安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
no rocketman
only libraries, rim-effect, acthung and chill the f*** out (notice that even when chill the f*** out is disabled, pawns will still not do recreation)
also, achtung error log (right click ->"achtung caught and prevented...etc"):
"System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at RimWorld.JoyGiverDef.get_Worker () [0x00008] in <d72310b4d8f64d25aee502792b58549f>:0
at CM_Chill_Out.FloatMenuMakerMap_Patches+FloatMenuMakerMap_AddHumanlikeOrders+<>c.<Postfix>b__0_0 (RimWorld.JoyGiverDef joyGiverDef) [0x00000] in <63508dd799204d6688a4a1914a5e3087>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at CM_Chill_Out.FloatMenuMakerMap_Patches+FloatMenuMakerMap_AddHumanlikeOrders.Postfix (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1[T] opts) [0x00063] in <63508dd799204d6688a4a1914a5e3087>:0
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch6(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch2(UnityEngine.Vector3,Verse.Pawn)"
only libraries and rim-effect (core)
new game, no work assigned, all time to recreation, pawns still wont do recreation.
edited for clarity