Garry's Mod
Republic Triggers - In-Game Mapping Tool
 このトピックはピン留めされているので、おそらく重要です
Stoneman  [開発者] 2021年11月12日 20時30分
Bug Reports & Suggestions
If there are any bugs or suggestions you might have, leave them here.
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1-15 / 19 のコメントを表示
Stoneman  [開発者] 2021年11月14日 4時30分 
Update #1:

Added: Brand new text system!
-If the text system is on trigger once, it will show for an x amount of seconds. (x depends on the value you set.)
-If the text system is on trigger multiple, it will show until you leave the trigger.

Added: Presets!
-Save your triggers, so you could re-use.

Added: Displayed Triggers
-You can now make your triggers visible.

Indexes will now reset when you remove every single trigger.

The default radius of triggers have been reduced to 100, as 1000 was too confusing for new users.

Cleared up some wording in the tooltips.
最近の変更はStonemanが行いました; 2021年11月14日 4時32分
Stoneman  [開発者] 2021年11月16日 5時33分 
Update #2:

Rewritten!

-Rewrote how the trigger works entirely. The addon will probably run a lot smoother now.
-Cleaned up a lot of things.
-Fixed the text feature fading in and out inconsistently.

-Added: "Delete All" button

-Overall, made everything smoother, this update should make this addon a lot smoother.
Stoneman  [開発者] 2022年5月15日 8時44分 
Update #3:

Rewritten.. a lot of things!

-Better stability: Triggers will most likely not get stuck anymore.
-Cleaned up a lot more things.

-Added: Trigger Editor
-Added: Trigger Menu
-Added: A lot of options for sounds and for everything in general.

-Overall, so many new stuff, oh my god.
Would it be possible to allow triggers to be saved via the typical gmod map save feature? That'd be incredible to have when creating saves.
Silvia 2022年12月9日 14時37分 
The permanent trigger for the console command does not work after restarting the map, regardless of whether it is set to repeat or not
Stoneman  [開発者] 2022年12月9日 18時52分 
I believe permanent triggers are broken once more.
Is it possible to make triggers spawn/activate something? (Like spawn group of NPCs / activate door, etc.)
vyaza 2023年4月9日 20時52分 
Whenever I use any of your tools on my MP server they cause everyone to stutter severely. Idk what could be causing this as nothing is outputted to the console
Stoneman  [開発者] 2023年4月9日 23時54分 
Gotta have to check back to see again, what tools are you using exactly?
vyaza 2023年4月10日 11時38分 
Stoneman の投稿を引用:
Gotta have to check back to see again, what tools are you using exactly?
I've been using both the Conquest tools and the Trigger tools. Using the trigger tools to playsounds.

Any usage causes stuttering and the stuttering persists until it is deleted.
Stoneman  [開発者] 2023年4月10日 20時38分 
I agree conquest is very crappy, I've been wanting to rework it for a long time, but haven't got the time. But triggers seems strange to stutter. I can't promise anything yet, but I will put it on the list.
ent_fire command dosent work, i think its blocked... and i need that command!

[Republic Triggers - In-Game Mapping Tool] ConCommand is blocked! (ent_fire)
1. trigger_command - lua/autorun/republic_trigger_main.lua:423
2. TriggerController - lua/autorun/republic_trigger_main.lua:462
3. Trigger_Entered - lua/autorun/republic_trigger_main.lua:572
4. TriggerThink - lua/autorun/republic_trigger_main.lua:649
5. v - lua/autorun/republic_trigger_main.lua:692
6. unknown - lua/includes/modules/hook.lua:96
Stoneman  [開発者] 2023年6月2日 20時47分 
ent_fire is hard coded locked, I can't do ♥♥♥♥
UsuK 2024年3月1日 22時26分 
laggy
Good afternoon, stoneman. Your addon is the best I could find for myself and my work. I've been looking for something like this for a long time and was very disappointed to find out that it can't play sounds from the game browser itself. It's cool that it has the ability to play sounds from the internet, but I would really appreciate it if you could add the ability to play sounds from the game too.
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