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It would probably get to absurd levels of jobs and stuff but still it would be nice to have a patch.
I covered that in the description of my mod. The rural planets are all based off a ecumenopolis variant of the district, specifically the ones from another mod of mine.
What do you mean?
So how about this: the intergalactic gateways in the galaxy may be an easy door to something much more dangerous on the other side to peek in.
Sometime after any crisis is defeated, there could be a new event where all empire intergalactic worlds go dark, and the galaxy is shrouded in a deep feeling of unease. sometime later, (i'd say 20 years or something) the Hunters appear.
(idk how you'll go about the looks of them, but i think repurposing enigmatic fortress and contingency parts could look cool imo)
Here is what will make the Hunters terrifying and dangerous. They utilize all built/colonized worlds in all of the intergalactic gateways to fuel their own resources. Their fleets will begin pouring out of the gateways and will begin wrecking havoc in the surrounding area.
the only way to defeat the Hunters endless invasion and regain control of all the gateways/intergalactic worlds, you'll need to research their battle debris and complete a special project or something special in order to unlock the "Hunter's Lure/Bait" megastructure. This is the galaxies final solution to ending the threat at its source.
An event will pop up, where the galaxy decides who shall construct the bait structure. The empire with the most fleet power will be chosen to carry out this final task.
There are 2 stages to building this. Once you've reached stage one, all Hunter fleets will begin targeting the megastructure. If you can hold out long enough to finish stage two, the heart, core, brain or whatever you want to call it, the Hunters main center will emerge from a random gate. This (basically boss) ship will be quite large, and very very powerful. the boss will then begin targeting the lure/bait, moving in its direction. when the boss is defeated, the hunters will collapse/fall apart, bringing an end to the horror.
then idk galaxy party time
It's all going to be a process, like just given some circumstances in my life the mod might go along time without any major updates, and then might get a ♥♥♥♥ ton of new content.
The idea is verry simmilar to the from babylon 5, when the vorlons open the gates to thirdspace and found an enemy that was vastly stronger them self. And was only able to vin by detonating the one of 2 gates while the other was lost in hyperspace.
see link for refferance https://babylon5.fandom.com/wiki/Thirdspace_Alien
But i also love the idea that is put forward, i only wish i had some moding skills so i could help.