RimWorld

RimWorld

Niilo's QoL
lol 14 Sep, 2024 @ 2:54am
Game start red errors
NQoL [E] - File '/Users/vlad.tikhonov/Library/Application Support/Steam/steamapps/workshop/content/294100/2725863762\About\About.xml' does not exist! returning null!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
NQualityOfLife.Utils.Log:ErrorFinal (string,string,NQualityOfLife.Utils.Log/LogMode,bool)
NQualityOfLife.Utils.Log:Error (string,NQualityOfLife.Utils.Log/LogMode)
NQualityOfLife.Utils.File_:GetXMLNode_FromModAboutFile (string,string,bool)
NQualityOfLife.Utils.File_:GetSupportedVersions_FromModAboutFile (string,bool)
NQualityOfLife.Utils.Mods:GetSupportedVersions_FromModAboutFile (Verse.ModMetaData)
NQualityOfLife.Utils.Mods:WarnAboutOutdated (Verse.ModMetaData,string)
NQualityOfLife.Utils.Mods:.cctor ()
NQualityOfLife.HarmonyPatches:GetIfShouldEnable (string,string,bool,bool)
NQualityOfLife.HarmonyPatches:ApplyPatchesIfEnabled<NQualityOfLife.NQoL_No_Forced_Slowdown_Patch_1> (HarmonyLib.Harmony,string,string,bool,bool)
NQualityOfLife.HarmonyPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()


At the load of the game, a number of these (~20)
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Showing 1-3 of 3 comments
nikos  [developer] 14 Sep, 2024 @ 8:31am 
This is a known issue, im gonna release a fix soon
its because linux and windows use different file path separators ('/' vs '\')
those errors are safe to ignore for now
nikos  [developer] 14 Sep, 2024 @ 8:35am 
actually this might be a different issue, i will look into it, but its still safe to ignore for now
nikos  [developer] 14 Sep, 2024 @ 10:07am 
Just posted an update to hopefully fix this, if you still get errors, let me know
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Showing 1-3 of 3 comments
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