RimWorld

RimWorld

[NEW LINK IN DESC] Awesome Inventory (Unofficial)
Panacea 27 Oct, 2021 @ 5:25pm
Bugs, Errors, Suspected Incompatibilities
Receive this error every time I undraft pawns. Seems to be an issue with Simple Sidearms.

System.NullReferenceException: Object reference not set to an instance of an object
at AwesomeInventory.SimpleSidearmUtility..cctor () [0x00092] in <41341fa34dc04bd88628f3768802c623>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
AwesomeInventory.SimpleSidearmUtility:.cctor ()
AwesomeInventory.Jobs.JobGiver_AwesomeInventory_TakeArm:TryGiveJob (Verse.Pawn)
Verse.AI.ThinkNode_JobGiver:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_SubtreesByTag:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
(wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch5 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
(wrapper dynamic-method) RimWorld.Pawn_DraftController:RimWorld.Pawn_DraftController.set_Drafted_Patch6 (RimWorld.Pawn_DraftController,bool)
RimWorld.Pawn_DraftController:<GetGizmos>b__13_1 ()
Verse.Command_Toggle:ProcessInput (UnityEngine.Event)
Verse.GizmoGridDrawer:DrawGizmoGrid (System.Collections.Generic.IEnumerable`1<Verse.Gizmo>,single,Verse.Gizmo&,System.Func`2<Verse.Gizmo, bool>,System.Func`2<Verse.Gizmo, bool>,System.Func`2<Verse.Gizmo, bool>)
(wrapper dynamic-method) RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos ()
RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI ()
Verse.WindowStack:WindowStackOnGUI ()
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
Last edited by Panacea; 27 Oct, 2021 @ 5:26pm
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Babaloo321 3 Nov, 2021 @ 4:12pm 
I get a similar issue but not with drafting. I keep getting errors with Simple Sidearms and this mod, even on a new game with only these two mods active. I have costumes set up for my colonists, work costume and combat costume, with hot-swap set up correctly. They seem to not want to wear certain hats, like the Ladies hat, but not all hats in general. I posted my Hugslib log a couple pages back, on the main page. I think I've narrowed down when the errors happen to when the Pawns go to equip a superior quality apparel in their costume. Their Work costume has clothing set to any quality, with them unequipping at 61 or 51 hit points, cant remember which. Here is my Hugslib log I mentioned, with just Simple Sidearms and this mod:

https://gist.github.com/HugsLibRecordKeeper/da1c5643e61cac7d4a247bed3c895811
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