Europa Universalis IV

Europa Universalis IV

With Fire and Sword - Eastern Europe Expansion Mod v.1.3
Qba  [developer] 17 May, 2021 @ 1:27am
Bugs reports
If something seems buggy or even crash the game, please report it here. We will try to fix that as soon as possible.
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Showing 1-9 of 9 comments
aspire 30 Jul, 2021 @ 8:51pm 
incompatible with Chinese language,that is i saw nothing changes when load this with translation package together.I never see that happen before, usually i could see an English mission tree. It's not really a problem for me,but still,i hope you could look into it when it's convenient. After all,the method Chinese package uses is also used in other language packages.
MaxKpo36 31 Jul, 2021 @ 10:08am 
I don't know if it is a bug, but when playing Teutonic Order, I pressed many decisions which appear to do nothing at all (the ones that seem related to solving the conflict with crownland, like taking military actions or reducing the mercantilism, they don't seem like a requirement to restore your situation and stop the danzig revolution).

Other thing: when you finish the mission that increases tax in all provinces that have churches and gives you a 50% bonus tax efficiency, I think it is a bit broken... I had 500 developement at the time and about 40 ducats in tax income: when I built a few churches in about half of my provinces I ended up with 160 tax income and about 750 developement x.x It seems a bit unbalance and kinda boring since I got from about 90/100 total income and 20/30 ducats wins per month to 160 ducats won per month xD
Last edited by MaxKpo36; 31 Jul, 2021 @ 10:09am
Dalgis 19 Aug, 2021 @ 6:17am 
Union of orders event pops up and immediately gets cancelled if you convert to protestant as TU with PU on LO
Cactus Punch 19 Aug, 2021 @ 6:58am 
Having an issue where the caucus trade node is broken, some reason Tbilisi is in the Crimea node and when you try to steer trade its it transfers to both Crimea and Aleppo https://imgur.com/a/WxnHW4o
Stop The Boats 19 Aug, 2021 @ 7:12am 
[gamestate.cpp:7459]: Undefined event target: WFAS_tot_dmitry_target
was in my error log and caused my game to crash
Qba  [developer] 19 Aug, 2021 @ 7:16am 
Originally posted by Cactus Punch:
Having an issue where the caucus trade node is broken, some reason Tbilisi is in the Crimea node and when you try to steer trade its it transfers to both Crimea and Aleppo https://imgur.com/a/WxnHW4o
there was an error in trade nodes file, should work correctly now
Cactus Punch 20 Aug, 2021 @ 1:23am 
Originally posted by Qba:
Originally posted by Cactus Punch:
Having an issue where the caucus trade node is broken, some reason Tbilisi is in the Crimea node and when you try to steer trade its it transfers to both Crimea and Aleppo https://imgur.com/a/WxnHW4o
there was an error in trade nodes file, should work correctly now
I'm still having the issue is a new game needed?
Qba  [developer] 22 Aug, 2021 @ 11:08pm 
Originally posted by Cactus Punch:
Originally posted by Qba:
there was an error in trade nodes file, should work correctly now
I'm still having the issue is a new game needed?
Yeah, pls try starting new game. I have tested it twice and it works in my runs. I'm really sorry for that. hope there will not be more problems.
Chef 7 Feb, 2022 @ 1:41pm 
Lots of strange UI bugs with trade. Click trade mapmode > all nodes invisible and I'm put in the development mapmode I think? Trade income was showing up twice in the ledger for the node I'm collecting in, making budget higher, but not actually giving me that double income from trade.
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