Wildermyth

Wildermyth

Blob's Flavour Bear and Crow Events
mindtheblob  [developer] 26 Nov, 2021 @ 1:21am
Detailed Description
Detailed Description

Table of Contents
1. Bear Base Events
2. Bear Additional Shenanigans
3. Crow Base Events
4. Crow Additional Shenanigans

1. Bear Base Events (all events require a hero with the bear theme aspect)

1.1 Does A Bear

Requirements
Biome: Forests
Min. 3-hero party
Hostile Site

Type: Ships/Combat Modifier/Stat Reward

Walkthrough: Hero-Bear is confronted by a party member and must decide on a course of action.
Choice 1: Antagonistic, will develop rivalry where possible, combat modifiers. On mission victory gain stat reward.
Choice 2: Will deepen ship with hero-bear and third party, combat modifiers. On mission victory gain stat reward.
Choice 3: Primal romance. Will force romance even on those already taken. Where possible, dumped characters in the party will form rivalries with their replacements, combat modifiers. Two mission victories: If hero-bear stole love from a party member, gain stat reward, otherwise plain comic.



1.2 A Common Tongue

Requirements
Biome: Hills
Min. 4-hero party
Hostile Site

Type: Combat Modifier/Stat Reward/Remove Bear Theme

Walkthrough: Hero-bear is the butt of jokes, and needs to make a decision:
Choice 1: Polite, combat modifier, on mission victory, gain stat reward.
Choice 2: Impolite, combat modifier, on mission victory, gain choice.


1.3 Swipes

Requirements
Hero-Bear with Bear Swipes+
5-hero party
Hostile Site

Type: Recruit/Stat Reward

Walkthrough: Hero-bear has gotten itself in a situation and must make a decision on an encounter:
Choice 1: Dark. Combat modifier, on mission victory or fail, recruit.
Choice 2: Right. Combat modifier, on mission victory or fail, recruit option.
Choice 3 (req. 2 bear arms): Combat modifier. Rampage. On mission victory: recruit option, stat reward.
Choice 4 (req. Beastly Cravings aspect): Combat modifier, stat reward.


1.4 Bear's Appetite

Requirements
Hero-Bear with 4 Bear Limbs (both hands, both feet)
Chapter 2 or above
Hostile Site

Type: Unlock Job (hibernate)

Walkthrough: Hero-bear has been eating things. On mission victory, receive hex and unlock job.

1.5 Tale of Blondicurls

Requirements
Three Hero-Bears
Wilderness Scouting

Type: Rewards/Unlock Routine

Walkthrough: Something is wrong with the bears. 11 possible reward choices based on personality thresholds (>= 80), or Beastly Cravings aspect with stat/personality reward.

2. Bear Additional Shenanigans

2.1 Hostile Site/Wilderness/Job Completion

2.1.1 Sleep Chills

Requirements
Complete Job (Hibernate)
Type: Recruit/Stat Reward

Walkthrough: Hero-bear has been hibernating and wakes up.
Choice 1: Recruit (roll), gain stat reward
Choice 2: Gain stat reward


2.1.2 Sleep Chills Pt. 2

Requirements
Complete Sleep Chills
Wilderness Scouting (with Hero-Bear who completed Sleep Chills)
Min. 2-Hero Party

Type: Personality/Stat Reward

Walkthrough: Hero-bear is uncomfortable.
Choice 1 (req. Chill Bear in party): Confront, gain personality choice.
Choice 2: Alter hero-bear personality
Choice 3 (req. Chill Bear in party and support with HOTHEAD >= 40: Banish Chill Bear. Alter Hero-bear personality, gain stat reward.
Choice 4 (req. Beastly Cravings aspect): Alter Hero-bear personality, gain stat reward.

Note: This is a closure-event for the Bear's Appetite-Sleep Chills hibernating saga. A hero-bear who is promoted into legacy having completed this event will not be eligible for Bear's Appetite in the future. Instead, hero-bear unlocks Yawn, a mission victory event allowing them to hibernate again.

2.1.3 Beareft

Requirements
Bear Tamer Hero (unlocked from Swipes) without Large Pet aspect
Hostile site
Type: Combat Modifier/Ships/Unlock Job

Walkthrough: Bear Tamer misses their bear.
Choice 1: Prepare Summon, on mission victory unlock job.
Choice 2: Deepen ship, combat modifier.


2.1.4 A Flask in a Place for a Fortnight (or so)

Requirements
Complete Job (Summon Bear)
Type: Large Pet/Unlock Routine

2.2 (Mission Victory) Routines

2.2.1 Cravings

Requirements
(Beastly Cravings Aspect from Tale of Blondicurls)
Type: Early Retirement.. sort of.

Walkthrough: Hero-bear is hungry.
Choice 1: Eat, gain EXP, lose hero.
Choice 2: Buy a round, deepen ships.


2.2.2 Yawn
Requirements
(Unlocked Aspect from Sleep Chills Pt. 2)
Type: Unlock Job (hibernate routine)

Walkthrough: Hero-bear is sleepy. Unlock Job, on completion gain stat reward.

2.2.3 Preparations
Requirements
(Summoner aspect from A Flask in a Place for a Fortnight (or so))

Walkthrough: Bear Tamer unlocks job, on completion gain large pet.

