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<...>\steamapps\workshop\content\333640\2645492028\RestockWish.cs(26,75): error CS0234: The type or namespace name 'EncounterObjectBuilders' does not exist in the namespace 'XRL.World.Encounters' (are you missing an assembly reference?)
<...>\steamapps\workshop\content\333640\2645492028\RestockWish.cs(61,75): error CS0234: The type or namespace name 'EncounterObjectBuilders' does not exist in the namespace 'XRL.World.Encounters' (are you missing an assembly reference?)
== Warnings ==
<...>\steamapps\workshop\content\333640\2645492028\RelicHunterWish.cs(19,26): warning CS0618: 'GameObject.findAll(Predicate<GameObject>)' is obsolete: 'use FindAll(), will be removed after Q1 2024'
<...>\steamapps\workshop\content\333640\2645492028\Helpers.cs(66,24): warning CS0618: 'GamePartBlueprint.Parameters.get' is obsolete: 'Parameters are now stored parsed. Use TryGetParameter<T> to get the parsed value, or GetParameterString() to get the original string. If you really need a full iterator for Parameters to strings, use GetParameterStrings() -- Will remove Q2 2023'
<...>\steamapps\workshop\content\333640\2645492028\Helpers.cs(66,44): warning CS0618: 'GamePartBlueprint.Parameters.get' is obsolete: 'Parameters are now stored parsed. Use TryGetParameter<T> to get the parsed value, or GetParameterString() to get the original string. If you really need a full iterator for Parameters to strings, use GetParameterStrings() -- Will remove Q2 2023'