RimWorld

RimWorld

Medieval Overhaul
PJRamaglia 30 Sep, 2021 @ 11:21pm
Errors received upon loading to the title screen (with stack traces)
Control Hugslib Log (Current Mod List)[gist.github.com]



Hugslib Log after adding Medieval Overhaul[gist.github.com]

List of errors with included stack traces
Lines 2760 - 2766
[Start of stack trace] PatchOperationReplace(xpath=Defs/ThingDef[defName="Leather_Rhinoceros"]/label): Failed to find a node with the given xpath PatchOperationSequence: Error in the operation at position=6 [End of stack trace] The top operation is the one that failed, the ones below it are the parents Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2553700067\1.3\Patches\HidesRelatedPatches\Replace_Leather_Stats.xml UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) XmlExtensions.PatchManager:printError (string) XmlExtensions.PatchOperationApply_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument) (wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch3 (Verse.PatchOperation,System.Xml.XmlDocument) (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch3 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()



Lines 2768 - 2774
[Start of stack trace] PatchOperationAdd(xpath=Defs/ThingDef[defName="Leather_Rhinoceros"]/stuffProps): Failed to find a node with the given xpath PatchOperationSequence: Error in the operation at position=6 [End of stack trace] The top operation is the one that failed, the ones below it are the parents Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2553700067\1.3\Patches\HidesRelatedPatches\Replace_Leather_Stats.xml UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) XmlExtensions.PatchManager:printError (string) XmlExtensions.PatchOperationApply_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument) (wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch3 (Verse.PatchOperation,System.Xml.XmlDocument) (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch3 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()



Lines 2781 - 2784
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>50</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><placeWorkers><li>PlaceWorker_PreventInteractionSpotOverlap</li></placeWorkers><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>FT_ENIAC</li><li>Misc_FileCabinet</li><li>Facility_ResearchCounter</li></linkableFacilities></li><li Class="VanillaFurnitureExpanded.CompProperties_RandomBuildingGraphic"><randomGraphics><li>Things/Building/Production/ResearchBenchSimple</li><li>Things/Building/Production/ResearchBenchesSimple/VFE_ResearchBenchSimpleBeakers</li><li>Things/Building/Production/ResearchBenchesSimple/VFE_ResearchBenchSimpleCentrifuge</li><li>Things/Building/Production/ResearchBenchesSimple/VFE_ResearchBenchSimpleFolders</li></randomGraphics></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>DankPyon_RusticBookshelf</li></linkableFacilities></li></comps><researchPrerequisites><li>DankPyon_RusticFurniture</li></researchPrerequisites></ThingDef> UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode) Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodes () Verse.XmlInheritance:Resolve () (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch3 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()



Lines 2843 - 2845
[Medieval Overhaul] Patch operation Verse.PatchOperationSequence(count=8, lastFailedOperation=Verse.PatchOperationReplace(Defs/ThingDef[defName="Leather_Rhinoceros"]/label)) failed file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2553700067\1.3\Patches\HidesRelatedPatches\Replace_Leather_Stats.xml UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.PatchOperation:Complete (string) Verse.PatchOperationSequence:Complete (string) (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ClearCachedPatches_Patch0 () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()



Lines 2847 - 2849
[Medieval Overhaul] Patch operation Verse.PatchOperationSequence(count=9, lastFailedOperation=Verse.PatchOperationAdd(Defs/ThingDef[defName="Leather_Rhinoceros"]/stuffProps)) failed file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2553700067\1.3\Patches\HidesRelatedPatches\Replace_Leather_Stats.xml UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.PatchOperation:Complete (string) Verse.PatchOperationSequence:Complete (string) (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ClearCachedPatches_Patch0 () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()



Lines 2865 - 2866
Could not resolve cross-reference: No Verse.ThingDef named AEXP_Leather_Hippopotamus found to give to Verse.ThingDefCountClass (160x null) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()



