RimWorld

RimWorld

Gender Supremacy Expanded
 This topic has been pinned, so it's probably important
WombatAstronaut  [developer] 3 Nov, 2021 @ 2:45am
Feature Suggestions
Post feature suggestions here, feedback on what people like or would like to see more of is always helpful.
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Showing 1-13 of 13 comments
cy-one 3 Nov, 2021 @ 4:34am 
I already like where this is going (considering description and your first post).

I'd love to see some more mood/gender-related options like:

For supreme-gender:
- mood-bonus when around other supreme pawns (indulging in the feel of supremacy)
- mood-bonus when around subordinate pawns (same, but specifically "against" the subordinate)
- mood-hit when around subordinate pawns (who wants to even _see_ the riff-raff?)

For subordinate-gender:
- mood-bonus when around other subordinate pawns (at least they have each other)
- mood-bonus when around supreme pawns (veneration, think something like a cult-setting)
- mood-hit when around supreme pawns (in an oppressive situation)

I think that - if not too complicated - would be _lovely_ ways to fine-tune Gender Supremacy to one's specific story.
With that, it's very flexible what the "supremacy" means... Can go from a patriarchical slavery system to a village where women are venerated as life-givers and stuff. Or the other way around.
Venusgate 3 Nov, 2021 @ 7:54am 
Opinion malice/boon of pawn that has not performed any of their gender precept work types in awhile, or have done particularly well respectively.

Ex 1: "If Frank can't plow a field, he really should at least clean up around here a little" -5 Opinion
Ex 2: "Leslie downed four raiders last night. She really is a credit to her sex." +10 Opinion
Ex 3: "Keiko has spent a lot of time building around here, as any woman should!" +5 Opinion
WombatAstronaut  [developer] 3 Nov, 2021 @ 1:13pm 
@cy-one I've been tossing around ideas about a presence moodlet, let me think on that, Sex Matters has a similar feature so I want to do it in a creative way.

@Venusgate I like the idea of requiring certain types of work in general, I'm thinking it could play well into a balancing revered work precept.

I''m also considering a precept to impose penalties if any of the subordinate gender are not slaves.
WombatAstronaut  [developer] 4 Nov, 2021 @ 3:13am 
Feature thoughts for today:
- Marriage autonomy precepts that override pawns ability to reject proposals by gender
- Grouping the work types together to reduce the number of precepts in the menu
cy-one 4 Nov, 2021 @ 6:30am 
Presence moodlet: Sure, as long as it can be "fine-tuned" to be apply both negative and positive moods to supreme<>supreme as well as supreme<>subordinate, for each side accordingly to what the user desires.
If it's just something a rather unflexible "supreme likes having slaves around" and "oppressed gender dislikes oppressor" it's... a bit meh, as it would (for example) remove something like culty veneration :D

I do like the idea for the marriage autonomy precepts.
WombatAstronaut  [developer] 5 Nov, 2021 @ 4:14pm 
Feature thought for today, random infrequent events for pawns with high certainty that changes a passion to align with approved work
lesbian robot 18 Nov, 2021 @ 1:46pm 
i was wondering if it would be possible to add exclusivity (or near-exclusivity) on raids. like, if an ideoligion thinks women shouldn't carry ranged *or* melee weapons, they probably shouldn't show up on raids except maybe as like, medics? camp followers type deals on sieges?
ripkord 23 Nov, 2021 @ 9:10pm 
Is there a way to make slavery and execution honorable by gender? I'm thinking a colony of amazons who enslave or kill all men who encounter them...
Gork 31 Dec, 2021 @ 8:44am 
If you have played Fallout New Vegas and encountered the Legion, then you known where will i go about.
Create a second branch of slavery( one for different factions and ideology Vanilla) and other the idealogical slaves( for the submissive gender accepts his role and never rebels, and the type of slave should be, like Serf, Slave and Tool, it will give positive mood for both genders depending what kind of slave will you want. Must be the same faction and ideology if ideology changes then they can rebel.)
A serf will do forced labor but it has rights to have a better treatment, must provide reasonable conditions like beds, simple and fine meals, recreation and better medical treatment or their mood will be lowered.
A slave has minimal rights with simple or raw food and sleep on the ground with minimal medical treatment less mood penalty, but a labour speed penalty.
A tool with will have no rights, it will be only raw food or nothing sleep on the ground with medical care without medicine, they are disposable, no mood penalty but drastically drops the labour speed.

If trying to do the enslave gender without supremacy, it will result mood penalty for both genders, and maybe rebel and leave the faction.
Last edited by Gork; 31 Dec, 2021 @ 12:58pm
Miguel V-DF 21 Jan, 2022 @ 5:04pm 
While I know that it's a meme to ask for CE Compatibility, could you implement a way to add CE stats too? Namely, the combat and the carry stats are a little differemt.
dthednonator 17 Nov, 2022 @ 1:20pm 
1.4?
PHCGamer 29 Jan, 2024 @ 2:45pm 
Option to limit roles to some gender
Although it looks like this mod doesn't get updates any more, I figured I'd suggest a feature I'm currently trying to find a mod for, which seems like it'd fit in here: Gender Specific Role Names.

Just like in Vanilla how you can call male Leaders "King" and female Leaders "Queen", for example, the option to have "Priest" as the male Moral Guide and "Priestess" as the female Moral Guide. This could be made an option for all roles.
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