Don't Starve Together

Don't Starve Together

NPCs to play with you ( human companion / Random Events )
 This topic has been pinned, so it's probably important
幕夜之下  [developer] 28 Nov, 2021 @ 3:07am
崩溃提交方法 Crash submission method
崩溃提交 Crash Reports
如果遭遇崩溃,可以这里留言。可以的话,带上log的崩溃字段。
log文件处于下列地址
C:\Users\XXXXXXXXX\Documents\Klei\DoNotStarveTogether\client_log.txt
如果是带洞穴的服务器(存档),则有两个,master_server_log.txt 和 caves_server_log.txt
根据发生崩溃的时候自己处于洞穴外还是洞穴内,选择对应的log文件。

崩溃log能帮我立马定位崩溃的原因并修复。

如果无法进行发言,请把相关的log 发送到 email : under.dark.night@outlook.com



If you experience a crash, you can leave a comment here. Bring the crash field of the log if you can.
The log file is at the following address
C:\Users\XXXXXXXXX\Documents\Klei\DoNotStarveTogether\client_log.txt

In the case of servers with caves (archives), there are two, master_server_log.txt and caves_server_log.txt

Depending on whether you were outside or inside the cave when the crash occurred, choose the corresponding log file.

The crash log helps me immediately locate the cause of the crash and fix it.

