Half-Life: Alyx

Half-Life: Alyx

On A Run #dejavu
CementStairs  [developer] 27 Sep, 2021 @ 1:52pm
Known Issues
Write here any problems you had so I can fix them after the Judging for the contest is finished. Thanks
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Showing 1-4 of 4 comments
eugene fentanull 20 Feb, 2022 @ 6:12pm 
I just lost 6 hours because I clipped through the ground when I pulled out my shotgun over where the entire blueprints box disappeared, only the box the clipboards were fine. A good way to fix it could just be enabling saving, I am really upset I couldn't keep my save file to just wander. After this I tried starting it over again to at least see the ending, but now whenever I do the intro and have to drive out of junktown, the car starts spinning rapidly and there is nothing I can do. Other than this I had an issue where after so long picking things up just wouldn't work 90% of the time, but this was bearable as it would fix itself when pulled into or out of a building or something like it. Over time also, I would get out of the car to grab something, get back in, and later when I stop driving, I would clip all the way back to where I last exited the car. It was an inconvenience at worst though, even when it wasa far distance it never took too long or was too annoying. Despite all this this mod is probably my number 1 favorite, I really love driving around and looting, best experience yet, besides the whole losing my progress thing. Keep up the good work!
CementStairs  [developer] 21 Feb, 2022 @ 6:39am 
Originally posted by HONEYDROP1118:
I just lost 6 hours because I clipped through the ground when I pulled out my shotgun over where the entire blueprints box disappeared, only the box the clipboards were fine. A good way to fix it could just be enabling saving, I am really upset I couldn't keep my save file to just wander. After this I tried starting it over again to at least see the ending, but now whenever I do the intro and have to drive out of junktown, the car starts spinning rapidly and there is nothing I can do. Other than this I had an issue where after so long picking things up just wouldn't work 90% of the time, but this was bearable as it would fix itself when pulled into or out of a building or something like it. Over time also, I would get out of the car to grab something, get back in, and later when I stop driving, I would clip all the way back to where I last exited the car. It was an inconvenience at worst though, even when it wasa far distance it never took too long or was too annoying. Despite all this this mod is probably my number 1 favorite, I really love driving around and looting, best experience yet, besides the whole losing my progress thing. Keep up the good work!

Thank you so much for this ton of feedback!

I'm really sorry about the lost progress. The reason why saving is disabled, is - as you described - the situation in which the car begins to spin uncontrollably - it is a bug in Alyx, related to Save/Loading not properly restoring all the entities/scripting in a map, which as a result can cause things either not working or behaving unexpectadly like in this case(it is a common issue that most maps with custom mechanics face - basically every time someone recommends against loading saves/disables them, it's because of this).

I originally left saving enabled together with putting warning to the map's description, but even after this I still kept recieving numberous complains about the broken car(after loading) and eventually I realised I just had to disable it, because not everyone reads the description or perhaps they missed it. But, I still made sure there's at least few autosaves in key events(like the player planting the bomb to trigger the final sequence).

So I'm really sorry that in your case it's limiting. If you want, you can enable saving through the command "ent_fire Player_health SetEnableSaving". But be aware that loading will most likely break the car(but the rest should be fine). Luckily I also implemented a Respawn system, so dying shouldn't be a problem here.

The reason why the car after leaving Junktown got weird, is I caused by restarting the map by loading it. Did you reload the map from the first(and very likely only) save that is made after starting any custom map? If so, you should reload the map from the menu or use the command "addon_play on_a_run"

As for the issue that forced you into loading itself - I honestly have no idea what happened. My guess would be something like lost tracking for a short while and then being moved to wrong position; or maybe the system that handles leaving the car had some problem. I'm really not sure, but I hope it's not going to happen again, it might be rare - but if it isn't, let me know.

As for the teleporting out of the car sometimes to the previous position - I'm aware of this. Previously I've had issues with the game's unstuck feature teleporting the player out of the car and causing the car then ride away, or after some changes the other extreme of you "leaving" the car while still inside of it(causing it to suddenly stop). After some changes this is where I've settled and I believe that while inconvinient, it shouldn't be big deal. It's definitely something you'll encounter during every playthrough, but I hope it's bearable - if not or if it happens way too often, let me know.

Also, I'm not entirely sure by what you mean by picking up not working sometimes. Were you having troubles with gravity-grabbing the materials(metal/wood)? Or was it something else?

All in all, thank you so much for bringing up these problems, I'll see what I can do with fixing them further.
I'm very glad you enjoyed the mod - if you're looking for similar experiences, you can check my other maps too(should be linked in a collection on On A Run's workshop page)
CementStairs  [developer] 21 Feb, 2022 @ 6:40am 
I see the message got kind of buried in my post. Well, here it is again:

To Enable saves type this into console:

"ent_fire Player_health SetEnableSaving"



But be aware that loading saves will most likely cause the car to stop functioning(it will spin as you described)
Last edited by CementStairs; 21 Feb, 2022 @ 6:41am
eugene fentanull 21 Feb, 2022 @ 12:15pm 
Thank you so much for replying! After this post I started a rerun without loading it and it is working again, for the grabbing sometimes I just could only interact with an object by gravity pulling it, and my hands wouldn't do anything, it was annoying but that is all, it happened after my game freaked out cause my connection to my computer went haywire, so it was most likely a part relating to the game or my end rather than the map itself, I was always eventually able to grab it though, so not too big of an issue. For the respawn, I don't know why I clipped out of the world, honestly it was probably just half-life, but the only way I can think of preventing lost progress from clipping is in the respawn room maybe an option to spawn back at the gas station, overall though it is a really specific and probably rare issue that isn't of too much worry, and I don't even know how possible that is so I say don't worry about it too much. Also wanted to just tell you that you make my favorite maps and I really admire your work and quality, hope you have a fantastic day :steamthumbsup:
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