tModLoader

tModLoader

Magic Storage
Magic Storage Withdraw Bug: Selected Item Modifier Not Withdrawn
I've encountered a bug with Magic Storage.
When I have several of the same item in storage, but with different modifiers (for example, two "Legendary Swords," one with "Legendary" and one with "Broken"), and I try to withdraw a specific one, the system doesn't always withdraw the item with the modifier I selected.

Additional info:

tModLoader: v2025.6.3.0

Terraria version: v1.4.4.9

Magic Storage version: v0.7.0.9

Single Player / Multiplayer: Single Player
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Showing 1-3 of 3 comments
absoluteAquarian  [developer] 5 Aug @ 11:50am 
Huh, that's odd. I'll put it on the list of things to investigate for the next update.

Would you mind finding a minimal mod list that causes this issue to occur? Meaning, the smallest subset of your mod list.
Last edited by absoluteAquarian; 5 Aug @ 11:51am
Here Other Mod list which I use:

Enemies drop Biome Creates v0.1
Colored Damage Types v1.8.5
Boss Cursor v3.0.0
Ore Excavator v0.8.9
AlchemistNPC Lite v1.9.8
Calamity Mod Music v2.0.5
Calamity Mod v2.0.5
Begone, Evil v1.3.0.2
Fargo's Mutant Mod v3.3.6.2
No Pylon Restrictions v0.1.3.7
Magic Builder v1.4.4.12
Autofish v1.2.1
Modular Base v0.1.12
Boss Checklist v2.2.3.1
Stackable Pet, Mount, Vanity and Hook Items
Recipe Browser v0.10.12
absoluteAquarian Utilities v1.0.6.2

Thank you.
Tyros 7 Aug @ 3:53pm 
If I had to take a guess, try removing the Stackable Pets mod. i would guess that it implements some kind of code (to make pets and such stack) that Magic Storage interacts with weirdly.
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