Empyrion - Galactic Survival

Empyrion - Galactic Survival

Project Eden 1.10 (Obsolete)
This topic has been locked
ravien_ff  [developer] 17 Jul, 2021 @ 5:59pm
Troubleshooting and bug reports
Use this discussion to post problems you encounter with the scenario or to see status of current known issues.
Please follow the reporting template as best you can. This will help me track down the problem and fix it.

Before reporting any issue, read over the troubleshooting and known issue sections.
Please post in English so that I can easily respond even if I'm on my phone, even if you have to use Google Translate.

Disclaimers:
This scenario is built for the current public version of Empyrion and will not run on any experimental, beta, or older version of the game. While I strive to keep the scenario up to date, it may take me a few days to update the scenario when there is a game update.
If a game update causes the scenario to stop working know that I am working on an update to fix it and will get it released as soon as possible.

I cannot give estimated times on updates. Due to my inconsistent work schedule and long days I simply cannot hold myself to any specific date.
Check the pinned announcements post in the discussions here for any info on upcoming updates. When I have anything new to share it will be posted there.

Use of custom scenarios is not without risk. Project Eden and Reforged Eden contains custom configs, blocks, and items. Blueprints created using the scenario may not work as expected when spawned in the default game. Save games may break.
By playing this scenario you accept responsibility for these risks. The Empyrion developers can offer no support while using a custom scenario.

In case of a corrupted save game warning, DO NOT DELETE YOUR SAVE GAMES. Typically this is a Steam networking error that will resolve itself or there are ways to recover corrupted saves.

Project Eden and Reforged Eden changes the game play and balance:
These scenarios add new threats and dangers to the game.
Reforged Eden greatly increases the overall difficulty of the game and is recommended for experienced players looking for a challenge.

THE EMPYRION DEVELOPERS ARE NOT RESPONSIBLE FOR CUSTOM SCENARIOS:
IF YOU ENCOUNTER ANY ISSUES WHILE PLAYING THE SCENARIO PLEASE REPORT THEM IN THE APPROPIATE DISCUSSIONS POSTS HERE. DO NOT REPORT ANY ISSUES TO THE EMPYRION DEVELOPERS UNLESS YOU HAVE REPRODUCED THE ISSUE IN AN UNMODIFIED, DEFAULT SAVE GAME FIRST.



How to report a problem:
Post a reply to this thread detailing as much as possible what the problem you encountered was.
Include as much relevant info as possible (for missions post the exact mission name and stage, for POIs post the exact POI name and the planet type/star type you found it at, for star systems that do not load post the star class, etc).
The more information you provide the easier it will be for me to test.

Please keep the following in mind when reporting an issue:
  • Some problems may actually be game bugs. If physics are behaving weird, your game is crashing on entering the main menu, ships are undocking or disappearing, terrain is changing in your save game, patrol vessels are stuck on mountains, etc, those are more likely to be a game bug.
  • Try to reproduce a bug in a default survival game first, and if it still happens you can report it directly to the Empyrion devs at their bug reporting forum[empyriononline.com]. Reproducing a bug in the default survival is important for two reasons: if it's a game bug then the devs can add it to their fix list, if it's a scenario bug then I can fix it. But I cannot troubleshoot bugs that might be a game issue, and they cannot troubleshoot bugs that might be a scenario issue.

  • Some issues may have already been fixed but require a new save game. If your issue is listed here as being fixed but you're still encountering it, you'll need to start a new save most likely.
  • I usually can't troubleshoot individual servers or help with setup or customization. If the scenario is not loading on your server double check you followed the instructions in the Project Eden Configuration Guide but I cannot offer support beyond that.
  • Project Eden does not work on all rented server hosting companies. For example it does not work on Nitrado.
  • Make sure you are opted out of any beta or experimental branch.
  • If you are getting crashes on load or other major issues, try verifying your game files in steam, unsubscribing and resubscribing to the scenario, starting a new save game, deleting your game's cache, etc.
< >
Showing 1-15 of 82 comments
ravien_ff  [developer] 17 Jul, 2021 @ 5:59pm 
Current known issues:
The following are issues or mechanics that are commonly reported as bugs and their current status.

Crashing when approaching UCH Research Vessels, Polaris Orbital Refineries, the Ancient Warp Gate, or when starting on the Rogue or Dark Rogue planet.
On some older versions of Windows the mp4 video decals cause a crash, possibly related to a directX problem.
Workaround for now is to do the following:
Go to the scenario's workshop folder at:
For Project Eden: SteamLibrary\steamapps\workshop\content\383120\2464519802
For Reforged Eden: SteamLibrary\steamapps\workshop\content\383120\2550354956

Then search it for .mp4 files, and delete all of those files.
Then load your save game again. The POIs in question may be damaged, in which case you can regenerate them using a console command (use 'help structure').
You will have to repeat this fix if the scenario is updated, or install and play using a local copy instead (requires a new save game).
This fix can be applied to a server as well, just remove the .mp4 files from the scenario's folder.


Solar power inconsistent on CVs. (Reforged)
Solar power was never meant to be used on a moving ship, so solar output on CVs can be inconsistent. Try relogging, leaving the area, or the playfield then coming back to your ship.

