Arma 3
Mike Force [Cam Lao Nam]
Arming the Phantom on the Mike Force Map
The phantom on the Mike map seems to be just outside of radius to change the loadout on the jet. Why is this? I have to do weird gymnastics to get the plane 4 feet behind where it's spawned to change the loadout on it, all of the other helis are in their neat littel bays where this can be done easily. Or am I missing another way to rearm?