RimWorld

RimWorld

Medieval Overhaul
Wildlife plants not respawning
Good morning,

I'm not sure why but I am getting a TON of XML errors regarding wild plants and when playing the plants will not respawn after being cut down.

For example

XML error: <reproduceRadius>25</reproduceRadius> doesn't correspond to any field in type PlantProperties. Context: <plant><fertilityMin>0.8</fertilityMin><fertilitySensitivity>0.8</fertilitySensitivity><soundHarvesting>Harvest_Tree</soundHarvesting><soundHarvestFinish>Harvest_Tree_Finish</soundHarvestFinish><harvestWork>2000</harvestWork><sowWork>1500</sowWork><topWindExposure>0.28</topWindExposure><lifespanFraction>4</lifespanFraction><visualSizeRange>8~12</visualSizeRange><reproduceRadius>25</reproduceRadius><harvestedThingDef>DankPyon_DarkWoodLog</harvestedThingDef><harvestYield>150</harvestYield><harvestTag>Wood</harvestTag><harvestMinGrowth>0.45</harvestMinGrowth><harvestFailable>false</harvestFailable><blockAdjacentSow>false</blockAdjacentSow><sowTags><li>Ground</li></sowTags><wildClusterSizeRange><min>8</min><max>34</max></wildClusterSizeRange><wildClusterRadius>5</wildClusterRadius><leaflessGraphicPath>Plants_Leafless/GreatOak_Leafless</leaflessGraphicPath><growDays>300</growDays><wildClusterWeight>5</wildClusterWeight></plant>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Here is the Github.

https://gist.github.com/HugsLibRecordKeeper/7a000c6aa536b9f2f426f94da4e21cf2

Is this a mod conflict?
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Showing 1-1 of 1 comments
Thebluepharaoh 16 Aug, 2021 @ 8:09am 
I found the problem but I don't know which mod is causing the conflict. The mod was close to last on my list and I moved it up as high as it could go.
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