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Double engines will need specific mechs with two Core slots from now on. They are meant only for superheavies anyway :)
Thank you!
When I add up the numbers, weights, it should be all good, yet... anyway, brute forcing a -1000t hidden item on all mechs works :D
The new engine rule requires more torso slots than the original engine model. So when adding an XXL option to a core engine, it now needs 12 slots in the side torsos - six on each side. For mods like the Timberwolf (YAML ed.), this new system causes the engine upgrade to dismount and results in an overtonnage mech with no way to fix it -- there are not enough slots to add the engine upgrade.
It seems to dismount the engine upgrades because structure, armor, and weapons take priority when there are not enough slots for everything.
It also seems that the core doesn't handle extra heat sinks the way the old method did as the Timberwolf also dismounts the extra heat sinks from the center torso.
I know that the author for YAML isn't responsible for other mods compatibility, but I will say that changing a core function radically and dropping it on the community without any prior notice or testing is a fast track to breaking a lot of things others have made in support roles.