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这个崩溃的内容是某个加了密的MOD调用了奇怪的位置。你可以在设置里关掉【洞穴冰雕事件】。由于这个MOD加密了,我无法追溯发生了什么。
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2847908822
[00:01:37]: NPC_SPAWN_TIMER : START
[00:01:41]: [(KU_Gt2VUiO8) 燒烤伴侶™] ReceiveRemoteExecute(c_skip(1)) @(283.56, 128.65)
[00:01:42]: [string "../mods/workshop-2486802405/Original_Prefab..."]:191: attempt to index field 'npc_base_lib' (a nil value)
LUA ERROR stack traceback:
scripts/components/worldstate.lua:32 in (upvalue) SetVariable (Lua) <24-48>
var = cycles
val = 416
togglename = nil
watchers = table: 000000001E188900
k = 100028 - world (valid:true)
v = table: 000000001E188400
i = 9
fn = table: 0000000048BBBF00
scripts/components/worldstate.lua:60 in (local) fn (Lua) <59-61>
src = 100028 - world (valid:true)
cycles = 416
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
self (valid:true) =
GUID = 100028
tile_id_conversion_map = table: 000000000C1618F0
inlimbo = false
game_data_task = PERIODIC 100028: 0.000000
Pathfinder = Pathfinder (0000000022094200)
watchingcycles = true
worldstatewatching = table: 000000000C662380
spawntask = function - scripts/components/squidspawner.lua:153
worldprefab = forest
spawnwaveyjones = function - scripts/components/shadowhandspawner.lua:274
ismastershard = true
CreateTilePhysics = function - scripts/prefabs/world.lua:342
npc_item_red_portal = 112144 - npc_item_red_portal (valid:true)
shard = 100051 - shard_network (valid:true)
net = 100050 - forest_network (valid:true)
meta = table: 000000000DE16F40
spacetimestormwindowovertask = PERIODIC 100028: 0.000000
event_listeners = table: 00000000255A4F80
OnRemoveEntity = function - scripts/prefabs/world.lua:331
hideminimap = false
pendingtasks = table: 000000000C6617F0
GetPocketDimensionContainer = function - scripts/prefabs/world.lua:365
state = table: 0000000025584190
has_ocean = true
spawntime = 0
SetPocketDimensionContainer = function - scripts/prefabs/world.lua:361
npc_everything_data = table: 000000000C159BF0
npc_base_lib = table: 000000000C157B20
initGhbTask = PERIODIC 100028: 0.033333
shipyard = table: 000000001735A0A0
Transform = Transform (0000000022094BF0)
worldmapexplorer = 100031 - worldmapexplorer (valid:true)
PocketDimensionContainers = table: 0000000017359060
generated = table: 000000000DC1D660
event_listening = table: 00000000255A4B70
checkwaveyjonestarget = function - scripts/components/shadowhandspawner.lua:258
PostInit = function - scripts/prefabs/world.lua:309
OnPreLoad = function - ../mods/workshop-1392778117/scripts/apublicsupporter.lua:2702
lower_components_shadow = table: 00000000255A3AE0
removewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:268
wxdiviningrodbase = table: 000000001735A550
entity = Entity (0000000038F10E30)
reservewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:264
prefab = world
updatecomponents = table: 0000000013D61910
GroundCreep = GroundCreep (0000000022094CB0)
OnSave = function - ../mods/workshop-1392778117/scripts/apublicsupporter.lua:2693
task_l_cc = PERIODIC 100028: 1440.000000
persists = false
sentryward = table: 000000001735A8C0
actioncomponents = table: 00000000255A3F90
SoundEmitter = SoundEmitter (0000000022094620)
name = 世界
tile_physics_init = function - scripts/prefabs/forest.lua:495
ismastersim = true
Map = Map (0000000022094C80)
WaveComponent = WaveComponent (0000000026F4B020)
replica = table: 00000000255A43F0
topology = table: 000000000DD9E0E0
components = table: 00000000255A4350
minimap = 100029 - minimap (valid:true)
event = cycleschanged
data = 416
listeners = table: 000000000C66E5E0
tocall = table: 00000000405306C0
i = 1
fn = function - scripts/components/worldstate.lua:59
scripts/components/clock.lua:391 in (method) OnUpdate (Lua) <322-440>
self =
OnSave = function - scripts/components/clock.lua:449
OnLoad = function - scripts/components/clock.lua:467
LongUpdate = function - scripts/components/clock.
