Conquest of Elysium 5

Conquest of Elysium 5

Down In The Bonehoard - A Necromancer Expansion
Commisar Jon Fuklaw  [developer] 22 Sep, 2021 @ 12:15am
→→→ Suggestion Box/Balance Complaints Box ←←←
As usual, I don't expect this to get much use, but putting content suggestions and balance concerns here should prevent them from getting lost in the comments.

Of note regarding content plans: I already have some ideas for low level summoning for burgmeister to help with expansion and possibly some Hades-only summoning/promotion rituals for Nekromants.

While still a couple weeks off, when I finish every class and combine everything into a single mod, Markgraf will be getting its own ritpow similar to Burgmeister.
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Showing 1-4 of 4 comments
Primagen 3 Oct, 2021 @ 4:21pm 
have been playing your mods and they all seem to be fantastic. However I do have a gripe about terra forming ... It is a bit too much. played a game where I encountered the witch and half the map was swamp. Might I suggest a ritual that just upgrades an existing tile to increase production vs turn the whole map into swamp or mushroom forest? Love the ability to build required buildings like temple old castle.
Primagen 3 Oct, 2021 @ 4:21pm 
Specifically on this mod, I am sure you are aware but the ability to buy Wraith king/Ghost King for 130 gold is like the most OP thing ever. Also Grave Robbing is way OP. Vampire could you use some specific rituals: Summon werewolves or normal vampires. Overall great just needs some balance as Necro is God tier in this mod.
Primagen 3 Oct, 2021 @ 4:23pm 
Another thing do you have a patreon? Might want to set one up seeing as I know you spend a lot of time on this.
Dagon 18 Jul @ 4:03pm 
hey any reason why the demilich is immobile? kinda bummer you get it and becomes useless
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Showing 1-4 of 4 comments
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