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To have it run non stop first, try typing 'oxygen' into one of the terminals. Type '100' and then type 'end'. Wait a moment and check the oxygen generator status. It should switch to running.
If all else fails, directly wire the oxygen generator to a junction box. There should be an open spot on the auxiliary junction box at the end of the array in the electrical room.
your MD hash 17b7967
server md hash 16f38b5
not sure how to solve, this is my dedicated server
now i can start with her, but she wont show up to buy in dock even tho checked n im guessing that error is the cause as i can load her up n use her jst not buy her in camp unless start with her
if u upload both cows U-3506 & U-2540, to dedicated server be sure to
1st add
U-35 add to mods folder only and addd in player config n enable on dedicated
then add
U-25 mods and subs folder with filelist in subs folder and also add to player config
now i have no mismatch issue or download from server proms
isse was i had 2 duped greyedout subs and would mismatch n not show to buy in port
Awesome. Thank you much for posting this. Others with this issue can refer to your findings for help.
I tested the ship in the submarine editor and found that the hidden super-capacitor connected to a relay switch and the creeper engine did not hold any charge. The speed signal to the creeper engine seemed good, but the engine never received any power from the super-capacitor. Any thought on the situation?
I verified the problem. Unfortunately I wasn't able to come up with a good solution today. I'll work on it some more tomorrow.
The issue is that the circuit used to work on weak voltage after the super capacitor ran out. I designed the circuit this way to give a bump in acceleration without giving a higher max speed. I may have to revert it to how it used to be. Which makes it very difficult to stay in silent running during strong currents.
Whatever the devs did made it so the circuit completely dies with the supercapacitor runs out and it won't restart. Definitely a glitch.
The sub still has a problem related to the charging from outpost though. The sub, after turning off the generator, seems to have some rapidly toggling battery charging mechanism, and this somehow damages the outpost junction boxes, sometimes causing fire. I noticed the battery closer to the engine at the electricity room seemed to have that kind of behaviour.
here are some photos in sequence of a fire at a colony (just after the colony update). The battery seemed to drain itself to some external source.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799577839
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799577944
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799578177
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799578262
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799578312
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799578354
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799578394
Thanks for the report. I'm more than happy to keep this sub in working order