RUNNING WITH RIFLES
Girls' Frontline: Castling
漏洞/报错箱[BUG report]💾
:missing::missing::missing:日志在这 log here:missing::missing::missing:
%appdata%\Running with rifles\rwr_config.log
powershell
get-content "$env:APPDATA\running with rifles\rwr_game.log" -wait
Τελευταία επεξεργασία από ○ɥʍ'ɹɯ; 3 Φεβ 2022, 12:41
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你好,如果说
我用的界面是英文而导致文字上出现乱码算漏洞/报错吗?
○ɥʍ'ɹɯ  [δημιουργός] 19 Σεπ 2021, 19:08 
Αναρτήθηκε αρχικά από 千ɹ̷࿏เ𝔼รℓꁲ࿏𝓷ᵈ:
你好,如果说
我用的界面是英文而导致文字上出现乱码算漏洞/报错吗?
:special:
算,但也不完全是,因为我们这边的文案主英语比较差,用的都是中文
Count, but not exactly.Because our writer here is relatively poor in English and all use Chinese
中文1200x720分辨率有很多字幕显示不全,如“需要 助” “已经提升了你的 等级” 原来应该有字幕的地方只有空格,应该是bug?
○ɥʍ'ɹɯ  [δημιουργός] 19 Σεπ 2021, 23:57 
Αναρτήθηκε αρχικά από Just_In:
中文1200x720分辨率有很多字幕显示不全,如“需要 助” “已经提升了你的 等级” 原来应该有字幕的地方只有空格,应该是bug?
是,因为原版字库里没有这些字,还在处理字库问题
- FAL Operation Winter skin doesn't respawn when killed
- Rubber dinghy boat model is bugged, it's half sinking
- Teal from Paradeus can sometimes attack beyond melee range
Τελευταία επεξεργασία από StellaR; 20 Σεπ 2021, 3:02
湫铃岚  [δημιουργός] 20 Σεπ 2021, 3:39 
Αναρτήθηκε αρχικά από 千ɹ̷࿏เ𝔼รℓꁲ࿏𝓷ᵈ:
你好,如果说
我用的界面是英文而导致文字上出现乱码算漏洞/报错吗?
英文字库没引用进来,将在下个更新添加进来:cinnamon2:
八云紫  [δημιουργός] 20 Σεπ 2021, 4:22 
Αναρτήθηκε αρχικά από StellaR:
- FAL Operation Winter skin doesn't respawn when killed
- Rubber dinghy boat model is bugged, it's half sinking
- Teal from Paradeus can sometimes attack beyond melee range
Thank you, the feedback has been received and we will try to adjust it:koiro:
Álamo  [δημιουργός] 20 Σεπ 2021, 5:25 
Αναρτήθηκε αρχικά από 千ɹ̷࿏เ𝔼รℓꁲ࿏𝓷ᵈ:
你好,如果说
我用的界面是英文而导致文字上出现乱码算漏洞/报错吗?
Already fixed
请问之前用强无敌的时候保存的,打开存档之后武器是强无敌的武器,却是初始的人物模型,怎么调也调不出强无敌的模型,这是bug吗?
Álamo  [δημιουργός] 20 Σεπ 2021, 7:17 
Αναρτήθηκε αρχικά από 默灵:
请问之前用强无敌的时候保存的,打开存档之后武器是强无敌的武器,却是初始的人物模型,怎么调也调不出强无敌的模型,这是bug吗?

是的,为了处理一个bug,我们暂时删除了相关的模型指向,但是您依然可以通过在factions文件下的kcco_human_basic.models文件中加入以下代码重新定向模型

Yes, in order to deal with a bug, we temporarily deleted the relevant model pointer, but you can still redirect the model by adding the following code to the kcco_human_basic.models file under the factions file


<model filename="kccod_Hydra.xml"><requirement class="weapon" slot="0" key="kccow_hydra.weapon"/></model>
<model filename="kccod_Hydra_broken.xml">
<requirement class="weapon" slot="0" key="kccow_hydra.weapon"/>
<requirement class="carry_item" slot="1" key="kcco_qwd_5" />
</model>
<model filename="kccod_Hydra_broken.xml">
<requirement class="weapon" slot="0" key="kccow_hydra.weapon"/>
<requirement class="carry_item" slot="1" key="kcco_qwd_4" />
</model>
<model filename="kccod_Hydra_broken.xml">
<requirement class="weapon" slot="0" key="kccow_hydra.weapon"/>
<requirement class="carry_item" slot="1" key="kcco_qwd_3" />
</model>
<model filename="kccod_Hydra_broken.xml">
<requirement class="weapon" slot="0" key="kccow_hydra.weapon"/>
<requirement class="carry_item" slot="1" key="kcco_qwd_2" />
</model>
<model filename="kccod_Hydra_broken.xml">
<requirement class="weapon" slot="0" key="kccow_hydra.weapon"/>
<requirement class="carry_item" slot="1" key="kcco_qwd_1" />
</model>
Almost everything has been fixed regarding English translation but the radio text for GK is still jumbled. :p Some of the items in armory like the crates are also still with broken text, also sometimes the purchase token does not give us anything except the ice cream. Dialogue just says "<playername> got" and then nothing.

Exploding special crates, the one marked with "???" does not give us anything at all.
Τελευταία επεξεργασία από StellaR; 20 Σεπ 2021, 22:11
Álamo  [δημιουργός] 21 Σεπ 2021, 0:48 
Αναρτήθηκε αρχικά από StellaR:
Almost everything has been fixed regarding English translation but the radio text for GK is still jumbled. :p Some of the items in armory like the crates are also still with broken text, also sometimes the purchase token does not give us anything except the ice cream. Dialogue just says "<playername> got" and then nothing.

Exploding special crates, the one marked with "???" does not give us anything at all.


The items in the special crates were stolen by Nyto:steamhappy:————Well, we actually deleted them deliberately. Our mod is still in the early testing stage, and the crates will be refilled after further enrichment. Regarding the problem you said about not getting the skin, this can be regarded as the resentment of the members of our production team. After all, it is possible that there is only furniture but no skin in mobile games. :steammocking:
Some English text garbled issues will be fixed in an update later today
帕拉蒂斯的坦克无法用C4损伤算不算BUG?今天在G&K个人档Black Gold Estuary中装甲单位是偏多的,而G&K反装甲能力有限,当时用了3颗C4却无法损伤帕拉蒂斯的坦克。如果存在这个BUG,望修复。
八云紫  [δημιουργός] 21 Σεπ 2021, 3:09 
Αναρτήθηκε αρχικά από Ezqmdy:
帕拉蒂斯的坦克无法用C4损伤算不算BUG?今天在G&K个人档Black Gold Estuary中装甲单位是偏多的,而G&K反装甲能力有限,当时用了3颗C4却无法损伤帕拉蒂斯的坦克。如果存在这个BUG,望修复。
一会更新之后再试一下应该是可以的,如果继续存在,请继续反馈
Is the final mission II bugged? After destroying the interference tower in the middle castle, mission objective says destroy communication tower on the south, where there are usually a comm tower on the small crook below, there aren't any in location, and the door to the "area 64" won't open at all and it won't progress.

The armory building is also missing from that stage. Also the manticores are able to spawn on the cliffs, making it almost impossible to shoot.
Τελευταία επεξεργασία από StellaR; 21 Σεπ 2021, 7:48
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