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The grid borders are unavoidable I'm afraid, I'd wanted to be able to have the map without them, but they're baked into the games textures. The only way to remove them would be to redraw\recreate new textures specifically for the map view, which is far too much work. And, even then, it would highlight problems with the pixel scaling and positioning of tiles that the borders are currently masking.
That's a shame for the grid borders, I guess I'll have to get used to it. As for the map size, ingame (when opened in full screen) it looks great and takes up as much area as possible. However, it's in the endgame screen that it looks way too small to make out any detail. Screenshots below.
https://imgur.com/a/ToEFXqX