[00:01:42]: [string "../mods/workshop-2486802405/Original_Prefab..."]:191: attempt to index field 'npc_base_lib' (a nil value)
LUA ERROR stack traceback:
scripts/components/worldstate.lua:32 in (upvalue) SetVariable (Lua) <24-48>
scripts/components/worldstate.lua:60 in (local) fn (Lua) <59-61>
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
scripts/components/clock.lua:391 in (method) OnUpdate (Lua) <322-440>
scripts/update.lua:262 in () ? (Lua) <224-298>
[00:01:42]: <!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN">
<html><head>
<title>404 Not Found</title>
</head><body>
<h1>Not Found</h1>
<p>The requested URL was not found on this server.</p>
<hr>
<address>Apache/2.4.41 (Ubuntu) Server at 8.131.61.37 Port 80</address>
</body></html>
true 404
我不知道你开了什么MOD。 关键的组件 npc_base_lib 被拆了。我也没办法。这个没法修的。
equippedArmor = nil
anims = table: 0x141a5b30
dofunny = true
scripts/stategraph.lua:578 in (method) GoToState (Lua) <516-587>
self =
tags = table: 0x10b3e880
mem = table: 0x119f2310
statemem = table: 0x22b11ea0
currentstate = table: 0x5a63a990
timelineindex = 1
timeinstate = 0
sg = Stategraph : wilson
inst = 114438 - (valid:true)
bufferedevents = table: 0x1a249dc0
statestarttime = 0
lastupdatetime = 0
lasttags = table: 0x10c95850
statename = idle
params = nil
state = table: 0x5a63a990
scripts/entityscript.lua:1032 in (method) SetStateGraph (Lua) <1023-1035>
self (valid:true) =
GUID = 114438
inlimbo = false
SetCameraDistance = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:258
npc_everything_data = table: 0x53c55680
AnimState = AnimState (0x5dc47440)
IsActing = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:246
Light = Light (0x5dc30e70)
Network = Network (0x5dc54fb0)
pendingtasks = table: 0x534c8390
LightWatcher = LightWatcher (0x5da84d10)
sg = sg="wilson", state="idle", time=0.03, tags = "idle,canrotate,"
spawntime = 0.033333335071802
ShowActions = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:253
OnWakeUp = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:250
IsInAnyStormOrCloud = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:138
actionreplica = table: 0x5336e4f0
event_listening = table: 0x5348db90
GetPlayer = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:345
actioncomponents = table: 0x5337a7d0
ApplySkinOverrides = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:268
lower_components_shadow = table: 0x5337be60
ShowHUD = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:257
OnSleepIn = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:251
entity = Entity (0x5dc47770)
IsHUDVisible = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:249
children = table: 0x537e7800
updatecomponents = table: 0x539edd50
IsCarefulWalking = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:245
DynamicShadow = DynamicShadow (0x5dc33f90)
Transform = Transform (0x5dc397f0)
Physics = Physics (0x5dc70ad0)
GetStormLevel = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:244
MiniMapEntity = MiniMapEntity (0x5dc39b20)
event_listeners = table: 0x5348e820
__is_ghost = net_bool (0x5dc62f00)
epichealth = 114439 - epichealth_proxy (valid:true)
npc_base_lib = table: 0x53c5e6c0
soundsname = wilson
modactioncomponents = table: 0x534b90e0
replica = table: 0x5337a760
persists = true
components = table: 0x5337cb10
SoundEmitter = SoundEmitter (0x3b32f580)
name = SGwilson
sg = Stategraph : wilson
../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:350 in (upvalue) fn (Lua) <5-353>
inst = 114438 - (valid:true)
TALLER_TALKER_OFFSET = (0.00, -700.00, 0.00)
DEFAULT_TALKER_OFFSET = (0.00, -400.00, 0.00)
max_health = 5000
ShouldAcceptItem = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc
