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Thanks for the ideas!
I’m actually working on the RL2 right now, and what I’m going to do is specialize that gun into an AOD support weapon. Giving it more ammotypes that create damaging / debuffing zones.
If you look down and shoot it….
Ever play ‘Jetpack Joyride?”
One of the things I aim to do with the ammotypes is add incentive to use less popular weapons by giving them unique ammotypes, I’m gonna be adding shared ammotypes too but I have to be careful not to make it seem like one weapon is blatantly better than others.
Mind for OMEGA class weapons, those were designed to be overpowered
Yanno, that's crossed my mind before.
I could definitely do that once I finally get this big update in playable state.
Cryo ammo is definitely something I want to do.
I'll be focusing on making all these ammotypes soon just as soon as I finish squashing the bugs and finishing my QOL patch.