Europa Universalis IV

Europa Universalis IV

Buildable Generic Monuments
subuwu_ylitka  [developer] 22 Sep, 2021 @ 6:03am
Bug reports
smth
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Showing 1-14 of 14 comments
TouchMe 12 Oct, 2021 @ 5:36am 
hey... theres one generic monument (trade efficiency bonus) that is under construction. after a few years in game, i realised the monument disappeared OwO. I checked on where is location and owner of the monument using the ledger (country>great projects). It was owned by an AI. :surprisedbubble:

:dotdotdot: So, my question is that "multiple of same generic monuments are not buildable?"

subuwu_ylitka  [developer] 12 Oct, 2021 @ 6:37am 
Originally posted by TouchMe:
So, my question is that "multiple of same generic monuments are not buildable?"
If you mean that you can't have 2 or more copies of same monument then this is not a bug, this is how the game works, and that's the same reason why options disappear from event when corresponding monument is already taken and why there is a limit of 1 event per world.
Correct me if i'm wrong.
TouchMe 13 Oct, 2021 @ 4:09am 
Originally posted by subuwu_ylitka:
Originally posted by TouchMe:
So, my question is that "multiple of same generic monuments are not buildable?"
If you mean that you can't have 2 or more copies of same monument then this is not a bug, this is how the game works, and that's the same reason why options disappear from event when corresponding monument is already taken and why there is a limit of 1 event per world.
Correct me if i'm wrong.

ok i understand. :ChocolateCake:
Waruiko 18 Nov, 2021 @ 10:43am 
I'm trying to use the mod and while the decision and event look like they are working correctly no monument is being spawned when I pick a choice. IE: I pick ministry of taxation and it takes my gold but does not start monument construction.
subuwu_ylitka  [developer] 18 Nov, 2021 @ 12:10pm 
Originally posted by Waruiko:
I'm trying to use the mod and while the decision and event look like they are working correctly no monument is being spawned when I pick a choice. IE: I pick ministry of taxation and it takes my gold but does not start monument construction.
Are you playing on latest game version?
Last edited by subuwu_ylitka; 18 Nov, 2021 @ 12:10pm
Waruiko 18 Nov, 2021 @ 12:11pm 
Originally posted by subuwu_ylitka:
Originally posted by Waruiko:
I'm trying to use the mod and while the decision and event look like they are working correctly no monument is being spawned when I pick a choice. IE: I pick ministry of taxation and it takes my gold but does not start monument construction.
Are you playing on latest game version?
Yes I am it even has the new monument selection menu with the new tech restrictions
Last edited by Waruiko; 18 Nov, 2021 @ 12:12pm
subuwu_ylitka  [developer] 18 Nov, 2021 @ 12:23pm 
Originally posted by Waruiko:
Originally posted by subuwu_ylitka:
Are you playing on latest game version?
Yes I am it even has the new monument selection menu with the new tech restrictions
Can you try manual mod uninstallation (both from content and documents folders) and then resubbing? If this won't work i'll add you and we will investigate this together
subuwu_ylitka  [developer] 18 Nov, 2021 @ 12:48pm 
Originally posted by Waruiko:
Originally posted by subuwu_ylitka:
Are you playing on latest game version?
Yes I am it even has the new monument selection menu with the new tech restrictions
Any news?
Waruiko 18 Nov, 2021 @ 2:22pm 
Ok it looks like somewhere in the frenzy of everyone updating everything a new mod conflict was introduced where there wasn't before. I'll try to hunt down where the conflict is.
subuwu_ylitka  [developer] 18 Nov, 2021 @ 2:43pm 
ok
Waruiko 19 Nov, 2021 @ 6:22pm 
Menu says Religious school need tech level 5 and grand temple need level 4 but at level 4 event menu only lets you build the school
Nikal 30 Jan, 2022 @ 12:58pm 
I usually use this mod while playing a Primite custom nation and a RNW, since those never(?) get any monuments. And it kind of works perfectly as the AI always saves up enough gold to construct the monument, but it never picks the decision which monument to actually build. I always have to tag em and chose which one to build for em. Kinda tedious.
subuwu_ylitka  [developer] 30 Jan, 2022 @ 3:29pm 
Originally posted by Nikal:
I usually use this mod while playing a Primite custom nation and a RNW, since those never(?) get any monuments. And it kind of works perfectly as the AI always saves up enough gold to construct the monument, but it never picks the decision which monument to actually build. I always have to tag em and chose which one to build for em. Kinda tedious.
Is it just primitives never builds monuments or all AI, i don't get it
Megaospiculas 30 Mar, 2024 @ 7:01pm 
The decision to build the monuments are showing up but the monuments don't appear.
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