RimWorld

RimWorld

Arsenal of Reaction
4ydra  [developer] 12 May, 2021 @ 5:02pm
Suggestions
Tell me your weapon ideas or suggestions.
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Showing 1-15 of 28 comments
Mr. Mauer (Mollari) 15 May, 2021 @ 11:12am 
To get some consistency in your files please give all your modded guns a prefix
not only will it make spawning from dev console easier but also you will benefit on your future development on everything if you work with prefixes
like 4ydra_AOR_wesnigun or just AOR idk
right now they all over the dev console :D
Thanks for reading
Mr. Mauer (Mollari) 15 May, 2021 @ 11:18am 
You may also want to respect proper shotguns features for your shotguns. Seems to be incompatible right now
4ydra  [developer] 15 May, 2021 @ 4:25pm 
Thanks for the tip. I'll include the prefixes in the next update, which I'll upload today or tomorrow.

I forgot about the support for Proper Shotguns. I will add it after the next update.
Popo Bigles 17 May, 2021 @ 9:27am 
An over-sized scimitar with a built in shotgun as the pummel would be nice... You'd hold it hoping you don't cut your forearm (or rather, elbow) off whilst firing.
4ydra  [developer] 17 May, 2021 @ 7:19pm 
Based.
Aitee Bahgyoo 28 Jun, 2021 @ 9:07pm 
HammerBurst mk 2
More effective at medium and long ranges but suffers in close range. Only fires three-round bursts, and fires slower, but the short recovery time and aim speed make it appear as a continuous stream of semi-auto fire. The backstory is that the off-world survivors of the rebellion continued to fight and developed new tactics and weapons to do so.

Gorgon SMG
Pistol-sized auto rifle typically used by exosuit marines often equipped with jetpacks in carrying out close-ranged assault and boarding actions. Most effective in urban environments and became popular among the rebels.

VC15 Judaz
Shotgun pistol with three-round burst and a long reload time. Used primarily to eliminate nasty surprises in a hasty manner.

DB Industries is primarily a civilian robotics company that also specializes in construction, engineering, and manufacturing. It is currently drafted as the Confederacy's arms manufacturer. However, it actually has ties to the rebellion and is secretly building up its own forces. Despite adhering to the restrictions on private security on the surface, it is readily equipping its employees, contractors, and drones with whatever weapons it can develop with its tech and resources.

Enforcer SMG
Used primarily by law enforcers and personal defense. Enforcers fire 10 round bursts in a very rapid manner. Great accuracy in short-range, but is only decent in medium range due to the sheer number of shots. Low damage restricts it to lightly armored opponents only. Has a non-lethal variant that uses 'harmless' taser shots.

EMBAR Railgun
A single shot sniper rifle designed for use by the robot 'deadeyes' model. Fires electro-magnetic accelerated rounds that penetrate through power armor with ease. It can even travel through multiple heavily armored targets, but because they were designed for use by robots, they lack a scope.

Mark 3 Lancer Assault Rifle
A much more ergonomic design, allowing users to aim and fire more readily. It has the same damage, burst size, and firing rate as the previous model. Has reduced aiming and recovery time and even improved accuracy due to less recoil.

GL Variant
Similar, but has less damage in exchange for a much higher burst size and has a secondary attack that launches a cluster grenade with a cooldown.

Overkill Shotgun
Two shot burst fire shotgun able to destroy power armor in a few blasts. Designed for use by the more heavily armored DB Droids.

Trishot Chaingun
Slower firing but much more damaging and accurate than the mulcher. It is used primarily as a constant but slow stream of heavy damage.

Mulcher
Capable of unleashing a river of automatic rifle fire at the expense of long-range accuracy. Best at short ranges, but can perform at medium range due to the sheer volume of shots. Needs stop firing in between bursts in order to reorient aim due to recoil.

The various auto-turrets, manned turrets, traps, and decoys of GoW can also be made by DB Industries.
Last edited by Aitee Bahgyoo; 28 Jun, 2021 @ 9:07pm
4ydra  [developer] 26 Jul, 2021 @ 5:46pm 
@Aitee Bahgyoo

Good ideas. I like the Overkill Shotgun, the chaingun and the Enforcer SMG. I think about it.
Mike 31 Jul, 2021 @ 11:10am 
Any chance we could see some spacer and glitter tech weapons? Possibly an upgraded lancer that has some charge gun detailing, with an electrified bayonet or the like? I love the weapons but later on against mechanoids they're a bit lack luster and vanilla charge guns (and even some of the ones added by Vanilla weapons expanded) are a bit boring. Plus I love guns with bayonets.

Maybe take some inspiration from this render? A high Rof average damage charge weapon with high armor pen? The chainsaw itself made of plasteel for good armor pen and damage

Maybe take some inspirationf rom this render?
https://cdna.artstation.com/p/assets/images/images/004/348/910/large/shane-roberson-07-standard1.jpg?1482790757
Mike 31 Jul, 2021 @ 11:11am 
4ydra  [developer] 2 Aug, 2021 @ 3:56am 
@Mike

Spacer and/or glittertech weapons are not really a part of this mod, but i like the lancer modell and Aitee Bahgyoo had the idea with a mark 3 lancer, so, if I have a little bit more time, I give it a try.

I have some models here for my own melter and laser guns, but I can't code it for CE.
Popo Bigles 2 Aug, 2021 @ 9:41am 
Originally posted by 4ydra:
@Mike
Spacer and/or glittertech weapons are not really a part of this mod

If they were to be modeled in a different theme, I'd imagine they'd look like the most Jury-rigged weapons almost bordering the classification as pure "dakka."
Arcanant 13 Sep, 2021 @ 7:14pm 
I can't stretch enough how awesome the mod is. I was wondering if you would also considering taking a shot on making a patch for Simple Ammunition Remastered https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2557155571 because from my understanding it has values that can alter balance as well.
4ydra  [developer] 14 Sep, 2021 @ 9:24am 
@Arcanant

Thanks. Yeah, I saw the mod before and thought about it myself. Maybe if I have more time. At the moment, I'm very busy.
VelxraTV 14 Sep, 2021 @ 12:49pm 
Originally posted by Mike:
https://shaneroberson.artstation.com/projects/llqDa I meant to link this but eh

Oh I quite like that model. Would be a great addition for this mod.
jckrg 19 Jan, 2022 @ 1:50pm 
not necessarily for this mod but would love to see your take on a few other universes weapons ,namely the five round burst variant of hemlock and the Kraber heavy sniper from titanfall ,twin barrel rocket launcher from halo,m40a1 pulse rifle from aliens ,could probably do them as a new mod with your other weapons ,something like arsenal of liberty ,just a thought ,love the mods btw.
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