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As for the func_lod, no. The roofs being func_lods created issues with the interior lighting of the building. As such func_details are a better compromise.
1.The basement door in the souvenir shop still has a combine lock
2. The smaller other map has big signs on the train station, but you did mention an entity limit
so that could be why
Otherwise great map!
@VaraHunter862 Yes, unfortunately the signs from the other map might possibly push the map over one of the limits that will cause the map to fail so I have had to exclude them.