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Báo cáo lỗi dịch thuật
Added: Brand new text system!
-If the text system is on trigger once, it will show for an x amount of seconds. (x depends on the value you set.)
-If the text system is on trigger multiple, it will show until you leave the trigger.
Added: Presets!
-Save your triggers, so you could re-use.
Added: Displayed Triggers
-You can now make your triggers visible.
Indexes will now reset when you remove every single trigger.
The default radius of triggers have been reduced to 100, as 1000 was too confusing for new users.
Cleared up some wording in the tooltips.
Rewritten!
-Rewrote how the trigger works entirely. The addon will probably run a lot smoother now.
-Cleaned up a lot of things.
-Fixed the text feature fading in and out inconsistently.
-Added: "Delete All" button
-Overall, made everything smoother, this update should make this addon a lot smoother.
Rewritten.. a lot of things!
-Better stability: Triggers will most likely not get stuck anymore.
-Cleaned up a lot more things.
-Added: Trigger Editor
-Added: Trigger Menu
-Added: A lot of options for sounds and for everything in general.
-Overall, so many new stuff, oh my god.
Any usage causes stuttering and the stuttering persists until it is deleted.
[Republic Triggers - In-Game Mapping Tool] ConCommand is blocked! (ent_fire)
1. trigger_command - lua/autorun/republic_trigger_main.lua:423
2. TriggerController - lua/autorun/republic_trigger_main.lua:462
3. Trigger_Entered - lua/autorun/republic_trigger_main.lua:572
4. TriggerThink - lua/autorun/republic_trigger_main.lua:649
5. v - lua/autorun/republic_trigger_main.lua:692
6. unknown - lua/includes/modules/hook.lua:96