Garry's Mod

Garry's Mod

SW Vehicle [LFS] : AT-AT
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Bug Report
read before posting. I would like to keep duplicates to a minimum

  • spazzing out with tickrate 33 servers

  • [Aura's LFS Overhaul] lua/autorun/aura_lfs_overhaul_edits.lua:981: attempt to call method 'GetAITEAM' (a nil value)
    1. DrawRadar - lua/autorun/aura_lfs_overhaul_edits.lua:981
    2. func - lua/autorun/aura_lfs_overhaul_edits.lua:1195
    3. unknown - addons/sam-134/lua/includes/modules/hook.lua:198


  • lua/entities/kingpommes_lfs_atat/cl_init.lua:29: attempt to call method 'GetTorsoEnt' (a nil value) 1. GetOtherEnts - lua/entities/kingpommes_lfs_atat/cl_init.lua:29
    2.unknown - lua/entities/kingpommes_lfs_atat/cl_init.lua:11


  • [SW Shared : LFS Vehicles] lua/entities/kingpommes_lfs_atat/cl_init.lua:144: Tried to use a NULL entity!
    1. LookupAttachment - [C]:-1
    2. LFSHudPaintCrosshair - lua/entities/kingpommes_lfs_atat/cl_init.lua:144
    3. v - lua/autorun/lfs_basescript.lua:1245
    4. unknown - lua/includes/modules/hook.lua:84


  • recoil for main cannons is too strong

  • crashes server on undo when in ragdoll mode ?

  • removing working doors does not remove the ATAT ?
    [SW SHARED: LFS Vehicles]
    1. Lerp - lua/includes/util.lua:244
    2. AdjustBlastdoors - lua/entities/kingpommes_lfs_atat/init.lua:425
    3. OnTick - lua/entities/kingpommes_lfs_atat/init_lua:829
    4. unknown - lua/entities/lunasflightschool_basescript/init.lua:387


  • people with model quality set to low will never see lod 0

  • Backwards animation bug
En son Jakob | KingPommes tarafından düzenlendi; 13 Tem 2021 @ 21:54
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92 yorumdan 1 ile 15 arası gösteriliyor
Yeah, when i spawn it in theres a little lua error that says failed to ''gettorsomodel'' so i guess i need a torso model?
İlk olarak Scientist Gaming tarafından gönderildi:
Yeah, when i spawn it in theres a little lua error that says failed to ''gettorsomodel'' so i guess i need a torso model?
can you please post the error log from the console ?
yeah sure here it is: lua/entities/kingpommes_lfs_atat/cl_init.lua:29: attempt to call method 'GetTorsoEnt' (a nil value) 1. GetOtherEnts - lua/entities/kingpommes_lfs_atat/cl_init.lua:29
2.unknown - lua/entities/kingpommes_lfs_atat/cl_init.lua:11
ok so bug for me, after shot from main cannons, AT fly away if you know what i mean
En son samiszon tarafından düzenlendi; 11 Tem 2021 @ 13:00
whenever i drive the AT-AT everything on the map becomes transparent
Couple things:

The walker is great, while it does have some minor bugs & issues to which I'm sure you've been told a million times at this point, altogether it's fantastic!

I have encountered a VERY bad fatal bug however, apparently after the walker is destroyed & falls over in its animation, if you attempt to delete it by undo-ing it (Unsure if remover tool does this too) the server or whatever you are on at the time will immediately crash. This doesn't work in singleplayer oddly enough, but it can be pretty bad for innocent servers that aren't aware of it. Thought I'll report it!

Otherwise, not a bug, but if it's possible to increase the speed of its turn that would be very helpful. I've tested for the last couple hours & I find it almost impossible to turn in the thing, even slightly to the right/left. Thanks!
İlk olarak TheRealDannyG tarafından gönderildi:
whenever i drive the AT-AT everything on the map becomes transparent
Same.
ok so i tested it for a while and ill try to explain my problem.
AT cant turn, not in movement and when AT stops there is very strange decrease of FPS when im looking on legs.
Jakob | KingPommes  [geliştirici] 11 Tem 2021 @ 15:53 
İlk olarak Posh tarafından gönderildi:
Couple things:

The walker is great, while it does have some minor bugs & issues to which I'm sure you've been told a million times at this point, altogether it's fantastic!