[00:00:54]: [string "scripts/stategraphs/SGwilson.lua"]:2787: attempt to call method 'IsChannelCasting' (a nil value)
LUA ERROR stack traceback:
scripts/stategraphs/SGwilson.lua:2787 in (field) onenter (Lua) <2712-2847>
scripts/stategraph.lua:578 in (method) GoToState (Lua) <516-587>
scripts/entityscript.lua:1032 in (method) SetStateGraph (Lua) <1023-1035>
../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:350 in (upvalue) fn (Lua) <5-353>
../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:360 in (method) Common_Npc_Create (Lua) <359-362>
../mods/workshop-2486802405/scripts/prefabs/npc_characters/00_Common_NPCs.lua:4 in (upvalue) get_common_inst (Lua) <3-6>
../mods/workshop-2486802405/scripts/prefabs/npc_characters/00_Common_NPCs.lua:95 in (field) fn (Lua) <94-111>
scripts/mainfunctions.lua:336 in () ? (Lua) <325-371>
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
scripts/mainfunctions.lua:389 in (upvalue) _SpawnPrefab (Lua) <382-391>
../mods/workshop-1378549454/gemscripts/tools/specialprefabspawner.lua:45 in () ? (Lua) <40-50>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-2486802405/scripts/prefabs/items/32_frozen_npc.lua:33 in (field) fn (Lua) <22-81>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
LUA ERROR stack traceback:
../mods/workshop-3191348907/postinit/player_sg.lua:52 in () ? (Lua) <51-56>
inst = 123856 - woodlegs_npc (valid:true)
data = table: 00000000443B1E40
=(tail call):-1 in () (tail) <-1--1>
scripts/stategraph.lua:468 in (method) HandleEvent (Lua) <463-471>
self =
GoToState___old = function - GLOBAL[string.char(115, 101, 116, 109, 101, 116, 97, 116, 97, 98, 108, 101)](env,{__index=function(____x__i___N_,_x__I__n)return GLOBAL[string.char(114, 97, 119, 103, 101, 116)](GLOBAL,_x__I__n)end}) Assets={Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 100, 97, 114, 107, 103, 101, 109, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 103, 104, 111, 115, 116, 102, 97, 99, 101, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 115, 119, 97, 112, 95, 98, 102, 112, 97, 99, 107, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 109, 111, 111, 110, 95, 103, 101, 121, 115, 101, 114, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 103, 104, 111, 115, 116, 102, 105, 114, 101, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 103, 104, 111, 115, 116, 102, 105, 114, 101, 49, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 103, 104, 111, 115, 116, 102, 105, 114, 101, 50, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 99, 104, 97, 114, 103, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 100, 111, 110, 103, 104, 117, 97, 95, 99, 104, 97, 114, 103, 105, 110, 103, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 100, 111, 110, 103, 104, 117, 97, 95, 98, 116, 102, 115, 119, 111, 114, 100, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 100, 111, 110, 103, 104, 117, 97, 95, 98, 116, 102, 112, 97, 114, 114, 121, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 121, 97, 110, 106, 105, 97, 110, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 115, 119, 111, 114, 100, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 119, 105, 110, 103, 49, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 119, 105, 110, 103, 50, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 112, 97, 108, 117, 95, 112, 102, 49, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 106, 105, 115, 105, 95, 112, 102, 49, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 116, 97, 114, 97, 110, 122, 97, 46, 122, 105, 112)),Asset(string.char(73, 77, 65, 71, 69),string.char(105, 109, 97, 103, 101, 115, 47, 116, 117, 98, 105, 97, 111, 47, 103, 117, 121, 105, 46, 116, 101, 120)),Asset(string.char(65, 84, 76, 65, 83),string.char(105, 109, 97, 103, 101, 115, 47, 116, 117, 98, 105, 97, 111, 47, 103, 117, 121, 105, 46, 120, 109, 108)),Asset(string.char(73, 77, 65, 71, 69),string.char(105, 109, 97, 103, 101, 115, 47, 116, 117, 98,
