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Zgłoś problem z tłumaczeniem
Also, did you copy paste it as is?
Entries in the ini files have to all go in one line.
I added line divisions to be easier to read, but you still need to combine it into one line. :0
Yeh, try that and come back here if it doesn't do the trick and we'll keep trying until it works. :D
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="PrimalInventoryBP_SupplyCrate_Floatsam_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=5,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_GoldCoin_C"),ItemsWeights=(1.0),MinQuantity=2000.0,MaxQuantity=5000.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_SaddleGeneric_Tier2_Armored_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=4.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_SaddleGeneric_Tier3_Armored_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=4.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_Saddle_Seahorse_Armored_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=4.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_MagicMarrow_C"),ItemsWeights=(1.0),MinQuantity=100.0,MaxQuantity=500.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateBaseBP_SunkenShip_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=5,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_GoldCoin_C"),ItemsWeights=(1.0),MinQuantity=2000.0,MaxQuantity=5000.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_SaddleGeneric_Tier2_Armored_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=4.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_SaddleGeneric_Tier3_Armored_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=4.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_Saddle_Seahorse_Armored_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=4.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_MagicMarrow_C"),ItemsWeights=(1.0),MinQuantity=100.0,MaxQuantity=500.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))
Let me know if anything else comes up.