Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Glad you're making the guns and ammo tied to perks, (Or at least working on that)
"EK Armory but it doesn't totally invalidate the update's weapons"
I've nerfed them by a lot as you can see in the spreadsheet https://docs.google.com/spreadsheets/d/16kbeZaq8rprirMFH405HplRjSakshxaQFP6N7HBaJ6M
What would you say about tying guns and ammo to the Weapons skill? It'd be much easier to code.
Linking them to high skill requirements could work until it's easier to link things to talents. Give me a bit to look into that kinda thing.
With the rechargeable cells, the Laser Rifle only does 30 DPS (same as a revolver or a harpoon gun). And it's presumably light (pun intended) as it doesn't need structural integrity, and it doesn't even stun. With non-rechargeable mags it does 70 DPS but doesn't have any penetration. I don't think the laser rifle is powerful enough to justify it.
The Gauss Rifle is powerful and I'll do that. Normally it's 100 DPS and 80 DPS vs full armor but it uses a lot of physicorium. It's miles ahead of anything else in terms of DPS vs armor.
I was gonna suggest making the laser rifle a bit more powerful, actually, maybe say 10-20% DPS above the SMG with the rechargeable ammo being a unique boon to push it into the toolbelt slot. (The idea behind this being to give it a unique niche, and feeling to the laser rifle, instead of just being like an SMG+)
After talking to some friends working on a diff mod, they mentioned something about tying it to a sort of specialized endocrine booster style item to give the recipes to craft.
https://cdn.discordapp.com/attachments/409413090489270282/919645249998032926/unknown.png
Isn't the ammo for the Alien Rifle rare?