I have encountered a VERY bad fatal bug however, apparently after the walker is destroyed & falls over in its animation, if you attempt to delete it by undo-ing it (Unsure if remover tool does this too) the server or whatever you are on at the time will immediately crash. This doesn't work in singleplayer oddly enough, but it can be pretty bad for innocent servers that aren't aware of it. Thought I'll report it!

Otherwise, not a bug, but if it's possible to increase the speed of its turn that would be very helpful. I've tested for the last couple hours & I find it almost impossible to turn in the thing, even slightly to the right/left. Thanks!
Mhhh I tried on my local server and couldnt reproduce this issue.
[Ragdoll Resizer] lua/entities/prop_resizedragdoll_physparent.lua:911: Tried to use a NULL entity!
1. old_SetCollisionGroup - [C]:-1
2. SetCollisionGroup - lua/entities/prop_resizedragdoll_physparent.lua:911
3. OnTick - lua/entities/kingpommes_lfs_atat/init.lua:986
4. unknown - lua/entities/lunasflightschool_basescript/init.lua:387 (x19)

Getting conflicts with the Ragdoll Resizer addon.
Very minor bug, but the hatches and doors don't work. Everything else works fine, I can enter the cockpit and control the AT-AT no problem, but the doors do not open when I press the USE key on them. Unsure if it's helpful, but if they're removed using the C menu, it causes this Lua error:

[SW SHARED: LFS Vehicles]
1. Lerp - lua/includes/util.lua:244
2. AdjustBlastdoors - lua/entities/kingpommes_lfs_atat/init.lua:425
3. OnTick - lua/entities/kingpommes_lfs_atat/init_lua:829
4. unknown - lua/entities/lunasflightschool_basescript/init.lua:387
En son FLOOMEZ tarafından düzenlendi; 12 Tem 2021 @ 0:11
İlk olarak KingPommes tarafından gönderildi:
İlk olarak Posh tarafından gönderildi:
Couple things:

The walker is great, while it does have some minor bugs & issues to which I'm sure you've been told a million times at this point, altogether it's fantastic!

I have encountered a VERY bad fatal bug however, apparently after the walker is destroyed & falls over in its animation, if you attempt to delete it by undo-ing it (Unsure if remover tool does this too) the server or whatever you are on at the time will immediately crash. This doesn't work in singleplayer oddly enough, but it can be pretty bad for innocent servers that aren't aware of it. Thought I'll report it!

Otherwise, not a bug, but if it's possible to increase the speed of its turn that would be very helpful. I've tested for the last couple hours & I find it almost impossible to turn in the thing, even slightly to the right/left. Thanks!
Mhhh I tried on my local server and couldnt reproduce this issue.


Interesting. It might be a conflicting addon possibly, I'll look into it another time but at least it's not for everyone!
İlk olarak FLOOMEZ tarafından gönderildi:
Very minor bug, but the hatches and doors don't work. Everything else works fine, I can enter the cockpit and control the AT-AT no problem, but the doors do not open when I press the USE key on them. Unsure if it's helpful, but if they're removed using the C menu, it causes this Lua error:

[SW SHARED: LFS Vehicles]
1. Lerp - lua/includes/util.lua:244
2. AdjustBlastdoors - lua/entities/kingpommes_lfs_atat/init.lua:425
3. OnTick - lua/entities/kingpommes_lfs_atat/init_lua:829
4. unknown - lua/entities/lunasflightschool_basescript/init.lua:387

Update to this; turns out the doors not opening was being caused by a conflict with the Displacement Devices addon. Deinstalled it and now we're fine.
Doesnt turn for me, it turned when i first tried it out but now it just refuses to turn and the head moves incredibly slow
Im surprised i havent got an answer yet
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