XCOM 2
[WOTC] Armour Upgrades
BigCShreds 2022년 6월 15일 오후 5시 41분
Super Soldiers Compatibility Code
I've added the code to make the RPGO or standalone super soldiers mod compatible. Just copy paste this to the bottom of "xcomgame.ini":


;Super Soldiers
;N7
+NonWeaponUpgradeSlots = (TemplateName = "N7StartingArmor", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "N7PlatedArmor", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "N7PoweredArmor", NumUpgradeSlots = 2)
;SPARTAN
+NonWeaponUpgradeSlots = (TemplateName = "MjolnirStartingArmor", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "MjolnirPlatedArmor", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "MjolnirPoweredArmor", NumUpgradeSlots = 2)
;CYBORG
+NonWeaponUpgradeSlots = (TemplateName = "CyborgBodyStarting", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "CyborgBodyPlated", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "CyborgBodyPowered", NumUpgradeSlots = 2)
;NINJA
+NonWeaponUpgradeSlots = (TemplateName = "NinjaSuitStarting", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "NinjaSuitPlated", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "NinjaSuitPowered", NumUpgradeSlots = 2)
;GHOST
+NonWeaponUpgradeSlots = (TemplateName = "GhostSuitStarting", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "GhostSuitPlated", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "GhostSuitPowered", NumUpgradeSlots = 2)
;NANOSUIT
+NonWeaponUpgradeSlots = (TemplateName = "NanosuitStartingArmor", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "NanosuitPlatedArmor", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "NanosuitPoweredArmor", NumUpgradeSlots = 2)
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Nero 2022년 8월 14일 오후 11시 16분 
i'd recommend setting all of the NumupgradeSlots to just 1 on all of the armors
considering how ridiculously powerful these classes are
NoOrdeR 2022년 8월 25일 오전 9시 31분 
hey thanks for the codes i knew how to do it but didnt know how to find super soldiers armor names ur post was huge help :)
Lanford 2024년 12월 23일 오전 5시 26분 
I want to add to this thread with several mods added armor

;Doom Slayer
+NonWeaponUpgradeSlots = (TemplateName = "RM_SlayerArmor", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "RM_SlayerArmorPlated", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "RM_SlayerArmorPowered", NumUpgradeSlots = 2)

;Duke Nukem
+NonWeaponUpgradeSlots = (TemplateName = "IRI_DukeArmor_Kevlar", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "IRI_DukeArmor_Plated", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "IRI_DukeArmor_Powered", NumUpgradeSlots = 2)

;Proxian
+NonWeaponUpgradeSlots = (TemplateName = "ProxianArmor_CNV", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "ProxianArmor_PLT", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "ProxianArmor_PWD", NumUpgradeSlots = 2)

;Meld Plugin: MEC Suits
;Tier 1
+NonWeaponUpgradeSlots = (TemplateName = "AbiziMecSuit1", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "AbiziMecSuit2", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "AbiziMecSuit3", NumUpgradeSlots = 1)
;Tier 2
+NonWeaponUpgradeSlots = (TemplateName = "AbiziMecSuit4", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "AbiziMecSuit5", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "AbiziMecSuit6", NumUpgradeSlots = 2)
;Tier 3
+NonWeaponUpgradeSlots = (TemplateName = "AbiziMecSuit7", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "AbiziMecSuit8", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "AbiziMecSuit9", NumUpgradeSlots = 2)

;Hinter
+NonWeaponUpgradeSlots = (TemplateName = "HinterArmor", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "PlatedHinterArmor", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "PoweredHinterArmor", NumUpgradeSlots = 2)

;Requiem Armory
+NonWeaponUpgradeSlots = (TemplateName = "AHWAltarArmor", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "AHWSeekerArmor", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "AHWFloaterArmor", NumUpgradeSlots = 1)

;Custodian Pack
+NonWeaponUpgradeSlots = (TemplateName = "MetionBattleSuit", NumUpgradeSlots = 1)

;Genji
+NonWeaponUpgradeSlots = (TemplateName = "GenjiArmor", NumUpgradeSlots = 1)
+NonWeaponUpgradeSlots = (TemplateName = "PlatedGenjiArmor", NumUpgradeSlots = 2)
+NonWeaponUpgradeSlots = (TemplateName = "PoweredGenjiArmor", NumUpgradeSlots = 2)
Lanford 님이 마지막으로 수정; 2025년 1월 2일 오전 6시 18분
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