Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strudeler's Civilization VI Deluxe
Strudeler of the Tart Society  [developer] 20 May, 2021 @ 6:05pm
Bug Report
If any strange things, missing values, crashes, and the likes appear: post about them please.
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Showing 1-12 of 12 comments
發芽馬鈴薯 3 Jun, 2021 @ 8:18am 
Enabling policy: +10 combat power against golden age civilization
At this time, the unit combat power came to 300+ wtf
Strudeler of the Tart Society  [developer] 3 Jun, 2021 @ 7:19pm 
Originally posted by ekids789788:
Enabling policy: +10 combat power against golden age civilization
At this time, the unit combat power came to 300+ wtf

Thank you for spotting this one. I am removing both the Diadochi Wars and Interventionism policies in a hotfix coming soon. I looked into the modifier (which is the same as Lautaro's ability) and decided it would be best if I remade the ability in full for a later patch.

Thank you for reporting.
rafer1997 14 May, 2023 @ 4:50pm 
Really love the mod, but ever since the 30+ units have been added in May of 2023, I keep getting the Unhandled Exception error and the game crashes.
Strudeler of the Tart Society  [developer] 16 May, 2023 @ 8:07am 
Originally posted by rafer1997:
Really love the mod, but ever since the 30+ units have been added in May of 2023, I keep getting the Unhandled Exception error and the game crashes.

I became aware of access violations last week but I have not been able to recreate the same crashes. Last night I played through all eras and built all units, I did not crash. I followed that up with a modded multiplayer save that I knew crashed for other people. While playing that save, I did not crash. My logs in AppData are not clear about what happened.

Please tell me about the conditions of your game: if files have been verified or game reinstalled after the last Firaxis update; other mods in use (especially if those mods have an .artdef); if the game crashes with the mod enabled or disabled; and so on. I will try to recreate the conditions of the crash, although it refuses to crash on my end.

On the bright side: I found only three units that were still missing assets and will be fixing one broken ability. In a worst case scenario, Deluxe on its own or with a combination of mods has reached the asset limit. I have yet to encounter the limit and I do not know how it behaves. If the issue is the number of assets then I will be forced to downsize the mod in some way (remove some new religions, new units, etc.). I will be trying a hotfix soon.

Thank you for reporting.
rafer1997 17 May, 2023 @ 9:12pm 
I haven't uninstalled the game yet. Besides your deluxe mod, I was also using your California civ as well as the Yet (not) Another Maps Pack.
Last edited by rafer1997; 17 May, 2023 @ 9:16pm
Strudeler of the Tart Society  [developer] 18 May, 2023 @ 5:36am 
I don't recall YnAMP ever working with my Deluxe, @Rafer1997. Did it work for you before the update I sent out?
rafer1997 19 May, 2023 @ 7:36pm 
Yes it did. I just installed the update, I will see how it works.
rafer1997 30 May, 2023 @ 4:18pm 
Update: my current game is no longer working. I'm going to start a new game without Yet (not) Another Maps Pack.
Strudeler of the Tart Society  [developer] 23 Jun, 2023 @ 4:14am 
I'm back from hiatus. Any developments @Rafer1997?
rafer1997 31 Mar, 2024 @ 5:51pm 
I just have the Civ 6 Deluxe enabled and it doesn't make it past the loading screen, I don't get to the narration either. I'm just brought back to the main menu. It says error loading mod. I really enjoy your mod, is there anything I could do to make it work?
Strudeler of the Tart Society  [developer] 31 Mar, 2024 @ 7:53pm 
I have not touched this mod in a long time, @Rafer1997. We can start by looking at the the database logs which are found in appdata. You can follow this post to find your logs as Firaxis moved them: https://www.reddit.com/r/civ/comments/11tuyk8/civ_6_not_generating_logs/. Once you find the database log files you will want to search for any line that says "invalid" as these will indicate an error. You can send any lines with an error here, but note that not all errors will cause a crash. Invalid errors will always crash to main menu. An access violation can be very difficult to parse.
rafer1997 2 Apr, 2024 @ 5:43pm 
I will look into that. Thank you.
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