DayZ
Big Grampa - Tree House
Tree House - Ideas, bugs and suggestions
Feel free to include any ideas or issues you may have so that I can update them in a timely fashion.
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Εμφάνιση 1-14 από 14 σχόλια
I will be looking at adding these to a build kit
I have noticed a small glitch with the doorway on the bedroom
you have to step in and close the door to get inside.
I will alter the geo on that to accommodate player
Will be working on a kit version of this soon
Weyland suggested Codelock implementation that I will create in coming updates
New update coming this week will include:
Version 2: No Furniture Included
you will be able to choose with or without furniture models
Working potbelly stove for heat/cooking, rain catch for drinking water.
nice suggestion, I had that planned as well stay tuned and appreciate the support
Will be upgrading the Rvmats, and sound files for floor etc
Hey BigGrampa, would or could you possibly release a Class name list, for as of the 1.14 update, all building being added to the servers via editor need to be inputted into a types file for the building to act properly, i mean as this, if they are not in your types file now they will disappear and the reappear after a server start and continue to do this until fixed, it was first found with non baked roads, and now people are noticing they builds doing these funny things....
thank you for that info I will create the list and update
Separated only Wooden platforms,
Separated only bridge

on a deployable kit or just the 3d prop to place with mapping

In order to extend the size without needing you to create new models
Anyway this mod is really awesome, thanks for this masterpiece ♥
Τελευταία επεξεργασία από R0Lu; 14 Ιαν 2022, 20:09
could you remove all the door so players can place doors down instead?
could you split the model up so we can make it bigger or different
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Εμφάνιση 1-14 από 14 σχόλια
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