tModLoader

tModLoader

Potion Charms
Thought about Loadouts?
Yes, we have the Mod Configuration but..
opening the menu and clsoing and going back and forth and stuff like that hmmm...
Nothing that hurts but thinking about loadouts:
1. Loudout with battle, inferno and warith charm / buff
2. For fishing stuff
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Showing 1-3 of 3 comments
LuminousShot 1 Jul, 2022 @ 11:26pm 
I think that would be a good addition. I'm generally for a custom menu that you can open and close with a hotkey. You just have all the available buffs in there with their respective images and can quickly click them on and off. That would be nice for things like battle and calming potions. A loadout selector would also fit in there well.
Techesh  [developer] 2 Jul, 2022 @ 4:42pm 
I do like this idea a lot and am planning on implementing something like this in the future. However, I am first working on minimising the amount of buffs shown, and then want to finish the last few sprites before doing the UI since I have never dealt with custom UI before, and it will most likely take me a very long time to figure out.
ProfDrXalog 3 Jul, 2022 @ 1:58am 
Originally posted by Techesh:
I do like this idea a lot and am planning on implementing something like this in the future. However, I am first working on minimising the amount of buffs shown, and then want to finish the last few sprites before doing the UI since I have never dealt with custom UI before, and it will most likely take me a very long time to figure out.
Thats fine, right now, my group temp. changed to another mod because our host has freezing problem, like tht game is frozen and stuff
But we liked the idea behind this mod from the start and would like to come back to this in the future (i assume that we will play a while)
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Showing 1-3 of 3 comments
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