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edit: fixed!
Origin also still has Ecumenopolis World districts with machine empires, despite machine worlds filling the same role. This also results in about -1,000 starting amenities for machine empires and 9% stability.
(There is a small possibility that I researched the techs for the buildings before installing the mod and thats why they dont work. But I dont remember)
EDIT: After checking a new game and disabling the mod: This mod disables the normal strat. resource buildings with (most likely) NSC. This cant be intended right?
Well I assumed it was NSC because it's the biggest mod.
Made a collection with all the mods I use currently
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2502443346
Thank you for your effort
The storage building mod is broken too i just noticed. Maybe its this mod. Will check if its that mod causing it and verifying the files. But thanks for the help :)