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That's something I've thought about too, I want to make new options for the "disease-immunity" precept, so yeah that might be implemented if it's not too troublesome to code
The problem I have is, that because everythin is dirty, I always get the -15 hideous environment debuff, even with 10 good statues in a room.
The only way for me to manage it, is https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=870089952 and micromanage a few areas that should'nt be cleaned.
That'd be optimal, yes, but I'm not sure if it's worth the effort cuz messing around with the beauty mechanics could carry even more problems or incompatibilities, buuut I'd consider it. Maybe in a later update.
You don't really need to cover your entire colony with filth, just 1 single piece of dirt will do the trick and give pawns the mood buff. They check for filth in a 5-tile radius like once per day, so you don't really need filth inside your rooms, maybe only in corridors or other common areas
Ah, ok, so I could clean even more. Thanks :)