Garry's Mod

Garry's Mod

Cityruins 2
Expanding the map
Just Discuss Idea here for expanding the map:box:
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Showing 1-15 of 19 comments
AuhnRa 8 Jul, 2014 @ 11:52am 
maybe need more props not just cars and maybe another side separated by a river with a bridge, like a more "industrial" section
An Intruder 20 Jul, 2014 @ 11:03am 
And how about a broken down nuclear plant in said section! I also liked the sewer Idea that he implemented, so why not add a section crossing over there as well, connecting all the stuff too?
Chud 20 Jul, 2014 @ 9:34pm 
make a broken down canal system with a little bit of water in it
pootis  [developer] 23 Jul, 2014 @ 2:42pm 
never going to happen. map is stretching numerous source engine map limits as is
see https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/151539013/810938082062587308/ for more details
dangercapy 28 Jul, 2014 @ 4:19am 
Maybe add a citadel skybox?
19 May, 2015 @ 1:55pm 
Make more houese who you can get in and make WAR
Multi 12 Jul, 2015 @ 3:37pm 
maybe the streets with some grass?
TwistedKitty 14 Aug, 2016 @ 6:58am 
Perhaps you could add another "world" on top like in rp_dust_v2 which is a remake of city ruins.
If theres no space in HE, Could you just make another map with the same feels, as if its a different section of the city?
Chara HamSlapper 18 Jun, 2017 @ 5:31am 
Hidden laboratory with some cool stuff in it?
Chemgota 25 Jul, 2017 @ 11:45pm 
more big buildings like the hospital
Multi 26 Jul, 2017 @ 9:41am 
The streets with some grass... Something like The Last Of Us...It really works for the post-apocalyptic feeling.
Kameraden Matt 26 Jul, 2017 @ 11:28am 
Guys no offense but please stop necromancing this death threat.
xCeezyx 27 Dec, 2018 @ 1:47pm 

Originally posted by CSO pootis (got a haircut):
never going to happen. map is stretching numerous source engine map limits as is
see https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/151539013/810938082062587308/ for more details
So no plans for another version?
Last edited by xCeezyx; 27 Dec, 2018 @ 1:47pm
Tupoy 27 Feb, 2019 @ 2:08pm 
Maybe add a Self destructing citadel in the backround since this is EP1 hl2 city 17
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