安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
This will remove the increased Quality some Islands have for Treasuremaps, while balance that out for a minor chance for those hq maps to appear at any Island!
This doesn’t affect any Ini/Sge setting but fiddles with the Spawners for TreasureMaps.
A few Islands (4-6) are so called Treasure Islands. These have a chance to spawn Treasure Maps higher than any other Island can.
This setting fixes that and while it removes the „OP-Ness“ it gives any Island on the map a tiny chance to spawn such a map.
Long story short, this setting will remove sorrows of these Islands are being perms crowded by TM Farming Players while not disturbing any balance you established.
In order to spread the potential HQ maps to all the islands, do we set it to True or False?
Balancing set to True Balances them. So the answer is True!
[RevysCore]
MaxGlobalShips=100
MaxTribeMarkers=20
MaxTames=1000
It shows Tame limit being 300 still
Invalid Json Token. Line: 1 Ch: 1