You can also send these log files to email: under.dark.night@outlook.com
Last edited by 幕夜之下; 20 Dec, 2023 @ 7:55am
< >
Showing 1-15 of 18 comments
幕夜之下  [developer] 25 Jul, 2023 @ 5:17pm 
Originally posted by Mybromyworld:
This mod crashes with this one.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1991746508
I had to block it because my mod was so incompatible with the mod you mentioned
幕夜之下  [developer] 10 Aug, 2023 @ 9:58pm 
@wing-summer
这个崩溃的内容是某个加了密的MOD调用了奇怪的位置。你可以在设置里关掉【洞穴冰雕事件】。由于这个MOD加密了,我无法追溯发生了什么。
wingsummer 11 Aug, 2023 @ 2:22am 
感谢解答,我通过检查报错的脚本代码和对我的模组一个一个定位发现是 性能优化包 这个模组的优化功能导致了冲突,需要关闭性能优化选项,我给一个模组链接,防止以后有相同的情况(不过作者您如果能兼容的话,会更好 :steamhappy: ):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2847908822
燒烤伴侶™ 16 Nov, 2023 @ 7:20am 
[00:01:36]: RPC: RequestServerData() Player (KU_Gt2VUiO8) is found. Return directly.
[00:01:37]: NPC_SPAWN_TIMER : START
[00:01:41]: [(KU_Gt2VUiO8) 燒烤伴侶™] ReceiveRemoteExecute(c_skip(1)) @(283.56, 128.65)
[00:01:42]: [string "../mods/workshop-2486802405/Original_Prefab..."]:191: attempt to index field 'npc_base_lib' (a nil value)
LUA ERROR stack traceback:
scripts/components/worldstate.lua:32 in (upvalue) SetVariable (Lua) <24-48>
var = cycles
val = 416
togglename = nil
watchers = table: 000000001E188900
k = 100028 - world (valid:true)
v = table: 000000001E188400
i = 9
fn = table: 0000000048BBBF00
scripts/components/worldstate.lua:60 in (local) fn (Lua) <59-61>
src = 100028 - world (valid:true)
cycles = 416
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
self (valid:true) =
GUID = 100028
tile_id_conversion_map = table: 000000000C1618F0
inlimbo = false
game_data_task = PERIODIC 100028: 0.000000
Pathfinder = Pathfinder (0000000022094200)
watchingcycles = true
worldstatewatching = table: 000000000C662380
spawntask = function - scripts/components/squidspawner.lua:153
worldprefab = forest
spawnwaveyjones = function - scripts/components/shadowhandspawner.lua:274
ismastershard = true
CreateTilePhysics = function - scripts/prefabs/world.lua:342
npc_item_red_portal = 112144 - npc_item_red_portal (valid:true)
shard = 100051 - shard_network (valid:true)
net = 100050 - forest_network (valid:true)
meta = table: 000000000DE16F40
spacetimestormwindowovertask = PERIODIC 100028: 0.000000
event_listeners = table: 00000000255A4F80
OnRemoveEntity = function - scripts/prefabs/world.lua:331
hideminimap = false
pendingtasks = table: 000000000C6617F0
GetPocketDimensionContainer = function - scripts/prefabs/world.lua:365
state = table: 0000000025584190
has_ocean = true
spawntime = 0
SetPocketDimensionContainer = function - scripts/prefabs/world.lua:361
npc_everything_data = table: 000000000C159BF0
npc_base_lib = table: 000000000C157B20
initGhbTask = PERIODIC 100028: 0.033333
shipyard = table: 000000001735A0A0
Transform = Transform (0000000022094BF0)
worldmapexplorer = 100031 - worldmapexplorer (valid:true)
PocketDimensionContainers = table: 0000000017359060
generated = table: 000000000DC1D660
event_listening = table: 00000000255A4B70
checkwaveyjonestarget = function - scripts/components/shadowhandspawner.lua:258
PostInit = function - scripts/prefabs/world.lua:309
OnPreLoad = function - ../mods/workshop-1392778117/scripts/apublicsupporter.lua:2702
lower_components_shadow = table: 00000000255A3AE0
removewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:268
wxdiviningrodbase = table: 000000001735A550
entity = Entity (0000000038F10E30)
reservewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:264
prefab = world
updatecomponents = table: 0000000013D61910
GroundCreep = GroundCreep (0000000022094CB0)
OnSave = function - ../mods/workshop-1392778117/scripts/apublicsupporter.lua:2693
task_l_cc = PERIODIC 100028: 1440.000000
persists = false
sentryward = table: 000000001735A8C0
actioncomponents = table: 00000000255A3F90
SoundEmitter = SoundEmitter (0000000022094620)
name = 世界
tile_physics_init = function - scripts/prefabs/forest.lua:495
ismastersim = true
Map = Map (0000000022094C80)
WaveComponent = WaveComponent (0000000026F4B020)
replica = table: 00000000255A43F0
topology = table: 000000000DD9E0E0
components = table: 00000000255A4350
minimap = 100029 - minimap (valid:true)
event = cycleschanged
data = 416
listeners = table: 000000000C66E5E0
tocall = table: 00000000405306C0
i = 1
fn = function - scripts/components/worldstate.lua:59
scripts/components/clock.lua:391 in (method) OnUpdate (Lua) <322-440>
self =
OnSave = function - scripts/components/clock.lua:449
OnLoad = function - scripts/components/clock.lua:467
LongUpdate = function - scripts/components/clock.
[00:01:42]: [string "../mods/workshop-2486802405/Original_Prefab..."]:191: attempt to index field 'npc_base_lib' (a nil value)
LUA ERROR stack traceback:
scripts/components/worldstate.lua:32 in (upvalue) SetVariable (Lua) <24-48>
scripts/components/worldstate.lua:60 in (local) fn (Lua) <59-61>
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
scripts/components/clock.lua:391 in (method) OnUpdate (Lua) <322-440>
scripts/update.lua:262 in () ? (Lua) <224-298>

[00:01:42]: <!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN">
<html><head>
<title>404 Not Found</title>
</head><body>
<h1>Not Found</h1>
<p>The requested URL was not found on this server.</p>
<hr>
<address>Apache/2.4.41 (Ubuntu) Server at 8.131.61.37 Port 80</address>
</body></html>
true 404
幕夜之下  [developer] 16 Nov, 2023 @ 7:28am 
@燒烤伴侶™

Originally posted by 燒烤伴侶™:
[00:01:36]

我不知道你开了什么MOD。 关键的组件 npc_base_lib 被拆了。我也没办法。这个没法修的。
燒烤伴侶™ 16 Nov, 2023 @ 6:45pm 
Originally posted by 幕夜之下:
@燒烤伴侶™

Originally posted by 燒烤伴侶™:
[00:01:36]