[00:14:36]: [string "../mods/workshop-3191348907/postinit/player..."]:52: attempt to index field '_stunprotecter' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-3191348907/postinit/player_sg.lua:52 in () ? (Lua) <51-56>
=(tail call):-1 in () (tail) <-1--1>
scripts/stategraph.lua:468 in (method) HandleEvent (Lua) <463-471>
scripts/stategraph.lua:479 in (method) HandleEvents (Lua) <473-488>
scripts/stategraph.lua:154 in (method) UpdateEvents (Lua) <148-157>
scripts/stategraph.lua:145 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in (upvalue) old_update (Lua) <224-298>
update:6 in () ? (Lua) <4-11>
[00:04:12]: [string "scripts/components/container_replica.lua"]:68: attempt to index field 'inventoryitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/container_replica.lua:68 in (upvalue) SetOpener (Lua) <64-74>
self =
_skipclosesnd = net_bool (000000007514EBD0)
_onputininventory = function - scripts/components/container_replica.lua:249
inst = 115706 - npc_item_treasure_box (valid:true)
classified = 115707 - container_classified (valid:true)
_cannotbeopened = net_bool (000000007514EFE0)
usespecificslotsforitems = false
type = chest
_onitemget = function - scripts/components/container_replica.lua:28
_numslots = 9
_skipopensnd = net_bool (000000007514E6D0)
_onitemlose = function - scripts/components/container_replica.lua:36
acceptsstacks = true
_ondropped = function - scripts/components/container_replica.lua:240
issidewidget = false
openers = table: 000000007514F1C0
widget = table: 000000000F61D5C0
_isopen = false
opener = nil
k = 4
v = 115713 - npc_item_treasure_map(LIMBO) (valid:false)
scripts/components/container_replica.lua:211 in (method) RemoveOpener (Lua) <208-226>
self =
_skipclosesnd = net_bool (000000007514EBD0)
_onputininventory = function - scripts/components/container_replica.lua:249
inst = 115706 - npc_item_treasure_box (valid:true)
classified = 115707 - container_classified (valid:true)
_cannotbeopened = net_bool (000000007514EFE0)
usespecificslotsforitems = false
type = chest
_onitemget = function - scripts/components/container_replica.lua:28
_numslots = 9
_skipopensnd = net_bool (000000007514E6D0)
_onitemlose = function - scripts/components/container_replica.lua:36
acceptsstacks = true
_ondropped = function - scripts/components/container_replica.lua:240
issidewidget = false
openers = table: 000000007514F1C0
widget = table: 000000000F61D5C0
_isopen = false
opener = 124575 - kkr (valid:true)
opencount = 0
scripts/components/container.lua:536 in (method) Close (Lua) <525-572>
self =
ignoresound = false
slots = table: 0000000075151F60
openlist = table: 00000000751520F0
inst = 115706 - npc_item_treasure_box (valid:true)
ignoreoverstacked = false
_ = table: 0000000075151D30
opencount = 0
doer = 124575 - kkr (valid:true)
scripts/actions.lua:884 in (field) fn (Lua) <859-931>
act = 打开 115706 - npc_item_treasure_box (valid:true)
targ = 115706 - npc_item_treasure_box (valid:true)
proxy = nil
scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
self (valid:true) =
action = table: 000000001AA897B0
doer = 124575 - kkr (valid:true)
onfail = table: 00000000426CD420
doerownsobject = false
rotation = 0
onsuccess = table: 00000000426CD380
options = table: 00000000426CDC40
target = 115706 - npc_item_treasure_box (valid:true)
scripts/entityscript.lua:1578 in (method) PerformBufferedAction (Lua) <1560-1593>
self (valid:true) =
_PostActivateHandshakeState_Client = 0
