RimWorld

RimWorld

Medieval Overhaul
I had a little problem.
I had a little problem.
Exception in Verse.Map.FinalizeLoading: System.NullReferenceException: Object reference not set to an instance of an object
at MedievalOverhaul.Building_Lootable.LootGeneration () [0x0001e] in <2afc7e87510f47ceba020647e1339a18>:0
at MedievalOverhaul.Building_Lootable.SpawnSetup (Verse.Map map, System.Boolean respawningAfterLoad) [0x0000a] in <2afc7e87510f47ceba020647e1339a18>:0
at Verse.GenSpawn.Spawn (Verse.Thing newThing, Verse.IntVec3 loc, Verse.Map map, Verse.Rot4 rot, Verse.WipeMode wipeMode, System.Boolean respawningAfterLoad) [0x002ef] in <8c412d4a16f94d4cb337e846f2dee469>:0
- prefix Uuugggg.rimworld.Replace_Stuff.main: Void Replace_Stuff.NewThing.TransferSettings:Prefix(Thing newThing, IntVec3 loc, Map map, Rot4 rot, Boolean respawningAfterLoad, Thing& __state)
- postfix Uuugggg.rimworld.Replace_Stuff.main: Void Replace_Stuff.NewThing.TransferSettings:Postfix(Thing __result, Thing __state)
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, System.Boolean respawningAfterLoad) [0x000f9] in <8c412d4a16f94d4cb337e846f2dee469>:0
at Verse.Map.FinalizeLoading () [0x001b7] in <8c412d4a16f94d4cb337e846f2dee469>:0
- transpiler net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
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1181722672 10 dec, 2022 @ 9:57 
And this
ESCP_FuelExtension.CompStoreFuelThing CompInspectStringExtra ended with whitespace: 当前燃料类型:煤块
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch0 (string)
Verse.Log:ErrorOnce (string,int)
Verse.ThingWithComps:InspectStringPartsFromComps ()
Verse.ThingWithComps:GetInspectString ()
(wrapper dynamic-method) RimWorld.InspectPaneFiller:RimWorld.InspectPaneFiller.DrawInspectStringFor_Patch0 (Verse.ISelectable,UnityEngine.Rect)
(wrapper dynamic-method) RimWorld.InspectPaneFiller:RimWorld.InspectPaneFiller.DoPaneContentsFor_Patch1 (Verse.ISelectable,UnityEngine.Rect)
RimWorld.MainTabWindow_Inspect:DoPaneContents (UnityEngine.Rect)
(wrapper dynamic-method) RimWorld.InspectPaneUtility:RimWorld.InspectPaneUtility.InspectPaneOnGUI_Patch1 (UnityEngine.Rect,RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:DoWindowContents (UnityEngine.Rect)
(wrapper dynamic-method) Verse.Window:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Mod list?
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