2.3 Tidings

3.0 Crow Base Events (under work)

3.1 The Cawing
Requirements
2 Heroes with Crowtouch
Wilderness Scouting

Walkthrough: Hero-Crows encounter a crime they must solve by finding clues in three locations of interest.
Note: The crows demand a thorough investigation, unless all three sites are investigated, the only option will be to lie.

3.2 Trouble Brooding
Requirements
Hero-Crow with crow head and wings
Biome: Forests
Min. 3 hero party
Hostile Site

Type: Pet/Relationship

Walkthrough: Hero encounters Hero-Crow and must make a decision
Choice 1: Help Third Party, on mission victory (and hero crow alive, Hero and Third Party alive and active), gain relationship opportunities for Hero and Third Party (Rivals may become friends or lovers, friends lovers, or deepen relationship)
Choice 2: Help Hero-Crow, on mission victory (and all three heroes alive, gain chance for pets, pets released into the wild may trigger additional tidings.

Note: In its current form, Choice 2 mission victory will not give out the option for the pet if a party member already has the same pet (duck, drauven bird), forcing them to be released (the tidings that may trigger upon release are fairly powerful, so it can make up for it.)

3.3 Scavengers
Requirements
Biome: Grasslands
Min. 4 Hero party
Chapter 2 or above
Hostile Site

Type:Unlock Aspect

Walkthrough: Hero-Crow(s) encounter a tragedy and must make a decision.
Choice 1: Observe, unique combat scenario
Choice 2: Tape part, Unlock Aspect Sky Priest, unique combat scenario
Choice 3: Impolite, Unique combat scenario


3.4 The Us, the Other..
Requirements
Hero-Crow with Crow Scratch+
Min 3. Hero party
Hostile Site


Walkthrough: Hero-Crow has encountered hostile discrimination and had to make a choice.
Choice 1: Scratch. On mission victory, and Hero-Crow alive and active, unlock ..And the Blind (3.4.1).
Choice 2: (roll) Block. On mission victory, and Hero-Crow alive and active, unlock ..And the Blind (3.4.1).
Choice 3 (req. Passerine Legend Aspect from The Cawing): Crow Intervention. On mission victory, and Hero-Crow alive and active, unlock ..And the Blind (3.4.1).


3.4.1 ..And the Blind (Mission Victory)
Requirements
Hero-Crow alive and active after mission victory.
Walkthrough: Hero-Crow is mulling over the past events in the settlement’s tavern when encountered by the same bigots as before.
Choice 1: (req. 1 of 3 songs that can be learnt in the Crow Events): Sing Song, unlock Job: A Cult Following (4.2.3)
Choice 2: (req. Sky Priest aspect from Scavengers (3.3) and Choice 1 from The Us, the Other.. (3.4). Eat the eyes, stat/personality reward.
Choice 3: Ignore and Drink: Gain aspect Dabbling Duck, or if already a Dabbling Duck, gain aspect Waxwing. If already Dabbling Duck, unlock Job: A Cult Following (4.2.3)
Choice 4: Trick the bigots (req. Choice 1 in The Us, the Other.. (3.4), unlock Job: A Cult Following (4.2.3), modify overland station.
Choice 5: Attack! (Charisma roll for intervention): On success, unlock Job: A Cult Following (4.2.3), On fail, modify overland station.


4. Crow Additional Shenanigans

4.1 Hostile Site Events

4.1.1 The Night Frost
Requirements
One or Two Crow-Heroes with Dabbling Duck aspect (obtained by failing 2/3 or 3/3 of the clue sites in The Cawing, or from Choice in ..And the Blind)
Min. 4 Hero Party
Hostile site

Type: Stat reward/Gain aspect

Walkthrough: Hero-crows encounter an opportunity and must make a decision.
Choices 1-3: Gain stat reward, (unlock choice 5 or 6)
Choice 4 req. mystic: Gain stat reward, combat modifiers.
Choice 5: Impolite, unique combat scenario, on mission victory, gain choice
Choice 6: Polite, combat modifiers


4.2 Other Events

4.2.1 Carry On (Mission Victory Event)
Requirements
Maimed hero with severed limb (arm/leg)
Hero-Crow with Sky Priest aspect (unlocked from Scavengers (see 3.3)

Note: The event will only trigger for lost human limbs that create the temporary bandaged limb (it will not trigger for transformations that automatically replace the limb)

4.2.2 Sky Burial (Mission Victory Event)
Requirements
Dead Hero
Hero-Crow with Sky Priest aspect (unlocked from Scavengers (see 3.3)


4.2.3 A Cult Following (Job)
Requirements
Unlocked from Choices in ..And the Blind (3.4.1)
Walkthrough

Hero-Crow has attracted a bit of a following and must give orders.
Choice 1: Gather resources.
Choice 2: Perform prayers.
Choice 3: Gather livestock.
Choice 4 (req. Choice 1 fulfilled and Sky Priest aspect from Scavengers (3.3)): Perform Sacrifice

Note: This is a repeating event during chapters, Choices 1-3 trigger tidings in Peace Time that in turn trigger a new job in the next chapter.
Last edited by mindtheblob; 16 Dec, 2021 @ 10:21pm