Stellaris

Stellaris

! Better Performance & Utilities
Kasako'小傘  [developer] 13 Jun, 2021 @ 8:22am
关于贸易优化/ About trade optimization
贸易优化禁止了贸易计算,提升10%的游戏速度,这是很有效的。同时以另一种低能耗的方式添加贸易补偿。诸位使用结果如何?贸易产出能否达标,是否有必要提升补偿?

<eng>
Trade optimization bans trade calculations and increases the game speed by 10%, which is very effective. At the same time, trade subsidy is added in another way of low cpu consumption. How did you think of it? Can trade output meet the vanilla trade, and is it necessary to increase subsidy?
< >
Showing 1-15 of 25 comments
Dushevnaya 19 Jun, 2021 @ 10:54pm 
出BUG了,崩溃后贸易补偿不加能量币
Scrangos 27 Jun, 2021 @ 12:55pm 
Does the trade optimization subsidy work with surveys that add trade value to planets/asteroids? I've been getting events that give trade value but nothing appears afterwards.

https://i.imgur.com/loqcSIa.png
https://i.imgur.com/LzDrZGr.png
https://i.imgur.com/50Wypju.png
https://i.imgur.com/ivjudZE.png

Does this make collection range / Trade Hubs useless?


Edit:
Okay, I figured things out. It does ignore all planetary bodies with trade. I made modifications to the code with the kind help of a member of the Stellaris Modding Den.

The code now collects all non-inhabited stellar bodies of trade value and adds them together on a country modifier.

https://i.imgur.com/Q0ZJJfK.png

Inhabited planets operate just as before.

The modified function of z_pf2_effects.txt by itself is at https://pastebin.com/HhZRAg7i
Feel free to use it. If you feel you want to give credit to someone, credit the Stellaris Modding Den at https://discord.gg/WpeXm2h.

It still isn't checking starbases for trade value. I am trying to add checking starbases for trade value.
Last edited by Scrangos; 30 Jun, 2021 @ 8:28am
Scrangos 30 Jun, 2021 @ 8:28am 
Updated the previous pastebin with the newer version that uses the 100-200% weight from the options menu.
Kasako'小傘  [developer] 30 Jun, 2021 @ 8:37am 
Originally posted by Scrangos:
Does the trade optimization subsidy work with surveys that add trade value to planets/asteroids? I've been getting events that give trade value but nothing appears afterwards.

https://i.imgur.com/loqcSIa.png
https://i.imgur.com/LzDrZGr.png
https://i.imgur.com/50Wypju.png
https://i.imgur.com/ivjudZE.png

Does this make collection range / Trade Hubs useless?


Edit:
Okay, I figured things out. It does ignore all planetary bodies with trade. I made modifications to the code with the kind help of a member of the Stellaris Modding Den.

The code now collects all non-inhabited stellar bodies of trade value and adds them together on a country modifier.

https://i.imgur.com/Q0ZJJfK.png

Inhabited planets operate just as before.

The modified function of z_pf2_effects.txt by itself is at https://pastebin.com/HhZRAg7i
Feel free to use it. If you feel you want to give credit to someone, credit the Stellaris Modding Den at https://discord.gg/WpeXm2h.

It still isn't checking starbases for trade value. I am trying to add checking starbases for trade value.

yes range and hub is useless now.
And I am still in Modding den now, click here[discord.com], you have done a good work, I will integrate them.
Scrangos 30 Jun, 2021 @ 10:34am 
Ohh, I did not notice the infinite mods channel in the modding den! Glad to have been of help, and thank you for your work on the infinite mods!
2691577945 30 Sep, 2021 @ 7:49pm 
后期直接差几k,我看了一下补偿才十百位数,而且这样导致前期发育困难除非直接加成百分比
Kasako'小傘  [developer] 30 Sep, 2021 @ 7:59pm 
Originally posted by 2691577945:
后期直接差几k,我看了一下补偿才十百位数,而且这样导致前期发育困难除非直接加成百分比
有百分比权重调整, 设置面板李
小伞,我的贸易优化打开后原版的贸易路线依旧存在,导致既有贸易优化也有贸易路线,请问一下这可能是我自己的问题还是mod的bug
Kasako'小傘  [developer] 5 Oct, 2021 @ 12:01am 
Originally posted by 527014832:
小伞,我的贸易优化打开后原版的贸易路线依旧存在,导致既有贸易优化也有贸易路线,请问一下这可能是我自己的问题还是mod的bug
有什么mod覆盖了我的东西
826930597 24 Oct, 2021 @ 4:15am 
涅槃圣权的~~zzz_str_country_type覆盖了优化的zzzzzz_ow_00_country_types_pf2
导致贸易优化失效,表现为贸易优化打开后原版的贸易路线依旧存在。
AprilsRealm 26 Oct, 2021 @ 11:25am 
Is it possible to disable this mods new trade system, and opt to use vanilla instead?
Kasako'小傘  [developer] 26 Oct, 2021 @ 6:23pm 
Originally posted by adamsrealm:
Is it possible to disable this mods new trade system, and opt to use vanilla instead?
In setting panel, disable trade optimization.
PlatypusFighter 22 Nov, 2021 @ 7:55pm 
Originally posted by ShinazugawaKasakoの鼬子:
Originally posted by Scrangos:
Does the trade optimization subsidy work with surveys that add trade value to planets/asteroids? I've been getting events that give trade value but nothing appears afterwards.

https://i.imgur.com/loqcSIa.png
https://i.imgur.com/LzDrZGr.png
https://i.imgur.com/50Wypju.png
https://i.imgur.com/ivjudZE.png

Does this make collection range / Trade Hubs useless?


Edit:
Okay, I figured things out. It does ignore all planetary bodies with trade. I made modifications to the code with the kind help of a member of the Stellaris Modding Den.

The code now collects all non-inhabited stellar bodies of trade value and adds them together on a country modifier.

https://i.imgur.com/Q0ZJJfK.png

Inhabited planets operate just as before.

The modified function of z_pf2_effects.txt by itself is at https://pastebin.com/HhZRAg7i
Feel free to use it. If you feel you want to give credit to someone, credit the Stellaris Modding Den at https://discord.gg/WpeXm2h.

It still isn't checking starbases for trade value. I am trying to add checking starbases for trade value.

yes range and hub is useless now.
And I am still in Modding den now, click here[discord.com], you have done a good work, I will integrate them.

Has this been integrated yet? I'm still encountering the issue Scrangos described where events that add trade value to planets do nothing. Would it be possible to have these events just directly increase your empire's trade value?
白乌鸦Karasu 24 Jan, 2022 @ 10:15am 
我用了贸易优化之后贸易产电直接变0了不知道为什么
Maelstrom Vortex 27 Jan, 2022 @ 2:39pm 
Originally posted by ShinazugawaKasakoの小伞:
Originally posted by adamsrealm:
Is it possible to disable this mods new trade system, and opt to use vanilla instead?
In setting panel, disable trade optimization.

I do not see this in the settings panel.

Update: I also did not notice this panel had a lengthy scroll to it *boggle* Found it.
Last edited by Maelstrom Vortex; 27 Jan, 2022 @ 2:41pm
< >
Showing 1-15 of 25 comments
Per page: 1530 50