我不知道你开了什么MOD。 关键的组件 npc_base_lib 被拆了。我也没办法。这个没法修的。
是和wx自动化冲突了,但是前一百天都能正常兼容,就是在地底救完海盗后天亮就会报错
mobcord22 22 Nov, 2023 @ 3:19pm 
Originally posted by 幕夜之下:
Originally posted by Mybromyworld:
This mod crashes with this one.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1991746508
I had to block it because my mod was so incompatible with the mod you mentioned
For a while I thought the mod was also yours because I used to use it every time I played with the Myth Worlds
小星 19 Dec, 2023 @ 8:55pm 
pushanim = nil
equippedArmor = nil
anims = table: 0x141a5b30
dofunny = true
scripts/stategraph.lua:578 in (method) GoToState (Lua) <516-587>
self =
tags = table: 0x10b3e880
mem = table: 0x119f2310
statemem = table: 0x22b11ea0
currentstate = table: 0x5a63a990
timelineindex = 1
timeinstate = 0
sg = Stategraph : wilson
inst = 114438 - (valid:true)
bufferedevents = table: 0x1a249dc0
statestarttime = 0
lastupdatetime = 0
lasttags = table: 0x10c95850
statename = idle
params = nil
state = table: 0x5a63a990
scripts/entityscript.lua:1032 in (method) SetStateGraph (Lua) <1023-1035>
self (valid:true) =
GUID = 114438
inlimbo = false
SetCameraDistance = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:258
npc_everything_data = table: 0x53c55680
AnimState = AnimState (0x5dc47440)
IsActing = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:246
Light = Light (0x5dc30e70)
Network = Network (0x5dc54fb0)
pendingtasks = table: 0x534c8390
LightWatcher = LightWatcher (0x5da84d10)
sg = sg="wilson", state="idle", time=0.03, tags = "idle,canrotate,"
spawntime = 0.033333335071802
ShowActions = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:253
OnWakeUp = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:250
IsInAnyStormOrCloud = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:138
actionreplica = table: 0x5336e4f0
event_listening = table: 0x5348db90
GetPlayer = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:345
actioncomponents = table: 0x5337a7d0
ApplySkinOverrides = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:268
lower_components_shadow = table: 0x5337be60
ShowHUD = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:257
OnSleepIn = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:251
entity = Entity (0x5dc47770)
IsHUDVisible = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:249
children = table: 0x537e7800
updatecomponents = table: 0x539edd50
IsCarefulWalking = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:245
DynamicShadow = DynamicShadow (0x5dc33f90)
Transform = Transform (0x5dc397f0)
Physics = Physics (0x5dc70ad0)
GetStormLevel = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:244
MiniMapEntity = MiniMapEntity (0x5dc39b20)
event_listeners = table: 0x5348e820
__is_ghost = net_bool (0x5dc62f00)
epichealth = 114439 - epichealth_proxy (valid:true)
npc_base_lib = table: 0x53c5e6c0
soundsname = wilson
modactioncomponents = table: 0x534b90e0
replica = table: 0x5337a760
persists = true
components = table: 0x5337cb10
SoundEmitter = SoundEmitter (0x3b32f580)
name = SGwilson
sg = Stategraph : wilson
../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:350 in (upvalue) fn (Lua) <5-353>
inst = 114438 - (valid:true)
TALLER_TALKER_OFFSET = (0.00, -700.00, 0.00)
DEFAULT_TALKER_OFFSET = (0.00, -400.00, 0.00)
max_health = 5000
ShouldAcceptItem = function - ../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc
[00:00:54]: [string "scripts/stategraphs/SGwilson.lua"]:2787: attempt to call method 'IsChannelCasting' (a nil value)
LUA ERROR stack traceback:
scripts/stategraphs/SGwilson.lua:2787 in (field) onenter (Lua) <2712-2847>
scripts/stategraph.lua:578 in (method) GoToState (Lua) <516-587>
scripts/entityscript.lua:1032 in (method) SetStateGraph (Lua) <1023-1035>
../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:350 in (upvalue) fn (Lua) <5-353>
../mods/workshop-2486802405/scripts/prefabs/npc_characters/__00__human_npc_common.lua:360 in (method) Common_Npc_Create (Lua) <359-362>
../mods/workshop-2486802405/scripts/prefabs/npc_characters/00_Common_NPCs.lua:4 in (upvalue) get_common_inst (Lua) <3-6>
../mods/workshop-2486802405/scripts/prefabs/npc_characters/00_Common_NPCs.lua:95 in (field) fn (Lua) <94-111>
scripts/mainfunctions.lua:336 in () ? (Lua) <325-371>
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
scripts/mainfunctions.lua:389 in (upvalue) _SpawnPrefab (Lua) <382-391>
../mods/workshop-1378549454/gemscripts/tools/specialprefabspawner.lua:45 in () ? (Lua) <40-50>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-2486802405/scripts/prefabs/items/32_frozen_npc.lua:33 in (field) fn (Lua) <22-81>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
幕夜之下  [developer] 20 Dec, 2023 @ 7:00am 
Originally posted by 小星:
感谢提供的日志,应该已经修好了
江明 25 Sep, 2024 @ 10:43pm 
救完老海盗后的次日早上存档会崩溃
SiRanOvO 9 Mar @ 12:12am 
