Black Mesa

Black Mesa

BMCE Addon - Black Mesa Character Expansion Revised
 This topic has been pinned, so it's probably important
DWBoyGamer  [developer] 29 Nov, 2021 @ 6:33am
Credits
Blooper Reel : BMCE Developer

CitizenFive : BMCE Developer, additional face texture (original version of Einstein), original Administration personnel model, original Improved Eli model, original Extended Captions and Dialogue mod

Skessler : BMCE Developer, office worker suspenders

Ninja : BMCE Developer

Vinnie : BMCE Developer, original HECU engineer (including the helmet) concept and design

🌸Fidda🌸 : First Response guard concept

HECU Collective : Revised HECU gloves, jiggly medpouch and walkietalkie, Some face textures from Black Mesa Blue Shift (Otis_young, Otis_senior, Otis_older, Otis_older_alt, kevin_murdoch, Simmons, Walter, Harold_clean, hpcheckpoint, original versions of Otis_black and Trevor), welding mask, some of the new eye colors, original fireman/cleansuit worker belt, cigarette model

Monolith fanatic : BMCER Developer, beta testing, trouble shooting, OSHA, logistics and technician worker textures, idea for OSHA and logistic workers, idea for guard captain hat, hurt versions and updated gibs of surveyteam member and revised scientist/guard/logistic/technician/admin/bodyguard/cwork/custodian/engineer/firefighter/paramedic/male cafeteria body textures, hurt versions of additional office worker textures, robogrunt gibs, Xenian Variety Pack entries, hurt versions of office worker/scientist/admin/transit authority vests/hardhats, new face textures (redhead, 32_alt, 32_alt2 and 32_alt3), logistic worker boots, hurt jacket guard textures and other misc. texture work

Strelok : Beta testing

Silvy Softpaws : Beta testing, trouble shooting

Yukon : Ear piece, flag on guard sleeve

Captain-Chronic : Inspiration for ID badges

Paynamia : HEV helmet textures, original Enhanced Gman model, original BMS style Barney face

Reverend Patrick "V92" Grady : Modified Park Ranger hat

Robot Grandma : Original idea for Einstein scientist

Mao Long : Paramedic facemask model

Cheddar : Hanging from the neck goggles bodygroup

Pyri : Hurt construction worker/female skirt textures overlays, technician helmet textures

Kerry : Paramedic/male cafeteria/scientist plastic gloves, jacketless fireman upper torso, FIB jacket model

racer_dude : BMCER Developer, revised scientist/guard/logistic/technician/admin/bodyguard/cwork/custodian/engineer/firefighter/paramedic/male cafeteria/pilot body textures, additional office worker textures, guard helmet notches, alternative Einstein hair textures, OSHA worker earmuff and helmet textures, new face textures (Kyle, Asian Otis, Bald Otis, Bradley, Camo Cradley, Calhoun, Knot, Kyle, Shackman, Shackman effed-up, Charlie, Payne, Tower, Dawson, Dimitri, Adam, Benny, Benny_02, 03_HECU, ranger, Racer, Crawford), guard/scientist/HECU watches, revised sneakers, construction worker helmet retextures, ELM textures, casual fireman textures, custodian sanitation overall textures, fixing up inconsistencies on 02 HEV guard textures, robogrunt textures, office worker/scientist/admin/transit authority/cwork/technician/logistic/engineer/custodian vests/hardhats, revised paramedic facemask, surveyteam member, ID badges with covers, reworked guard vest, jacket guard textures, worker caps and other misc. texture work, original concept for lumberjack face

Valve : Various textures and bodygroups

TheHunterAttacks : Original idea for technician, beta testing

Nitwit : New face textures (Clayton, Ronnie, Niel, Gaz and Malcom)

Renandantas : Reworked ID card textures and design

Taras_F97 : Additional Black Ops assassin animations

[BWA] Black : Protective worker glasses

☭Chukcha_Halfer☭ : Black Ops Assassin gibs

Antarctic Sciences: Original HD guard helmet/walkie talkie texture

Bitl: Original IMC Spectre robot model

Delirious Jax : Original IMC Spectre robot model

F5Man : BMCER Developer, 2015 HEV suit implementation, New face textures (Mitchell, 25_alt2, Lake, fakeadrian, Romus), revised HECU models, proof-of-concept for female office worker/female senior/female cleansuit scientist implementation, female jacket guards, female cleansuit scientists, urban camo HECU helmet, revised female office workers, closed coat Kleiner, security pilot concept, fireman visor, proof-of-concept for updated fireman bodygroups, chestmaw for fireman zombie, rotating sign with Barney

BlackPriest : Providing the blue HEV security textures, he didnt tell me who actually made those textures originally so if anyone knows please let me know so I can credit them as well

Sculpeysculptor : Robogrunt voicelines and idle animation, Black Ops assassin idle animation, New face textures (Kevin Sisk, Mr Classic, Zuther, Zlick, Ted and Xlady)

ODSTZOMBIESLAYA : Original idea for Transit Authority

Joawnai: Overweight scientist models, new face textures (15_alt 18_alt, 25_alt), original firefighter zombie

macky : Some of the new eye colors

xdxdxd2 : Original bandage over eye bodygroup and its textures

ARG Analyst : Beta testing, trouble shooting

MNO : Beta testing, trouble shooting

DP Films : Barney hair, lips and eye brows

Nicky_Bee : Promotional images

Blake : BMCER Developer, Helping with sound scripts and making gasmask versions of new HECU voicelines.
Last edited by DWBoyGamer; 30 Mar @ 10:49am