is cool for Initiative player characters, but makes some NPC names unreadable unless additional color adjustments are made for each model.
Perhaps the best thing to do is
1) For players, leave it as it is.
2) For NPCs, make them all white.
2. Good idea. I'll make PCs take highlight color first if applicable, then regular color. NPCs can be white. Also i noticed the text around the whole initiative notes block is too dark, I'll lighten that.
Then when I needed it, I took the initiative token. I gave him a big modifier 30 that he was the first. And when the turn came to him, I changed his name to round 1, round 2 ...
It would be convenient if in the initiative notes block it would be possible to find out the current round of the battle.
But if it is difficult to implement, I think this is not the most important function =)
Please try weird circumstances and scenarios you can think of to break the tool or the minis.
- NPC characters will be automatically removed from initiative when dropped to 0 health.
- PC characters are displayed with their highlight color in the initiative notes. If no highlight color is selected it will use their mini color.
- NPC characters are always white in initiative.
- Added a round counter to the top of the initiative notes.