[00:14:36]: [string "../mods/workshop-3191348907/postinit/player..."]:52: attempt to index field '_stunprotecter' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-3191348907/postinit/player_sg.lua:52 in () ? (Lua) <51-56>
inst = 123856 - woodlegs_npc (valid:true)
data = table: 00000000443B1E40
=(tail call):-1 in () (tail) <-1--1>
scripts/stategraph.lua:468 in (method) HandleEvent (Lua) <463-471>
self =
GoToState___old = function - GLOBAL[string.char(115, 101, 116, 109, 101, 116, 97, 116, 97, 98, 108, 101)](env,{__index=function(____x__i___N_,_x__I__n)return GLOBAL[string.char(114, 97, 119, 103, 101, 116)](GLOBAL,_x__I__n)end}) Assets={Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 100, 97, 114, 107, 103, 101, 109, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 103, 104, 111, 115, 116, 102, 97, 99, 101, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 115, 119, 97, 112, 95, 98, 102, 112, 97, 99, 107, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 109, 111, 111, 110, 95, 103, 101, 121, 115, 101, 114, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 103, 104, 111, 115, 116, 102, 105, 114, 101, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 103, 104, 111, 115, 116, 102, 105, 114, 101, 49, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 103, 104, 111, 115, 116, 102, 105, 114, 101, 50, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 99, 104, 97, 114, 103, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 100, 111, 110, 103, 104, 117, 97, 95, 99, 104, 97, 114, 103, 105, 110, 103, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 100, 111, 110, 103, 104, 117, 97, 95, 98, 116, 102, 115, 119, 111, 114, 100, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 100, 111, 110, 103, 104, 117, 97, 95, 98, 116, 102, 112, 97, 114, 114, 121, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 121, 97, 110, 106, 105, 97, 110, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 115, 119, 111, 114, 100, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 119, 105, 110, 103, 49, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 119, 105, 110, 103, 50, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 112, 97, 108, 117, 95, 112, 102, 49, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 120, 122, 107, 98, 95, 120, 105, 110, 95, 106, 105, 115, 105, 95, 112, 102, 49, 46, 122, 105, 112)),Asset(string.char(65, 78, 73, 77),string.char(97, 110, 105, 109, 47, 116, 97, 114, 97, 110, 122, 97, 46, 122, 105, 112)),Asset(string.char(73, 77, 65, 71, 69),string.char(105, 109, 97, 103, 101, 115, 47, 116, 117, 98, 105, 97, 111, 47, 103, 117, 121, 105, 46, 116, 101, 120)),Asset(string.char(65, 84, 76, 65, 83),string.char(105, 109, 97, 103, 101, 115, 47, 116, 117, 98, 105, 97, 111, 47, 103, 117, 121, 105, 46, 120, 109, 108)),Asset(string.char(73, 77, 65, 71, 69),string.char(105, 109, 97, 103, 101, 115, 47, 116, 117, 98,
[00:14:36]: [string "../mods/workshop-3191348907/postinit/player..."]:52: attempt to index field '_stunprotecter' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-3191348907/postinit/player_sg.lua:52 in () ? (Lua) <51-56>
=(tail call):-1 in () (tail) <-1--1>
scripts/stategraph.lua:468 in (method) HandleEvent (Lua) <463-471>
scripts/stategraph.lua:479 in (method) HandleEvents (Lua) <473-488>
scripts/stategraph.lua:154 in (method) UpdateEvents (Lua) <148-157>
scripts/stategraph.lua:145 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in (upvalue) old_update (Lua) <224-298>
update:6 in () ? (Lua) <4-11>
[00:04:05]: info : add_treasure_to_box
[00:04:12]: [string "scripts/components/container_replica.lua"]:68: attempt to index field 'inventoryitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/container_replica.lua:68 in (upvalue) SetOpener (Lua) <64-74>
self =
_skipclosesnd = net_bool (000000007514EBD0)
_onputininventory = function - scripts/components/container_replica.lua:249
inst = 115706 - npc_item_treasure_box (valid:true)
classified = 115707 - container_classified (valid:true)
_cannotbeopened = net_bool (000000007514EFE0)
usespecificslotsforitems = false
type = chest
_onitemget = function - scripts/components/container_replica.lua:28
_numslots = 9
_skipopensnd = net_bool (000000007514E6D0)
_onitemlose = function - scripts/components/container_replica.lua:36
acceptsstacks = true
_ondropped = function - scripts/components/container_replica.lua:240
issidewidget = false
openers = table: 000000007514F1C0
widget = table: 000000000F61D5C0
_isopen = false
opener = nil
k = 4
v = 115713 - npc_item_treasure_map(LIMBO) (valid:false)
scripts/components/container_replica.lua:211 in (method) RemoveOpener (Lua) <208-226>
self =
_skipclosesnd = net_bool (000000007514EBD0)
_onputininventory = function - scripts/components/container_replica.lua:249
inst = 115706 - npc_item_treasure_box (valid:true)
