Garry's Mod

Garry's Mod

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[RP] City 17 - Transit Block Pre-war
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
352.693 MB
20 Sep, 2021 @ 11:08am
10 Mar, 2024 @ 12:48pm
17 Change Notes ( view )

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[RP] City 17 - Transit Block Pre-war

In 1 collection by RileySV
Half-Life: Pre-War Collection
18 items
Description
[paypal.me]

The ultimate pre-war map is here! This is City 17 before the Combine and Xen...

If you would like to see the map at night, click here.

//Requirements//
Nothing should be required as it should all be packed into the bsp. The map file itself should be "rp_city17transitblock_prewar", minus the quotation marks.

Do note that while no game should be required, the size and scope of the map WILL cause issues for users on lower end PCs despite rigorous optimization. As well, be aware that despite attempts to prevent conflicts, other workshop items might still conflict with assets used in the map.

If you don't want to/can't play this map but still want to experience prewar City 17 in some way, try City 17 Trainstation Prewar. It's smaller, but gives off the same vibes styles!

//Gameplay//
  • Combination of unique geometry from 12 maps from Half-Life 2, including every d1_trainstation map, two d1_canal maps, and four d3_c17 maps!
  • Six shops; two of which are in and near the plaza, two of which are down near the apartments seen in Half-Life 2, and two on the eastern side of the map close to the highways.
  • Interiors and exteriors de-combined, and cleaned up overall. Trees and grass are fully green
  • Four different apartment buildings; including the one seen in the trainstation levels, one custom building, and two seen in the d3_c17 maps.
  • The entire train station, cleaned and de-combined
  • Part of the canals with higher water levels
  • Three secluded courtyards
  • Spawn room with four teleport destinations
  • Part of the underground highway
  • Kleiner's lab including the former HEV suit room and teleport room.
  • Working traffic lights and quite a long stretch of road, running from the d3_c17 maps back towards the d1_trainstation maps
  • AI nodes across the map. A few aerial nodes in certain areas.

While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything

//Development//
This map has been the one I have had in the can the longest. In a sense at least. I originally planned a cleaned up, non-Combine City 17 map back when I made trainstationdistrict, nearly 2 or 3 years ago. That never went anywhere, but it did help me make the pre-war trainstation maps. Those in turn helped make other maps which finally culminated in this.

This is based on the transitblock layout but with cleaner textures, buildings and interiors. Something I planned for once I seriously started to get into making that map. Working on this map also helped find extra issues that weren't reported in that one, so it's been a blessing to work on this.

//Closing//
I am utterly relieved to have this up and out. It's taken a lot of work and feels like the culmination of many projects coming together. While I will monitor the map, do bug fixes and the like, major additions or expansions might not be completely possible as the map is very close to several different engine limits.

As for what's next? I think I will be bringing down the scale of my maps going forward. These last two have been massive and unwieldy to test, compile and design, and likely exclude a portion of those who would like to play these maps. As well, I have another project in the works that is of some size, and I think that will need my attention going forward. That isn't to say I won't be doing Gmod maps, I will! They will just be a bit smaller in scale.

Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source!

Want to support me and my maps? Donate here[paypal.me]! Any amount helps!

Thank you to Thomas Connell for making the amazing buttons you see above and Valve for making some great assets and a great engine!

//Links//

(Gmod) [RP] City 17 - Transit Block | Click Here

(Gmod) [GM] Town - Pre-war | Click Here

(Gmod) [GM] City 17 - Trackside | Click Here
Popular Discussions View All (4)
8
21 Jun, 2024 @ 8:37pm
Bug reports
Geisteskrankenchan
5
3 Apr, 2024 @ 6:49am
I'm planning to do the Decent Vehicle version (CANCELLED)
Stephenfisher2001
2
21 Jun, 2024 @ 7:57pm
night version?
Hgrunt Medic
147 Comments
NotInsaneTF2Player 15 Jun @ 3:58am 
pls add moving cars and trains to ur map PLS
ムVogmanム 13 Jun @ 8:39pm 
make please SFM version
Trialcartoon17 3 May @ 4:19am 
Gordon? Gordon Freeman? Jesus, your're awake! I was starting to think you were dead. I was just wondering if you wanted that beer i owed ya a couple days back. I'm glad the test on that Xen crystal was a success. We know everything about the place now, and the science team decided not to investigate any further because it could be dangerous. Jeez, you OK man? God, I wish you weren't a darn mute. You're eyes are so wide it's like you had to flee the lab, fighting military on the way only to find yourself trapped in an alien dystopia!
RydahGraffin 25 Mar @ 10:21pm 
life if the resonance never cascaded
soldier 29 Nov, 2024 @ 10:59am 
of this place had NPCS and they had custom voice lines i believe one of the custom voice lines will be "Hello gordon!"
A Cat With A Keyboard 1 Nov, 2024 @ 7:17am 
@Old_school "Gordon, the test succeeded and the test results showed that this crystal is from a guy named G-Man. Weird name. Congrats on completing the test. You can go back home now."
TOYO1515 26 Aug, 2024 @ 2:19pm 
Will this map get updated some day? Theres a bunch of places where the interior windows match the exerior windows texture but aren't see-through, some see-through windows are upside down compared to the fake ones, also you can pick litteral peices of the map mesh with your physics gun. Appart from that this is still a great map. :104:
L6061 16 Aug, 2024 @ 9:44am 
yay free trip to bulgaria
kilosoprano 25 Jul, 2024 @ 7:39pm 
@ndhart321 shut up and cry about it incel weaboo xD
Nullsushi87 29 Jun, 2024 @ 10:33am 
I use this map to create scene set in boston