Stellaris

Stellaris

At War: Planetary Defense Fleets (3.9.*)
 This topic has been pinned, so it's probably important
Ambit  [developer] 12 Sep, 2023 @ 10:03am
Better Modding Compatible?
Just thinking about adding some variables to help Modders increase upkeep of jobs/Monthly Alloy Gain for PDF or increase max Ships for the Planet.

What u saying about it?
any other stuff that should be added?
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SpamIam 25 Sep, 2023 @ 12:18am 
If at all possible, maybe we should make a planetary decision to 'spend' 500 alloys on the planet into the facilities resource pool, maybe with a short enactment time, to allow you to refill manually the resource pool.
A second option to add a planetary spirit to spend extra alloys to replenish over time could be an option, particually if you can stack the spirit and go from +5 per month to +50 in the late game when I'm earning thousands of Alloys per month seems a possible choice too.

That'll offer a choice: Long term improved spending on a fortress world on the front line, or a quick influx of alloys while you have them available to spend.
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