Hearts of Iron IV
Great Feeling
Bug reports thread
Here is a thread for error reports and, if possible, posting saves which have errors on them.
Any technical error is welcome, but obviously I'd be happier if you brought bigger and more game-breaking problems here.
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Сообщения 115 из 16
Hello, I'm not sure if anyone has mentioned it before but for some reason Pingland doesn't have a name when I use this mod. I'm certain it is this mod as it only happens when I use the Great Feeling Mod. I hope me mentioning this was helpful.
It's probably on my end because I use other submods and don't have BBA but:
Can't do the focus Flushing the Forest, the uprising ended got the required pony power.
Checked the file for national focuses but couldn't find the focus there, but I did find something with the id:
"CHN_burn_the_forest_down" it has the similar requirements, but it also needs 49 cas.
Cyberstani Sammy  [Разработчик] 15 янв. 2023 г. в 18:51 
Автор сообщения: Red Blob
It's probably on my end because I use other submods and don't have BBA but:
Can't do the focus Flushing the Forest, the uprising ended got the required pony power.
Checked the file for national focuses but couldn't find the focus there, but I did find something with the id:
"CHN_burn_the_forest_down" it has the similar requirements, but it also needs 49 cas.
Got it
If you still have the save, you can probably fix it by going to that focus in the files and replacing the "cas equipment" requirement with this:
has_deployed_air_force_size = { size > 49 type = tactical_bomber }
Changed it and tested it on a new save (I don't have the previous one).
I can now select the focus, the forest becomes a demilitarized zone, but the event "Loose ends" doesn't fire.
One thing because I don't have a lot of time I used 'fa' and skip to the war with Eqestria (after that I selected focuses normally), 'research all' and 2 cheats mods:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2913150560

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2600237628

If you want to check, here is the code after your proposed change.
focus = { id = CHN_burn_the_forest_down icon = GFX_goal_chn_forest_fire cost = 4.3 available = { custom_trigger_tooltip = { tooltip = CHN_VRS_uprising_NOT_tt has_country_flag = CHN_veteran_revolt_started ELF = { OR = { is_subject_of = ROOT has_capitulated = yes exists = no } } } has_deployed_air_force_size = { size > 49 type = tactical_bomber } has_manpower > 50000 } ai_will_do = { factor = 50 } select_effect = { add_manpower = -50000 1 = { set_demilitarized_zone = yes } 5 = { set_demilitarized_zone = yes } } prerequisite = { focus = CHN_post_war_4_i } relative_position_id = CHN_canterlot_1 x = 4 y = 4 completion_reward = { log = "[GetDateText]: [Root.GetName]: Focus CHN_canterlot_2_i" country_event = { id = changelings_paxchrysalia.407 days = 120 } } search_filters = { FOCUS_FILTER_PAX_CHRYSALIA } }

Another weird thing is that Manehatan gets control of some states after the rebelion unless it's intentional and I ♥♥♥♥♥♥ up by giving myself these states back with toolpack.
Cyberstani Sammy  [Разработчик] 21 янв. 2023 г. в 19:32 
Автор сообщения: Red Blob
Changed it and tested it on a new save (I don't have the previous one).
I can now select the focus, the forest becomes a demilitarized zone, but the event "Loose ends" doesn't fire.
One thing because I don't have a lot of time I used 'fa' and skip to the war with Eqestria (after that I selected focuses normally), 'research all' and 2 cheats mods:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2913150560

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2600237628

If you want to check, here is the code after your proposed change.
focus = { id = CHN_burn_the_forest_down icon = GFX_goal_chn_forest_fire cost = 4.3 available = { custom_trigger_tooltip = { tooltip = CHN_VRS_uprising_NOT_tt has_country_flag = CHN_veteran_revolt_started ELF = { OR = { is_subject_of = ROOT has_capitulated = yes exists = no } } } has_deployed_air_force_size = { size > 49 type = tactical_bomber } has_manpower > 50000 } ai_will_do = { factor = 50 } select_effect = { add_manpower = -50000 1 = { set_demilitarized_zone = yes } 5 = { set_demilitarized_zone = yes } } prerequisite = { focus = CHN_post_war_4_i } relative_position_id = CHN_canterlot_1 x = 4 y = 4 completion_reward = { log = "[GetDateText]: [Root.GetName]: Focus CHN_canterlot_2_i" country_event = { id = changelings_paxchrysalia.407 days = 120 } } search_filters = { FOCUS_FILTER_PAX_CHRYSALIA } }

Another weird thing is that Manehatan gets control of some states after the rebelion unless it's intentional and I ♥♥♥♥♥♥ up by giving myself these states back with toolpack.
it's not intentional. it's also something that i already fixed before releasing so i can tell i am going to have a fun time tracking this problem down
Автор сообщения: super nut buster
it's not intentional. it's also something that i already fixed before releasing so i can tell i am going to have a fun time tracking this problem down

Here's a screenshot after another test run this time just with equestria and 'Great Feeling' if it helps with anything.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2922019774

I could also share the save but where?
Cyberstani Sammy  [Разработчик] 24 янв. 2023 г. в 18:17 
Автор сообщения: Red Blob
Автор сообщения: super nut buster
it's not intentional. it's also something that i already fixed before releasing so i can tell i am going to have a fun time tracking this problem down

Here's a screenshot after another test run this time just with equestria and 'Great Feeling' if it helps with anything.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2922019774

I could also share the save but where?
if i'm not mistaken, i fixed it in the newest patch
the problem was that the e.l.f. was never designed to be seen dead outside of the east coast. either you were playing as manehattan, in which case the e.l.f. would kill you before leaving your territory, or you were playing as the e.l.f., in which case you'd be too busy being dead to notice the peace deal error
i had it fixed in a file which i removed later on for being too maintenance-heavy and forgot that this was one of the things i changed in there
Found an issue with planes having 0 speed from the start of the game regardless of nation.
With only EaW and this mod it appears, with only EaW on it doesn't.

It's a bug I noticed in other overhauls and apparently was in vanilla as well until one of the AAT patches got it.
deploying heavy fighter crash games;it seems the game doesn't recognize them as fighter instead of bomber
In the Reconstruction Focus Tree, there is an Invalid event with id: changelings.paxchrysalia.416 error
The Vyr/Prandialists influence decisions do not return invested war support/ stability on mission remove effect but instead deduct investment again (-20 war support, then after 60 days its -20 war support again and influence change)
The game crashes on selecting a country and clicking start. Am playing on current patch, with no other mods besides the music mod and EAW.

I have no idea how this would be fixed.
Автор сообщения: TerminalCascade
The game crashes on selecting a country and clicking start. Am playing on current patch, with no other mods besides the music mod and EAW.

I have no idea how this would be fixed.
looking into it, but no idea when i'll be able to figure out a solution since it works perfectly fine on my end
rest assured you're the fourth person to report this so there's something messed up going on
status: it works now, i messed up the final leg of the update process and accidentally added a bunch of junk files. they are now removed
Отредактировано Cyberstani Sammy; 10 мар в 15:12
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