Some POIs do not show up on the detector or show up at low ranges.
Some POIs are set to either have a low detection range or to never be detected. Things such as smaller Pentaxid Asteroids, Smuggler Outposts, or wrecks often have a lower detection range. This is intended to provide a reason to actually look around instead of relying on the detector for everything. This won't be changed.

Cannot deconstruct some items.
Some custom items and devices are set as a base item which means they cannot be deconstructed. This is a limitation of the crafting system for those items. If it was possible I would allow them to be deconstructed.

Planet size in select starting planet screen doesn't match in-game size.
Game bug.

POI problems. Before reporting a POI, use the "di" command and look at the blueprint name of the POI. If it doesn't have a prefix like "Eden" or "RBA" then it is a vanilla POI and I cannot fix it.
If it says "Eden" "RBA" "RBOA" "R-something" then please report it here.

COOP does not load due to a game bug.
Possible workarounds: Run a dedicated server instead, or install the scenario as a local scenario using the steps listed in the Project Eden Configuration Guide then start a new save.

Orbital NPC patrol vessels despawn right away.
Space Defense ships (those that spawn as part of a space base defense) will warp away when they lose all their weapons, or self destruct when they are disabled. This is a hard coded game mechanic that cannot be changed.

AI ships and drones get stuck.
Just the way the AI currently works.

Autominers do not deplete or cannot be used on a resource.
Autominers will never deplete voxel deposits, even when the game options are set to deplete.
Autominers cannot be used on gold deposits to prevent breaking the in-game economy.

Ore deposits stuck at 10% remaining.
Status: Known issue.
Sometimes when mining a planetary ore deposit they will show 10% remaining even when you've mined them out completely.
Last edited by ravien_ff; 3 Aug, 2021 @ 10:24pm
ravien_ff  [developer] 17 Jul, 2021 @ 6:00pm 
Reserved.
ravien_ff  [developer] 17 Jul, 2021 @ 6:00pm 
Reserved.
ravien_ff  [developer] 17 Jul, 2021 @ 6:00pm 
Reserved.
ravien_ff  [developer] 17 Jul, 2021 @ 6:00pm 
Reserved.
Amnot 19 Jul, 2021 @ 1:28am 
Hi
I would like to inform you that I found an anomaly in Localization.csv on 7/18 1.5


There is a line:
Eden_CultistCrossbowCultist Sycophant

Isn't the correct form the following?
Eden_CultistCrossbow,Cultist Sycophant

It might be a CQO where Cultist Sycophant spawns.

(My English is not good.)
ravien_ff  [developer] 19 Jul, 2021 @ 7:36am 
Originally posted by AmNot:
Hi
I would like to inform you that I found an anomaly in Localization.csv on 7/18 1.5


There is a line:
Eden_CultistCrossbowCultist Sycophant

Isn't the correct form the following?
Eden_CultistCrossbow,Cultist Sycophant

It might be a CQO where Cultist Sycophant spawns.

(My English is not good.)
Thank you. I'll fix that.
ravien_ff  [developer] 19 Jul, 2021 @ 7:38pm 
Originally posted by AmNot:
Hi
I would like to inform you that I found an anomaly in Localization.csv on 7/18 1.5


There is a line:
Eden_CultistCrossbowCultist Sycophant

Isn't the correct form the following?
Eden_CultistCrossbow,Cultist Sycophant

It might be a CQO where Cultist Sycophant spawns.

(My English is not good.)

Okay fixed for next update. Thank you again.
Amnot 19 Jul, 2021 @ 11:30pm 
no prob, thank you.
MDMchan 21 Jul, 2021 @ 1:22pm 
In the Epsilon System, upon leaving the starting planet "Dread" and warping to the UCHN Pathfinder, the doors on the Pathfinder are faction locked. Also, the "tasks" of talking to the teleport technician, researcher, Captain, etc. are not achievable unless you leave the ship and visit one of the ships rear landing gear.
ravien_ff  [developer] 21 Jul, 2021 @ 1:54pm 
Originally posted by MDMchan:
In the Epsilon System, upon leaving the starting planet "Dread" and warping to the UCHN Pathfinder, the doors on the Pathfinder are faction locked. Also, the "tasks" of talking to the teleport technician, researcher, Captain, etc. are not achievable unless you leave the ship and visit one of the ships rear landing gear.
Is this on a server?
MDMchan 21 Jul, 2021 @ 4:15pm 
Single Player. I tried looking around to see if the issue was already mentioned, sorry if I missed it.
ravien_ff  [developer] 21 Jul, 2021 @ 8:26pm 
Originally posted by MDMchan:
Single Player. I tried looking around to see if the issue was already mentioned, sorry if I missed it.
I have seen this happen with save game corruption.
If you regenerate the POI it should fix it. I think typing "help struct" (without the quotes) should give you the commands to regenerate it.
MDMchan 21 Jul, 2021 @ 10:14pm 
I'll give it a shot Ravien, thx!
Ramar 24 Jul, 2021 @ 3:50am 
Hi Raven! Having a bad issue here. Installed PE 1.5 and I could not spawn any ships from the workshop. I could send them into the factory, but when they were done, they just disappeared from the factory. I then uninstalled it and installed RE (reforged eden). It did the same thing. I still cannot spawn any SV's or CV's from the workshop.

Question, is this a bug or am I missing something? :)
Last edited by Ramar; 24 Jul, 2021 @ 3:52am
< >
Showing 1-15 of 82 comments
Per page: 1530 50