Lines 2868 - 2869
Could not resolve cross-reference: No Verse.ThingDef named AEXP_Leather_Wildebeest found to give to Verse.ThingDefCountClass (88x null) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()



Lines 2871 - 2872
Could not resolve cross-reference: No Verse.ThingDef named AEXP_Leather_Lion found to give to Verse.ThingDefCountClass (66x null) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()



Lines 2874 - 2875
Could not resolve cross-reference: No Verse.ThingDef named AEXP_Leather_Pinniped found to give to Verse.ThingDefCountClass (144x null) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()



Lines 2877 - 2878
Could not resolve cross-reference: No Verse.ThingDef named AEXP_Leather_Pinniped found to give to Verse.ThingDefCountClass (36x null) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()



Lines 2880 - 2881
Could not resolve cross-reference: No Verse.ThingDef named AEXP_Leather_Tiger found to give to Verse.ThingDefCountClass (72x null) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()



Lines 2954 - 2955
Could not load UnityEngine.Texture2D at Resources/ScaleMedium in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest) (wrapper dynamic-method) Verse.GraphicDatabase:Verse.GraphicDatabase.Get_Patch0 (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string) Verse.GraphicData:Init () Verse.GraphicData:get_Graphic () Verse.ThingDef:<PostLoad>b__311_0 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 2957 - 2962
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object at Verse.GlobalTextureAtlasManager.TryInsertStatic (Verse.TextureAtlasGroup group, UnityEngine.Texture2D texture, UnityEngine.Texture2D mask) [0x00000] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.Graphic_Single.TryInsertIntoAtlas (Verse.TextureAtlasGroup groupKey) [0x00036] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.ThingDef.<PostLoad>b__311_0 () [0x00043] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at BetterLoading.ToExecuteWhenFinishedHandler+<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3.MoveNext () [0x000aa] in <1b38b4c8227d46ebb2bf64926b6f02ea>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 2964 - 2965
Could not load UnityEngine.Texture2D at Resources/ScaleSmall in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest) (wrapper dynamic-method) Verse.GraphicDatabase:Verse.GraphicDatabase.Get_Patch0 (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string) Verse.GraphicData:Init () Verse.GraphicData:get_Graphic () Verse.ThingDef:<PostLoad>b__311_0 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 2967 - 2972
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object at Verse.GlobalTextureAtlasManager.TryInsertStatic (Verse.TextureAtlasGroup group, UnityEngine.Texture2D texture, UnityEngine.Texture2D mask) [0x00000] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.Graphic_Single.TryInsertIntoAtlas (Verse.TextureAtlasGroup groupKey) [0x00036] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.ThingDef.<PostLoad>b__311_0 () [0x00043] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at BetterLoading.ToExecuteWhenFinishedHandler+<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3.MoveNext () [0x000aa] in <1b38b4c8227d46ebb2bf64926b6f02ea>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 2974 - 2975
Could not load UnityEngine.Texture2D at Resources/ScaleMedium in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest) (wrapper dynamic-method) Verse.GraphicDatabase:Verse.GraphicDatabase.Get_Patch0 (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string) Verse.GraphicData:Init () Verse.GraphicData:get_Graphic () Verse.ThingDef:<PostLoad>b__311_0 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 2977 - 2982
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object at Verse.GlobalTextureAtlasManager.TryInsertStatic (Verse.TextureAtlasGroup group, UnityEngine.Texture2D texture, UnityEngine.Texture2D mask) [0x00000] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.Graphic_Single.TryInsertIntoAtlas (Verse.TextureAtlasGroup groupKey) [0x00036] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.ThingDef.<PostLoad>b__311_0 () [0x00043] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at BetterLoading.ToExecuteWhenFinishedHandler+<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3.MoveNext () [0x000aa] in <1b38b4c8227d46ebb2bf64926b6f02ea>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 2984 - 2985
