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They should. They will swap back and forth between the ammo types as different targets appear.
I want to add more ammo in "Dynamic Campaign flag", and this mod is better base.
The ammo like "Wargame Red Dragon" is right, the FOB is good start.
For kids? Not really. You sure your not misreading my description? My mod is less stupid proof if anything. Stuff dies faster than vanilla, and things like MBTs are more vulnerable. Yes, I did make soft vehicles like BMPs, BTRs and Bradleys more survivable, but not to the point of them being braindead. my nerfs to the grenade launchers again, makes the game less braindead, as you dont just take a single Mk19 MATV into a cap and clear it out with a single magazine of grenades.
I made MBTs LESS braindead, and require more tactics. Their armor became way more realistic, with thinner hulls and side armor, as well as even front armor that can be penetrated by Heavy AT weaponry. Yes, I buffed their tracks, because your tanks tracks falling off in 2 shots, turning every tank battle into an exchange of invincible bunkers bouncing off each other at ranges they cant pen, was stupid. 300m ranges was a waste of ammo, due to the pen values, map sizes and awful AI gunners.
Infantry, I made infantry WAY less tanky overall. In vanilla you have infantry with 500-2000 hitpoints, tanking 4-5 magazines of ammo. I watched in vanilla, as single infantryman walked 100 meters in front of an entire squad of like 12 men and he survived until he was very close. Vanilla damage fall off on infantry weapons is insane.
My nerfs to Autocannons are also to make the game LESS braindead. In Vanilla, as in my description, you can take a single Autocannon vehicle, sit in the back of the map and just hose down the entire map, destroying everything........if thats not braindead, monkey stupidity for kids, IDK what is.
I think your misreading my description, cuz my mod is less forgiving than vanilla. Is it easier? Yes, but thats because your no longer fighting the awful mechanics of vanilla. MBTs with invincible armor, HEAT shells that dont work, Infantry AT that cant penetrate, nor has a useable range.......my mod fixed all that. Vanilla Call to Arms is quite awful. Never mind my changes to Conquest points and capture zones that makes Conquest far more enjoyable.
As for better than Warfighter? To each their own I guess. Warfighter from what Ive seen of it just jacks the damage up ALOT so stuff dies super fast. If Warfighter is your thing, then go for it.
Dude NEVER reply to these asshats. If they don't like it then they don't download it. Sh!t you took the time to make an in depth Mod that he could never do. Cheers mate.