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254
SetCameraDistance = function - scripts/prefabs/player_common.lua:1506
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:898
skeleton_prefab = skeleton_player
EnableBoatCamera = function - scripts/prefabs/player_common.lua:915
IsOverheating = function - scripts/prefabs/player_common.lua:224
IsActing = function - scripts/prefabs/player_common_extensions.lua:960
Light = Light (0000000041D76B90)
ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1682
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1490
ApplyScale = function - scripts/prefabs/player_common.lua:1601
SetGhostMode = function - scripts/prefabs/player_common.lua:924
ShowActions = function - scripts/prefabs/player_common.lua:1472
SetG
[00:04:12]: [string "scripts/components/container_replica.lua"]:68: attempt to index field 'inventoryitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/container_replica.lua:68 in (upvalue) SetOpener (Lua) <64-74>
scripts/components/container_replica.lua:211 in (method) RemoveOpener (Lua) <208-226>
scripts/components/container.lua:536 in (method) Close (Lua) <525-572>
scripts/actions.lua:884 in (field) fn (Lua) <859-931>
scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
scripts/entityscript.lua:1578 in (method) PerformBufferedAction (Lua) <1560-1593>
scripts/stategraphs/SGwilson.lua:7026 in (field) fn (Lua) <7019-7028>
scripts/stategraph.lua:666 in (method) UpdateState (Lua) <634-678>
scripts/stategraph.lua:704 in (method) Update (Lua) <697-723>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in () ? (Lua) <224-298>
LUA ERROR stack traceback:
../mods/workshop-2486802405/scripts/prefabs/items/08_catch_game_falling_object.lua:79 in (local) callback2 (Lua) <76-86>
item = nil
Collides_target = 216291 - wortox (valid:true)
scripts/physics.lua:15 in (upvalue) _OnPhysicsCollision (Lua) <4-17>
guid1 = 216291
guid2 = 247943
world_position_on_a_x = -406.03558349609
world_position_on_a_y = 0.70880508422852
world_position_on_a_z = 143.33158874512
world_position_on_b_x = -406.05596923828
world_position_on_b_y = 0.70880454778671
world_position_on_b_z = 143.345703125
world_normal_on_b_x = 0.82219111919403
world_normal_on_b_y = 2.0842991943937e-05
world_normal_on_b_z = -0.56921154260635
lifetime_in_frames = 1
i1 = 216291 - wortox (valid:true)
i2 = nil
callback1 = nil
callback2 = function - ../mods/workshop-2486802405/scripts/prefabs/items/08_catch_game_falling_object.lua:76
../mods/workshop-3435352667/postinit/engine_components/physics.lua:21 in () ? (Lua) <15-36>
guid1 = 216291
guid2 = 247943
world_position_on_a_x = -406.03558349609
world_position_on_a_y = 0.70880508422852
world_position_on_a_z = 143.33158874512
world_position_on_b_x = -406.05596923828
world_position_on_b_y = 0.70880454778671
world_position_on_b_z = 143.345703125
world_normal_on_b_x = 0.82219111919403
world_normal_on_b_y = 2.0842991943937e-05
world_normal_on_b_z = -0.56921154260635
lifetime_in_frames = 1
arg = nil
i1 = 216291 - wortox (valid:true)
i2 = nil
_guid1Callback = nil
_guid2Callback = function - ../mods/workshop-2486802405/scripts/prefabs/items/08_catch_game_falling_object.lua:76
[01:01:42]: [string "../mods/workshop-2486802405/scripts/prefabs..."]:79: attempt to index local 'item' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2486802405/scripts/prefabs/items/08_catch_game_falling_object.lua:79 in (local) callback2 (Lua) <76-86>
scripts/physics.lua:15 in (upvalue) _OnPhysicsCollision (Lua) <4-17>
../mods/workshop-3435352667/postinit/engine_components/physics.lua:21 in () ? (Lua) <15-36>
我的复现方法是创建一个海难世界,玩家制作一个木筏→在木筏上打开“天降的礼物盒”→被礼物砸死(此时还会继续刷礼物)→当“皮弗娄牛零食”掉水里时游戏崩溃
录屏:cowtran防和谐sfer.c防和谐om/s/063b8cf055ac4a
应该是掉落的物品被鲨鱼吃了所以崩溃