classified = 115707 - container_classified (valid:true)
_cannotbeopened = net_bool (000000007514EFE0)
usespecificslotsforitems = false
type = chest
_onitemget = function - scripts/components/container_replica.lua:28
_numslots = 9
_skipopensnd = net_bool (000000007514E6D0)
_onitemlose = function - scripts/components/container_replica.lua:36
acceptsstacks = true
_ondropped = function - scripts/components/container_replica.lua:240
issidewidget = false
openers = table: 000000007514F1C0
widget = table: 000000000F61D5C0
_isopen = false
opener = 124575 - kkr (valid:true)
opencount = 0
scripts/components/container.lua:536 in (method) Close (Lua) <525-572>
self =
ignoresound = false
slots = table: 0000000075151F60
openlist = table: 00000000751520F0
inst = 115706 - npc_item_treasure_box (valid:true)
ignoreoverstacked = false
_ = table: 0000000075151D30
opencount = 0
doer = 124575 - kkr (valid:true)
scripts/actions.lua:884 in (field) fn (Lua) <859-931>
act = 打开 115706 - npc_item_treasure_box (valid:true)
targ = 115706 - npc_item_treasure_box (valid:true)
proxy = nil
scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
self (valid:true) =
action = table: 000000001AA897B0
doer = 124575 - kkr (valid:true)
onfail = table: 00000000426CD420
doerownsobject = false
rotation = 0
onsuccess = table: 00000000426CD380
options = table: 00000000426CDC40
target = 115706 - npc_item_treasure_box (valid:true)
scripts/entityscript.lua:1578 in (method) PerformBufferedAction (Lua) <1560-1593>
self (valid:true) =
_PostActivateHandshakeState_Client = 0
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254
SetCameraDistance = function - scripts/prefabs/player_common.lua:1506
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:898
skeleton_prefab = skeleton_player
EnableBoatCamera = function - scripts/prefabs/player_common.lua:915
IsOverheating = function - scripts/prefabs/player_common.lua:224
IsActing = function - scripts/prefabs/player_common_extensions.lua:960
Light = Light (0000000041D76B90)
ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1682
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1490
ApplyScale = function - scripts/prefabs/player_common.lua:1601
SetGhostMode = function - scripts/prefabs/player_common.lua:924
ShowActions = function - scripts/prefabs/player_common.lua:1472
SetG
[00:04:12]: [string "scripts/components/container_replica.lua"]:68: attempt to index field 'inventoryitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/container_replica.lua:68 in (upvalue) SetOpener (Lua) <64-74>
scripts/components/container_replica.lua:211 in (method) RemoveOpener (Lua) <208-226>
scripts/components/container.lua:536 in (method) Close (Lua) <525-572>
scripts/actions.lua:884 in (field) fn (Lua) <859-931>
scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
scripts/entityscript.lua:1578 in (method) PerformBufferedAction (Lua) <1560-1593>
scripts/stategraphs/SGwilson.lua:7026 in (field) fn (Lua) <7019-7028>
scripts/stategraph.lua:666 in (method) UpdateState (Lua) <634-678>
scripts/stategraph.lua:704 in (method) Update (Lua) <697-723>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in () ? (Lua) <224-298>
[01:01:42]: [string "../mods/workshop-2486802405/scripts/prefabs..."]:79: attempt to index local 'item' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2486802405/scripts/prefabs/items/08_catch_game_falling_object.lua:79 in (local) callback2 (Lua) <76-86>
item = nil
Collides_target = 216291 - wortox (valid:true)
scripts/physics.lua:15 in (upvalue) _OnPhysicsCollision (Lua) <4-17>
guid1 = 216291
guid2 = 247943
world_position_on_a_x = -406.03558349609
world_position_on_a_y = 0.70880508422852
world_position_on_a_z = 143.33158874512
world_position_on_b_x = -406.05596923828
world_position_on_b_y = 0.70880454778671
world_position_on_b_z = 143.345703125
world_normal_on_b_x = 0.82219111919403
world_normal_on_b_y = 2.0842991943937e-05
world_normal_on_b_z = -0.56921154260635
lifetime_in_frames = 1
i1 = 216291 - wortox (valid:true)
i2 = nil
callback1 = nil
callback2 = function - ../mods/workshop-2486802405/scripts/prefabs/items/08_catch_game_falling_object.lua:76
../mods/workshop-3435352667/postinit/engine_components/physics.lua:21 in () ? (Lua) <15-36>
guid1 = 216291
guid2 = 247943
world_position_on_a_x = -406.03558349609
world_position_on_a_y = 0.70880508422852
world_position_on_a_z = 143.33158874512
world_position_on_b_x = -406.05596923828
world_position_on_b_y = 0.70880454778671
world_position_on_b_z = 143.345703125
world_normal_on_b_x = 0.82219111919403
world_normal_on_b_y = 2.0842991943937e-05
world_normal_on_b_z = -0.56921154260635
lifetime_in_frames = 1
arg = nil
i1 = 216291 - wortox (valid:true)
i2 = nil
_guid1Callback = nil
_guid2Callback = function - ../mods/workshop-2486802405/scripts/prefabs/items/08_catch_game_falling_object.lua:76