Could not load UnityEngine.Texture2D at Resources/ScaleMedium in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest) (wrapper dynamic-method) Verse.GraphicDatabase:Verse.GraphicDatabase.Get_Patch0 (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string) Verse.GraphicData:Init () Verse.GraphicData:get_Graphic () Verse.ThingDef:<PostLoad>b__311_0 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 2987 - 2992
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object at Verse.GlobalTextureAtlasManager.TryInsertStatic (Verse.TextureAtlasGroup group, UnityEngine.Texture2D texture, UnityEngine.Texture2D mask) [0x00000] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.Graphic_Single.TryInsertIntoAtlas (Verse.TextureAtlasGroup groupKey) [0x00036] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.ThingDef.<PostLoad>b__311_0 () [0x00043] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at BetterLoading.ToExecuteWhenFinishedHandler+<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3.MoveNext () [0x000aa] in <1b38b4c8227d46ebb2bf64926b6f02ea>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 2994 - 2995
Could not load UnityEngine.Texture2D at Resources/ScaleMedium in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest) (wrapper dynamic-method) Verse.GraphicDatabase:Verse.GraphicDatabase.Get_Patch0 (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string) Verse.GraphicData:Init () Verse.GraphicData:get_Graphic () Verse.ThingDef:<PostLoad>b__311_0 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 2997 - 3002
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object at Verse.GlobalTextureAtlasManager.TryInsertStatic (Verse.TextureAtlasGroup group, UnityEngine.Texture2D texture, UnityEngine.Texture2D mask) [0x00000] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.Graphic_Single.TryInsertIntoAtlas (Verse.TextureAtlasGroup groupKey) [0x00036] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.ThingDef.<PostLoad>b__311_0 () [0x00043] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at BetterLoading.ToExecuteWhenFinishedHandler+<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3.MoveNext () [0x000aa] in <1b38b4c8227d46ebb2bf64926b6f02ea>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 3004 - 3005
Could not load UnityEngine.Texture2D at Resources/HeavyFurMedium in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest) (wrapper dynamic-method) Verse.GraphicDatabase:Verse.GraphicDatabase.Get_Patch0 (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string) Verse.GraphicData:Init () Verse.GraphicData:get_Graphic () Verse.ThingDef:<PostLoad>b__311_0 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 3007 - 3012
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object at Verse.GlobalTextureAtlasManager.TryInsertStatic (Verse.TextureAtlasGroup group, UnityEngine.Texture2D texture, UnityEngine.Texture2D mask) [0x00000] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.Graphic_Single.TryInsertIntoAtlas (Verse.TextureAtlasGroup groupKey) [0x00036] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.ThingDef.<PostLoad>b__311_0 () [0x00043] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at BetterLoading.ToExecuteWhenFinishedHandler+<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3.MoveNext () [0x000aa] in <1b38b4c8227d46ebb2bf64926b6f02ea>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 3014 - 3015
Could not load UnityEngine.Texture2D at Resources/ScaleMedium in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest) (wrapper dynamic-method) Verse.GraphicDatabase:Verse.GraphicDatabase.Get_Patch0 (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string) Verse.GraphicData:Init () Verse.GraphicData:get_Graphic () Verse.ThingDef:<PostLoad>b__311_0 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Lines 3017 - 3022
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object at Verse.GlobalTextureAtlasManager.TryInsertStatic (Verse.TextureAtlasGroup group, UnityEngine.Texture2D texture, UnityEngine.Texture2D mask) [0x00000] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.Graphic_Single.TryInsertIntoAtlas (Verse.TextureAtlasGroup groupKey) [0x00036] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at Verse.ThingDef.<PostLoad>b__311_0 () [0x00043] in <b64badbf3c3d41018b3ca5d3e8c77771>:0 at BetterLoading.ToExecuteWhenFinishedHandler+<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3.MoveNext () [0x000aa] in <1b38b4c8227d46ebb2bf64926b6f02ea>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)



Please let me know if you need any more information regarding these errors.
Last edited by PJRamaglia; 30 Sep, 2021 @ 11:27pm