Garry's Mod
SW Vehicle [LFS] : AT-AT
 このトピックはピン留めされているので、おそらく重要です
Jakob | KingPommes  [開発者] 2021年7月11日 4時08分
Bug Report
read before posting. I would like to keep duplicates to a minimum

  • spazzing out with tickrate 33 servers

  • [Aura's LFS Overhaul] lua/autorun/aura_lfs_overhaul_edits.lua:981: attempt to call method 'GetAITEAM' (a nil value)
    1. DrawRadar - lua/autorun/aura_lfs_overhaul_edits.lua:981
    2. func - lua/autorun/aura_lfs_overhaul_edits.lua:1195
    3. unknown - addons/sam-134/lua/includes/modules/hook.lua:198


  • lua/entities/kingpommes_lfs_atat/cl_init.lua:29: attempt to call method 'GetTorsoEnt' (a nil value) 1. GetOtherEnts - lua/entities/kingpommes_lfs_atat/cl_init.lua:29
    2.unknown - lua/entities/kingpommes_lfs_atat/cl_init.lua:11


  • [SW Shared : LFS Vehicles] lua/entities/kingpommes_lfs_atat/cl_init.lua:144: Tried to use a NULL entity!
    1. LookupAttachment - [C]:-1
    2. LFSHudPaintCrosshair - lua/entities/kingpommes_lfs_atat/cl_init.lua:144
    3. v - lua/autorun/lfs_basescript.lua:1245
    4. unknown - lua/includes/modules/hook.lua:84


  • recoil for main cannons is too strong

  • crashes server on undo when in ragdoll mode ?

  • removing working doors does not remove the ATAT ?
    [SW SHARED: LFS Vehicles]
    1. Lerp - lua/includes/util.lua:244
    2. AdjustBlastdoors - lua/entities/kingpommes_lfs_atat/init.lua:425
    3. OnTick - lua/entities/kingpommes_lfs_atat/init_lua:829
    4. unknown - lua/entities/lunasflightschool_basescript/init.lua:387


  • people with model quality set to low will never see lod 0

  • Backwards animation bug
最近の変更はJakob | KingPommesが行いました; 2021年7月13日 21時54分
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oxy 2021年7月11日 5時18分 
Yeah, when i spawn it in theres a little lua error that says failed to ''gettorsomodel'' so i guess i need a torso model?
Jakob | KingPommes  [開発者] 2021年7月11日 5時24分 
Scientist Gaming の投稿を引用:
Yeah, when i spawn it in theres a little lua error that says failed to ''gettorsomodel'' so i guess i need a torso model?
can you please post the error log from the console ?
oxy 2021年7月11日 6時31分 
yeah sure here it is: lua/entities/kingpommes_lfs_atat/cl_init.lua:29: attempt to call method 'GetTorsoEnt' (a nil value) 1. GetOtherEnts - lua/entities/kingpommes_lfs_atat/cl_init.lua:29
2.unknown - lua/entities/kingpommes_lfs_atat/cl_init.lua:11
ok so bug for me, after shot from main cannons, AT fly away if you know what i mean
最近の変更はsamiszonが行いました; 2021年7月11日 13時00分
whenever i drive the AT-AT everything on the map becomes transparent
Bell 2021年7月11日 14時44分 
Couple things:

The walker is great, while it does have some minor bugs & issues to which I'm sure you've been told a million times at this point, altogether it's fantastic!

I have encountered a VERY bad fatal bug however, apparently after the walker is destroyed & falls over in its animation, if you attempt to delete it by undo-ing it (Unsure if remover tool does this too) the server or whatever you are on at the time will immediately crash. This doesn't work in singleplayer oddly enough, but it can be pretty bad for innocent servers that aren't aware of it. Thought I'll report it!