[01:01:42]: [string "../mods/workshop-2486802405/scripts/prefabs..."]:79: attempt to index local 'item' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2486802405/scripts/prefabs/items/08_catch_game_falling_object.lua:79 in (local) callback2 (Lua) <76-86>
scripts/physics.lua:15 in (upvalue) _OnPhysicsCollision (Lua) <4-17>
../mods/workshop-3435352667/postinit/engine_components/physics.lua:21 in () ? (Lua) <15-36>
幕夜之下  [developer] 1 Jun @ 6:23pm 
Originally posted by 冰冰羊:
[01:01:42]: [string "../mods/workshop-2486802405/scripts/prefabs..."]:79: attempt to index local 'item' (a nil value)
LUA ERROR stack traceback:
这是某个MOD修改了物理引擎,让掉落的物品消失导致的。通常是那种防止掉落伤害的MOD
Originally posted by 幕夜之下:
Originally posted by 冰冰羊:
[01:01:42]: [string "../mods/workshop-2486802405/scripts/prefabs..."]:79: attempt to index local 'item' (a nil value)
LUA ERROR stack traceback:
这是某个MOD修改了物理引擎,让掉落的物品消失导致的。通常是那种防止掉落伤害的MOD
测试了一下是估计是跟Island Adventures - Core发生的兼容问题(报错日志中有提到)

我的复现方法是创建一个海难世界,玩家制作一个木筏→在木筏上打开“天降的礼物盒”→被礼物砸死(此时还会继续刷礼物)→当“皮弗娄牛零食”掉水里时游戏崩溃:dswilson:


录屏:cowtran防和谐sfer.c防和谐om/s/063b8cf055ac4a
应该是掉落的物品被鲨鱼吃了所以崩溃 :DSTpigman:
Last edited by 冰冰羊; 1 Jun @ 11:22pm
< >
Showing 1-15 of 18 comments
Per page: 1530 50