tModLoader

tModLoader

Magic Storage
Unreported bug with Remote Access / Pylons?
For some reason some pylons aren't recognised and won't extend the range of the remote access items. I've tried crafting new remotes and re-placing the pylons but neither seem to fix it. NPCs are near the pylons and they can be teleported to.

There's a similar bug reported in the google doc where the solution is to update to 0.6 or later but this issue has only recently started occurring with the 0.7 updates. Any temporary fixes would be helpful.

https://cdn.imgchest.com/files/46acqz9wgn7.png
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Showing 1-5 of 5 comments
absoluteAquarian  [developer] 24 Jun @ 12:28pm 
I wasn't able to replicate this issue, but I'll try investigating it again.
Mettymagic 24 Jun @ 12:30pm 
Is there any way I can help? I'm not super experienced with Terraria debugging so if there's any sort of logs or dumps I can provide let me know
absoluteAquarian  [developer] 24 Jun @ 12:37pm 
If you can get a recording of it happening, post it to the #magic-storage-bug-help-read-pins channel in the Discord server in the mod's description.
If you could also post the player files (.plr and .tplr) and world files (.wld and .twld) that you use, I could try to replicate it on my end.
Mettymagic 24 Jun @ 12:47pm 
Done as requested, thanks for the quick reply!
Bacon <3 24 Jun @ 2:34pm 
https://prnt.sc/liVt9Xl9IKuQ
im having the same issue TT^TT
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Showing 1-5 of 5 comments
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