Otherwise, not a bug, but if it's possible to increase the speed of its turn that would be very helpful. I've tested for the last couple hours & I find it almost impossible to turn in the thing, even slightly to the right/left. Thanks!
TheRealDannyG の投稿を引用:
whenever i drive the AT-AT everything on the map becomes transparent
Same.
ok so i tested it for a while and ill try to explain my problem.
AT cant turn, not in movement and when AT stops there is very strange decrease of FPS when im looking on legs.
Jakob | KingPommes  [開発者] 2021年7月11日 15時53分 
Posh の投稿を引用:
Couple things:

The walker is great, while it does have some minor bugs & issues to which I'm sure you've been told a million times at this point, altogether it's fantastic!

I have encountered a VERY bad fatal bug however, apparently after the walker is destroyed & falls over in its animation, if you attempt to delete it by undo-ing it (Unsure if remover tool does this too) the server or whatever you are on at the time will immediately crash. This doesn't work in singleplayer oddly enough, but it can be pretty bad for innocent servers that aren't aware of it. Thought I'll report it!

Otherwise, not a bug, but if it's possible to increase the speed of its turn that would be very helpful. I've tested for the last couple hours & I find it almost impossible to turn in the thing, even slightly to the right/left. Thanks!
Mhhh I tried on my local server and couldnt reproduce this issue.
[Ragdoll Resizer] lua/entities/prop_resizedragdoll_physparent.lua:911: Tried to use a NULL entity!
1. old_SetCollisionGroup - [C]:-1
2. SetCollisionGroup - lua/entities/prop_resizedragdoll_physparent.lua:911
3. OnTick - lua/entities/kingpommes_lfs_atat/init.lua:986
4. unknown - lua/entities/lunasflightschool_basescript/init.lua:387 (x19)

Getting conflicts with the Ragdoll Resizer addon.
Very minor bug, but the hatches and doors don't work. Everything else works fine, I can enter the cockpit and control the AT-AT no problem, but the doors do not open when I press the USE key on them. Unsure if it's helpful, but if they're removed using the C menu, it causes this Lua error:

[SW SHARED: LFS Vehicles]
1. Lerp - lua/includes/util.lua:244
2. AdjustBlastdoors - lua/entities/kingpommes_lfs_atat/init.lua:425
3. OnTick - lua/entities/kingpommes_lfs_atat/init_lua:829
4. unknown - lua/entities/lunasflightschool_basescript/init.lua:387
最近の変更はFLOOMEZが行いました; 2021年7月12日 0時11分
Bell 2021年7月12日 0時46分 
KingPommes の投稿を引用:
Posh の投稿を引用:
Couple things:

The walker is great, while it does have some minor bugs & issues to which I'm sure you've been told a million times at this point, altogether it's fantastic!

I have encountered a VERY bad fatal bug however, apparently after the walker is destroyed & falls over in its animation, if you attempt to delete it by undo-ing it (Unsure if remover tool does this too) the server or whatever you are on at the time will immediately crash. This doesn't work in singleplayer oddly enough, but it can be pretty bad for innocent servers that aren't aware of it. Thought I'll report it!

Otherwise, not a bug, but if it's possible to increase the speed of its turn that would be very helpful. I've tested for the last couple hours & I find it almost impossible to turn in the thing, even slightly to the right/left. Thanks!
Mhhh I tried on my local server and couldnt reproduce this issue.


Interesting. It might be a conflicting addon possibly, I'll look into it another time but at least it's not for everyone!
FLOOMEZ の投稿を引用:
Very minor bug, but the hatches and doors don't work. Everything else works fine, I can enter the cockpit and control the AT-AT no problem, but the doors do not open when I press the USE key on them. Unsure if it's helpful, but if they're removed using the C menu, it causes this Lua error:

[SW SHARED: LFS Vehicles]
1. Lerp - lua/includes/util.lua:244
2. AdjustBlastdoors - lua/entities/kingpommes_lfs_atat/init.lua:425
3. OnTick - lua/entities/kingpommes_lfs_atat/init_lua:829
4. unknown - lua/entities/lunasflightschool_basescript/init.lua:387

Update to this; turns out the doors not opening was being caused by a conflict with the Displacement Devices addon. Deinstalled it and now we're fine.
Doesnt turn for me, it turned when i first tried it out but now it just refuses to turn and the head moves incredibly slow
oxy 2021年7月12日 9時49分 
Im surprised i havent got an answer yet
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