Starbound

Starbound

Project Ancient Cosmos
 This topic has been pinned, so it's probably important
Pixelflame  [developer] 5 Jul, 2022 @ 10:42am
Feedback
This thread will be used for mod feedback. Any balance changes, ideas, or general things relating to the content of the mod go in here.

I shall look forward to what everyone has to say about it.
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Showing 1-12 of 12 comments
cutieryan 19 May, 2022 @ 8:29am 
Some planet ideas for you.
Hi, I just wanted to share some planet ideas with you for a possible future update to your mod.
Here's three that I could think of:

A pitch-black variant of midnight planets
Self explanatory, a similar idea to FU & Extended Story's lightless planets.


Tentacle planets
Self explanatory, helps make The Ruin feel like an active threat to the universe.


Ancient ring world
Because the Artificial planets don't look like they were built by the Ancients, (and likely aren't built by them I'm guessing,) I came up with a solution to that would add an Ancient city planet while keeping the one already in the mod: An ancient city orbiting a dwarf star. A similar idea to the Landable Gas Giants mod with the floating asteroids & falling hazards.

How I would design it would be that the surface layer would be the ring world/city, and the underground area between the surface & the core would be an asteroid field or open space.
The "underground" asteroid field would be similar to vanilla asteroid belt, but with Ancient debris, valuable ore, and without gravity. A good reason to pilot a mech on a planet.
that actually sounds interesting., except mechs on planets kind of suck especially if you need to dig .
cutieryan 3 Jun, 2022 @ 1:15am 
Originally posted by spirit6-minecrafting:
that actually sounds interesting., except mechs on planets kind of suck especially if you need to dig .

That's kind of where I had the idea for the Ancient Ring World, as a reason to use a mech on a planet. Having the underground layers be a zero gravity environment would encourage that. If PixelFlame ever considers implementing that idea, maybe they could add some kind of ancient mech mining drill or laser that could effectively dig.
and here i thought you got it from Larry Niven. LOL.
cutieryan 3 Jun, 2022 @ 1:27am 
Originally posted by spirit6-minecrafting:
and here i thought you got it from Larry Niven. LOL.

Wait, I just googled who Larry Niven is because I've never heard of him. I kind of got the inspiration from the Halo series, which is also famous for its ring world(s).
Last edited by cutieryan; 3 Jun, 2022 @ 1:35am
so they got the idea from him. LOL
cutieryan 3 Jun, 2022 @ 1:48am 
Originally posted by spirit6-minecrafting:
so they got the idea from him. LOL
Pretty much. I had heard of stories of ring worlds that were around before Halo 1, I just didn't know who was the first author who came up with the concept.
as far as i know Niven. but the concept is partially based around the concept of a Dyson's sphere.
Black_Hound730 3 Aug, 2022 @ 7:24am 
Do you plan to let it also on GitHub, so players who bought Starbound on GOG could play it too?
Pixelflame  [developer] 3 Aug, 2022 @ 1:00pm 
Originally posted by BlackHound730:
Do you plan to let it also on GitHub, so players who bought Starbound on GOG could play it too?
I never thought about the idea, I'll look into it.
how do i uninstall your mod and not break the universe?
Pixelflame  [developer] 29 Nov, 2023 @ 8:06pm 
Originally posted by ☥¤§ÑîGHTMÃRɧ¤☥:
how do i uninstall your mod and not break the universe?
I told you at the top of the mod page to backup your save, just return it to its previous state if you did.
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