Starbound

Starbound

Neki
 This topic has been pinned, so it's probably important
Juni  [developer] 8 Oct, 2021 @ 10:35pm
Suggestions
If you have any ideas on what to add, what to change and what to improve, I'd love to hear them here. I can't promise to implement each and every one, but if what you suggest fits the race, I will most likely do something about it.

Go wild :3
< >
Showing 1-15 of 152 comments
Elf Waifu 7 Nov, 2021 @ 5:47pm 
invisible weapons that use claw weapon attacks and maybe scratching animations.. natural kitty claw combat !

FIRST POST
Last edited by Elf Waifu; 20 Nov, 2024 @ 10:24pm
Juni  [developer] 7 Dec, 2021 @ 5:03pm 
Originally posted by Huntress Missy:
invisible weapons that use claw weapon attacks and maybe scratching animations.. natural kitty claw combat !
Done! Check out the latest version :3
Elf Waifu 16 Dec, 2021 @ 11:45am 
Originally posted by Juni:
Originally posted by Huntress Missy:
invisible weapons that use claw weapon attacks and maybe scratching animations.. natural kitty claw combat !
Done! Check out the latest version :3
Squee :D I love them a lot, thank you ^^
Last edited by Elf Waifu; 16 Dec, 2021 @ 11:53am
Bryonie 11 Jan, 2022 @ 8:51pm 
hey so the mod Scripted Artificial Intelligence Lattice (Customisable A.I.!) isnt compatible with your mod maybe making a custom sail might help but i thought i let you know
Juni  [developer] 12 Jan, 2022 @ 2:54am 
Originally posted by ~Mini Kitty~:
hey so the mod Scripted Artificial Intelligence Lattice (Customisable A.I.!) isnt compatible with your mod maybe making a custom sail might help but i thought i let you know
Done, this patch makes them compatible :3
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2716757438
Hyperdino 23 Jan, 2022 @ 6:44pm 
I think it'd be cool as hell to have Neki as enemies in the Apex story mission! As they're like, Big Ape's supersoldiers yeah? Feel free to mark this comment as spoilers!
FWG 銃 Jibru 23 Jan, 2022 @ 9:55pm 
sheesh
Hyperdino 24 Jan, 2022 @ 4:52pm 
Fullbright Neki Eyes just so that one can be weird in the dark or something.
Juni  [developer] 24 Jan, 2022 @ 11:09pm 
I don't think it's entirely possible to modify some of the vanilla missions, but I agree that it'd fit and could be quite interesting, especially when playing as one :)

As for fullbright eyes... uuuh I dunno :x
Hyperdino 25 Jan, 2022 @ 3:24am 
That's fine! Maybe add some neki to hostile apex dungeons? Though there's really only one vanilla dungeon that actually has the miniknog hostile.
ThanksNot 8 Feb, 2022 @ 6:13pm 
can i make an suggestion... well you know how people love the paws and claws well what if you made a new crafting station like and nail polish bench and it could tip the nails and claws with fire, ice, poison, and electricity, and the recipe for the bench could be like tungsten bars and several dif dyes uwu
Hyperdino 9 Feb, 2022 @ 12:56pm 
Originally posted by ThanksNot:
can i make an suggestion... well you know how people love the paws and claws well what if you made a new crafting station like and nail polish bench and it could tip the nails and claws with fire, ice, poison, and electricity, and the recipe for the bench could be like tungsten bars and several dif dyes uwu

This could also work as a substitute for tier 5/6 nails! As rn they cap out at tier 4!
ThanksNot 10 Feb, 2022 @ 3:03pm 
Originally posted by Hyperdino:
Originally posted by ThanksNot:
can i make an suggestion... well you know how people love the paws and claws well what if you made a new crafting station like and nail polish bench and it could tip the nails and claws with fire, ice, poison, and electricity, and the recipe for the bench could be like tungsten bars and several dif dyes uwu

This could also work as a substitute for tier 5/6 nails! As rn they cap out at tier 4!

yeah but i was thinking tier 2, 3, and 4 could all get the 4 dif effects depending on how much dmg you wanna do
Hyperdino 11 Feb, 2022 @ 2:47am 
Originally posted by ThanksNot:
Originally posted by Hyperdino:

This could also work as a substitute for tier 5/6 nails! As rn they cap out at tier 4!

yeah but i was thinking tier 2, 3, and 4 could all get the 4 dif effects depending on how much dmg you wanna do

I think I get your concept! I like the idea of being able to choose different paths to evolve your nails. Like, after tier 1 you can choose to create ice nails, fire nails, poison nails, electric nails,etc and their upgraded counterparts (just as the normal nails go to tier 4)!

Just a Question/Suggestion though, would there be some type of ultimate elemental nails? Like, that do all damage types? I'm not sure how viable that would be in combat or in framerate, but it sounds like a cool concept in theory!

Also sorry for railroading your post! I really want to have tier 5, 6 and beyond nails ^_^;
Juni  [developer] 11 Feb, 2022 @ 6:51am 
I'd of course like to make something more flashy for the higher tiers, but I'm not sure how to best approach balancing them, as to keep them from becoming outright OP.

Currently, the T4 claws inflict bleeding upon organic and robotic creatures, owing to the fact that the claws are supposedly long and sturdy enough for it - and I'd need to come up with reasonable ways to justify higher tiers doing additional types of damage.

Vanilla-wise, as a fellow modder has shown me, a weapon can be imbued with a single type of damage fairly easily. I'm not sure about multiple ones, though, as that may open a whole another can of worms, such as justifying having both Fire and Ice damage at the same time, for example :)
< >
Showing 1-15 of 152 comments
Per page: 1530 50